Player Matchup

Chaac
Chaac
 
Chaac
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
B8stet_23
Loki
Level 49
God Stats
5W - 3L
1,445 SR
Queue Stats
76W - 93L
1,445 Elo+
Solo
Sylvanus
Sylvanus
Egoy_Raul
Sylvanus
Level 156
God Stats
3W - 0L
1,722 SR
Queue Stats
64W - 52L
1,500 Elo+
Party 1
Izanami
Izanami
Zretrer
Izanami
Level 58
God Stats
7W - 5L
1,647 SR
Queue Stats
95W - 113L
1,479 Elo+
Party 1
Neith
Neith
tutor51
Neith
Level 52
God Stats
11W - 7L
1,304 SR
Queue Stats
256W - 295L
1,300 Elo+
Solo
Team Averages
Level 67
1,523 SR
1,445 Elo+

VS

Team Averages
Level 58
1,394 SR
1,421 Elo+
Bakasura
Bakasura
Antezz
Bakasura
Level 78
God Stats
28W - 19L
1,500 SR
Queue Stats
228W - 218L
1,417 Elo+
Party 2
Geb
Geb
Gabgouba
Geb
Level 30
God Stats
52W - 50L
1,282 SR
Queue Stats
297W - 319L
1,701 Elo+
Solo
Kukulkan
Kukulkan
SchiemsTDE
Kukulkan
Level 47
God Stats
7W - 8L
1,529 SR
Queue Stats
82W - 111L
1,282 Elo+
Solo
Bellona
Bellona
Slicyr
Bellona
Level 25
God Stats
3W - 3L
1,287 SR
Queue Stats
255W - 265L
1,393 Elo+
Party 2
Medusa
Medusa
Super_Raptor2001
Medusa
Level 109
God Stats
2W - 2L
1,373 SR
Queue Stats
189W - 198L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 0 / 1
3,550
592
1,535
2,377
1,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
6
2 / 0 / 1
4,108
685
1,205
4,112
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Egoy_Raul
Sylvanus
7
0 / 0 / 0
4,274
712
2,655
3,854
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Zretrer
Izanami
7
1 / 0 / 1
4,426
738
1,661
2,661
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Neith
tutor51
Neith
6
0 / 0 / 2
3,660
610
1,658
1,177
453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Antezz
Bakasura
5
0 / 1 / 0
3,435
573
1,138
3,355
1,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,722
620
1,024
3,635
1,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SchiemsTDE
Kukulkan
1
0 / 0 / 0
1,143
191
0
0
0
Bellona
Slicyr
Bellona
6
0 / 0 / 0
3,538
590
1,691
4,178
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 2 / 0
3,100
517
2,007
3,298
742
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
L
Bakasura
Antezz
Bakasura
0
1
0
0
W
Loki
2
0
1
2.5
W
Sylvanus
Egoy_Raul
Sylvanus
0
0
0
0
L
0
0
0
0
L
Kukulkan
SchiemsTDE
Kukulkan
0
0
0
0
L
Bellona
Slicyr
Bellona
0
0
0
0
L
0
2
0
0
W
Izanami
Zretrer
Izanami
1
0
1
1.5
W
Neith
tutor51
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,714
Damage
5,860
14,181
Taken
14,466
5,658
Mitigated
5,779
7,327
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,535
93
40
1,081
2,377
1,038
0
376
2,001
0
9,824
L
Bakasura
Antezz
Bakasura
1,138
710
0
733
3,355
1,029
0
0
3,355
0
9,019
W
Loki
1,205
294
0
2,076
4,112
1,067
0
341
3,697
0
17,138
W
Sylvanus
Egoy_Raul
Sylvanus
2,655
960
0
2,176
3,854
2,031
0
0
3,854
22,840
7,283
L
1,024
77
0
1,898
3,635
1,418
0
0
3,635
8,994
0
L
Kukulkan
SchiemsTDE
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Slicyr
Bellona
1,691
771
0
1,761
4,178
2,590
0
2,289
1,889
0
18,008
L
2,007
993
174
433
3,298
742
0
0
3,298
0
9,770
W
Izanami
Zretrer
Izanami
1,661
1,110
0
1,361
2,661
1,069
1,183
209
2,354
0
27,883
W
Neith
tutor51
Neith
1,658
534
0
593
1,177
453
0
98
1,079
0
13,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,018
Gold Earned
14,938
194
Minions Killed
94
0
Camps Cleared
0
521,822
Distance Traveled
439,159
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,550
592
12
2
0
84,976
0
L
Bakasura
3,435
573
28
5
0
101,442
0
W
Loki
4,108
685
33
6
0
118,349
1
W
Sylvanus
4,274
712
62
10
0
108,908
0
L
Geb
3,722
620
10
2
0
114,264
1
L
Kukulkan
1,143
191
0
0
0
0
0
L
Bellona
3,538
590
36
6
0
122,879
1
L
Medusa
3,100
517
20
3
0
100,574
0
W
Izanami
4,426
738
56
9
0
103,526
1
W
Neith
3,660
610
31
5
0
106,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role