Player Matchup

Ra
Ra
Ftb NlKl
Ra
Level 158
God Stats
1W - 4L
1,774 SR
Queue Stats
135W - 115L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Zabijakmage
Baron Samedi
Level 129
God Stats
4W - 1L
1,556 SR
Queue Stats
136W - 96L
1,508 Elo+
Party 1
Zeus
Zeus
lycan_1_0
Zeus
Level 155
God Stats
5W - 0L
1,573 SR
Queue Stats
26W - 34L
1,441 Elo+
Solo
Team Averages
Level 147
1,634 SR
1,483 Elo+

VS

Team Averages
Level 94
1,372 SR
1,384 Elo+
Jormungandr
Jormungandr
ElBuscador53
Jormungandr
Level 65
God Stats
2W - 5L
1,514 SR
Queue Stats
34W - 60L
1,352 Elo+
Party 2
Charybdis
Charybdis
RoyalFlaix
Charybdis
Level 117
God Stats
0W - 5L
1,103 SR
Queue Stats
36W - 71L
1,330 Elo+
Party 2
Ao Kuang
Ao Kuang
timdiotis7
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 149L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
12,648
666
14,427
14,547
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Zabijakmage
Baron Samedi
18
3 / 1 / 7
12,670
667
18,427
18,295
10,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
20
5 / 0 / 5
14,051
740
29,055
5,166
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElBuscador53
Jormungandr
16
3 / 2 / 2
11,629
612
11,968
25,459
40,043
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
RoyalFlaix
Charybdis
17
1 / 4 / 4
11,416
601
10,011
22,878
9,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
timdiotis7
Ao Kuang
15
1 / 6 / 4
10,969
577
8,997
24,635
13,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
5
5
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ElBuscador53
Jormungandr
3
2
2
2
W
4
4
6
1.75
L
Charybdis
RoyalFlaix
Charybdis
1
4
4
0.75
W
Baron Samedi
Zabijakmage
Baron Samedi
3
1
7
6.5
W
Zeus
5
0
5
7.5
L
Ao Kuang
timdiotis7
Ao Kuang
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,909
Damage
30,976
38,008
Taken
72,972
20,169
Mitigated
63,027
15,432
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ElBuscador53
Jormungandr
11,968
1,111
0
2,690
25,459
40,043
0
19,939
4,600
45,541
0
W
14,427
675
1,479
3,034
14,547
7,230
0
7,573
6,974
57,921
0
L
Charybdis
RoyalFlaix
Charybdis
10,011
5,739
0
2,992
22,878
9,258
0
19,911
2,499
0
55,583
W
Baron Samedi
Zabijakmage
Baron Samedi
18,427
922
1,576
6,220
18,295
10,477
207
10,848
7,447
46,529
0
W
Zeus
29,055
3,427
446
2,677
5,166
2,462
1,109
3,320
1,846
81,886
0
L
Ao Kuang
timdiotis7
Ao Kuang
8,997
1,258
126
3,766
24,635
13,726
0
20,895
3,268
25,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,369
Gold Earned
34,014
266
Minions Killed
167
13
Camps Cleared
5
1,060,688
Distance Traveled
912,199
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,629
612
47
2
1
330,431
4
W
Ra
12,648
666
103
5
4
368,804
0
L
Charybdis
11,416
601
86
5
2
306,056
2
W
Baron Samedi
12,670
667
43
2
5
348,835
2
W
Zeus
14,051
740
120
6
4
343,049
8
L
Ao Kuang
10,969
577
34
2
2
275,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role