Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Naruto-_-Ushia
Tyr
Level 21
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 7L
1,151 Elo+
Party 2
Lancelot
Lancelot
arushmen69
Lancelot
Level 61
God Stats
0W - 2L
1,256 SR
Queue Stats
366W - 398L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
dragon12453
Sun Wukong
Level 38
God Stats
6W - 7L
1,456 SR
Queue Stats
100W - 152L
1,251 Elo+
Solo
Kumbhakarna
Kumbhakarna
iMxPsYcO666
Kumbhakarna
Level 62
God Stats
0W - 1L
1,600 SR
Queue Stats
6W - 15L
1,233 Elo+
Party 2
Team Averages
Level 68
1,421 SR
1,305 Elo+

VS

Team Averages
Level 80
1,474 SR
1,327 Elo+
Baba Yaga
Baba Yaga
Master B781
Baba Yaga
Level 124
God Stats
54W - 39L
1,436 SR
Queue Stats
239W - 273L
1,340 Elo+
Party 1
Vamana
Vamana
Teufel2903
Vamana
Level 41
God Stats
2W - 0L
1,681 SR
Queue Stats
27W - 59L
1,182 Elo+
Party 1
Neith
Neith
Zenith__11
Neith
Level 109
God Stats
67W - 67L
1,515 SR
Queue Stats
250W - 277L
1,403 Elo+
Solo
Sylvanus
Sylvanus
gerardmci01
Sylvanus
Level 60
God Stats
23W - 20L
1,476 SR
Queue Stats
78W - 93L
1,393 Elo+
Solo
Pele
Pele
xAIexRyanx
Pele
Level 68
God Stats
8W - 5L
1,263 SR
Queue Stats
174W - 191L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
8 / 6 / 1
13,456
538
21,429
22,579
10,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 10 / 6
10,546
422
8,680
25,560
16,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
arushmen69
Lancelot
16
1 / 8 / 4
10,169
407
6,980
20,096
8,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
dragon12453
Sun Wukong
17
7 / 3 / 2
11,518
461
18,632
26,368
23,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
iMxPsYcO666
Kumbhakarna
14
1 / 2 / 5
10,320
413
6,748
24,346
33,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Master B781
Baba Yaga
20
8 / 2 / 8
13,043
522
24,741
15,141
9,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
Teufel2903
Vamana
16
0 / 9 / 7
10,602
424
5,466
20,486
13,869
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
18
9 / 5 / 5
11,753
470
20,480
22,514
13,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
gerardmci01
Sylvanus
16
3 / 1 / 10
11,742
470
12,420
22,133
31,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 3 / 7
13,290
532
24,100
23,796
15,268
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
17
Kills
29
29
Deaths
20
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
6
1
1.42
W
Baba Yaga
Master B781
Baba Yaga
8
2
8
6
L
0
10
6
0.3
W
Vamana
Teufel2903
Vamana
0
9
7
0.39
W
Neith
9
5
5
2.3
L
Lancelot
arushmen69
Lancelot
1
8
4
0.38
L
Sun Wukong
dragon12453
Sun Wukong
7
3
2
2.67
W
Sylvanus
gerardmci01
Sylvanus
3
1
10
8
L
Kumbhakarna
iMxPsYcO666
Kumbhakarna
1
2
5
1.75
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,469
Damage
87,207
118,949
Taken
104,070
93,011
Mitigated
83,915
24,489
Healing
37,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
21,429
9,005
0
6,943
22,579
10,130
1,416
2,769
19,386
0
81,644
W
Baba Yaga
Master B781
Baba Yaga
24,741
2,392
538
5,580
15,141
9,370
2,289
1,061
13,864
110,226
0
L
8,680
2,934
0
6,659
25,560
16,549
980
12,275
13,285
0
61,149
W
Vamana
Teufel2903
Vamana
5,466
2,397
292
2,726
20,486
13,869
668
130
20,356
0
52,158
W
Neith
20,480
10,001
1,144
9,593
22,514
13,451
1,140
1,365
21,065
0
91,529
L
Lancelot
arushmen69
Lancelot
6,980
1,966
0
780
20,096
8,907
0
4,937
15,159
0
64,649
L
Sun Wukong
dragon12453
Sun Wukong
18,632
2,983
145
7,214
26,368
23,482
95
6,118
20,250
0
79,736
W
Sylvanus
gerardmci01
Sylvanus
12,420
4,708
3,739
11,028
22,133
31,957
381
3,124
18,649
39,235
0
L
Kumbhakarna
iMxPsYcO666
Kumbhakarna
6,748
955
500
2,248
24,346
33,943
0
11,185
13,161
30,768
0
W
24,100
6,194
0
2,552
23,796
15,268
683
1,068
22,615
0
142,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,009
Gold Earned
60,430
452
Minions Killed
588
0
Camps Cleared
0
2,109,759
Distance Traveled
2,213,162
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,456
538
106
4
0
376,821
0
W
Baba Yaga
13,043
522
163
7
0
449,668
0
L
Tyr
10,546
422
101
4
0
352,951
3
W
Vamana
10,602
424
90
4
0
478,699
6
W
Neith
11,753
470
116
5
0
381,261
9
L
Lancelot
10,169
407
93
4
0
445,379
2
L
Sun Wukong
11,518
461
100
4
0
464,096
1
W
Sylvanus
11,742
470
38
2
0
389,948
1
L
Kumbhakarna
10,320
413
52
2
0
470,512
6
W
Pele
13,290
532
181
7
0
513,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role