Player Matchup

Ganesha
Ganesha
Biraatten
Ganesha
Level 160
God Stats
0W - 2L
1,734 SR
Queue Stats
165W - 186L
1,490 Elo+
Party 4
Lancelot
Lancelot
GFTW_TheKiller
Lancelot
Level 97
God Stats
5W - 4L
1,547 SR
Queue Stats
90W - 98L
1,407 Elo+
Party 3
Hades
Hades
GFTW_TheKing
Hades
Level 88
God Stats
2W - 3L
1,452 SR
Queue Stats
74W - 80L
1,378 Elo+
Party 3
King Arthur
King Arthur
LTB_Uzi
King Arthur
Level 44
God Stats
12W - 11L
1,570 SR
Queue Stats
50W - 52L
1,415 Elo+
Party 3
Jing Wei
Jing Wei
Nuljupumppu-
Jing Wei
Level 129
God Stats
0W - 2L
1,229 SR
Queue Stats
63W - 64L
1,471 Elo+
Party 4
Team Averages
Level 104
1,506 SR
1,432 Elo+

VS

Team Averages
Level 92
1,514 SR
1,539 Elo+
Chronos
Chronos
Ismahdezz
Chronos
Level 126
God Stats
3W - 2L
1,495 SR
Queue Stats
63W - 51L
1,489 Elo+
Party 1
Nike
Nike
KhagoenSwitch
Nike
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,770 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Master MC95
Cu Chulainn
Level 156
God Stats
18W - 10L
1,558 SR
Queue Stats
132W - 118L
1,496 Elo+
Party 2
Susano
Susano
Samarui
Susano
Level 41
God Stats
19W - 14L
1,504 SR
Queue Stats
25W - 23L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
Yukon J
Kukulkan
Level 128
God Stats
12W - 15L
1,512 SR
Queue Stats
139W - 109L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Biraatten
Ganesha
17
0 / 4 / 6
11,139
428
12,502
28,923
34,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
20
6 / 2 / 3
13,276
511
20,682
26,373
14,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 11 / 4
11,170
430
17,955
30,444
20,741
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
LTB_Uzi
King Arthur
17
2 / 6 / 4
11,278
434
11,849
24,430
27,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Nuljupumppu-
Jing Wei
19
4 / 4 / 0
12,192
469
11,641
17,349
8,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ismahdezz
Chronos
20
8 / 2 / 4
13,751
529
22,163
18,942
9,024
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 2 / 11
11,003
423
11,776
27,606
33,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Master MC95
Cu Chulainn
20
10 / 3 / 5
13,851
533
23,406
24,355
27,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
Samarui
Susano
18
3 / 4 / 6
11,844
456
10,876
23,790
11,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Yukon J
Kukulkan
19
4 / 4 / 10
12,884
496
28,533
25,272
14,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
15
Kills
27
27
Deaths
15
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Biraatten
Ganesha
0
4
6
0.75
L
Lancelot
6
2
3
3.75
L
3
11
4
0.45
W
Chronos
Ismahdezz
Chronos
8
2
4
5
W
2
2
11
3.75
L
King Arthur
LTB_Uzi
King Arthur
2
6
4
0.67
W
Cu Chulainn
Master MC95
Cu Chulainn
10
3
5
4.17
L
Jing Wei
Nuljupumppu-
Jing Wei
4
4
0
1
W
Susano
Samarui
Susano
3
4
6
1.5
W
Kukulkan
Yukon J
Kukulkan
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,629
Damage
96,754
127,519
Taken
119,965
106,237
Mitigated
95,122
33,693
Healing
26,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Biraatten
Ganesha
12,502
673
3,999
4,637
28,923
34,492
56
13,460
15,463
55,459
0
L
Lancelot
20,682
3,408
0
11,099
26,373
14,964
0
10,829
15,544
0
120,665
L
17,955
1,250
362
6,902
30,444
20,741
1,197
17,387
13,057
75,029
0
W
Chronos
Ismahdezz
Chronos
22,163
12,503
0
9,526
18,942
9,024
385
5,036
13,906
154,780
0
W
11,776
2,409
0
4,480
27,606
33,122
389
5,783
21,823
0
62,261
L
King Arthur
LTB_Uzi
King Arthur
11,849
1,413
83
3,853
24,430
27,388
387
6,112
18,318
0
77,643
W
Cu Chulainn
Master MC95
Cu Chulainn
23,406
3,593
0
3,322
24,355
27,653
0
3,603
20,752
19,590
102,013
L
Jing Wei
Nuljupumppu-
Jing Wei
11,641
6,168
0
2,758
17,349
8,652
54
7,341
10,008
0
109,736
W
Susano
Samarui
Susano
10,876
1,831
0
520
23,790
11,194
0
5,830
17,960
0
103,757
W
Kukulkan
Yukon J
Kukulkan
28,533
3,085
0
9,093
25,272
14,129
747
10,887
14,385
120,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,055
Gold Earned
63,333
618
Minions Killed
760
0
Camps Cleared
0
2,374,833
Distance Traveled
2,430,154
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,139
428
14
1
0
486,879
7
L
Lancelot
13,276
511
158
6
0
563,929
1
L
Hades
11,170
430
105
4
0
345,725
4
W
Chronos
13,751
529
202
8
0
475,856
2
W
Nike
11,003
423
79
3
0
478,258
7
L
King Arthur
11,278
434
143
6
0
470,619
2
W
Cu Chulainn
13,851
533
199
8
0
489,000
2
L
Jing Wei
12,192
469
198
8
0
507,681
10
W
Susano
11,844
456
134
5
0
545,796
1
W
Kukulkan
12,884
496
146
6
0
441,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role