Player Matchup

Sobek
Sobek
 
Sobek
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HandsomeSloth
Jing Wei
Level 109
God Stats
0W - 1L
1,682 SR
Queue Stats
44W - 51L
1,508 Elo+
Solo
Xbalanque
Xbalanque
Klop1886
Xbalanque
Level 129
God Stats
0W - 2L
1,338 SR
Queue Stats
6W - 10L
1,487 Elo+
Solo
Yemoja
Yemoja
Stanico
Yemoja
Level 120
God Stats
3W - 3L
1,659 SR
Queue Stats
87W - 82L
1,614 Elo+
Solo
Team Averages
Level 120
1,536 SR
1,522 Elo+

VS

Team Averages
Level 139
1,695 SR
1,646 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GrannyBasher69
Cthulhu
Level 124
God Stats
3W - 0L
1,650 SR
Queue Stats
60W - 43L
1,598 Elo+
Party 1
Aphrodite
Aphrodite
MarMaru
Aphrodite
Level 141
God Stats
1W - 1L
1,653 SR
Queue Stats
27W - 13L
1,643 Elo+
Party 1
Freya
Freya
Pfletschi
Freya
Level 123
God Stats
5W - 2L
1,841 SR
Queue Stats
247W - 256L
1,493 Elo+
Solo
Eset
Eset
salmonsleeet
Eset
Level 149
God Stats
1W - 0L
1,829 SR
Queue Stats
28W - 7L
1,997 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 4 / 8
10,529
619
13,989
26,098
43,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
 
Skadi
17
2 / 6 / 2
10,126
596
17,230
19,153
11,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
HandsomeSloth
Jing Wei
18
3 / 3 / 5
10,654
627
20,601
15,367
8,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Klop1886
Xbalanque
19
4 / 5 / 5
11,644
685
36,584
24,681
13,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Stanico
Yemoja
18
1 / 3 / 9
10,272
604
5,505
18,387
23,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
8 / 4 / 11
12,124
713
26,035
21,189
14,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 1 / 16
11,969
704
23,390
27,103
34,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
MarMaru
Aphrodite
19
1 / 2 / 16
11,457
674
12,690
25,712
25,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Pfletschi
Freya
20
8 / 2 / 7
11,844
697
19,483
18,119
12,062
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 3 / 15
12,608
742
11,622
22,233
29,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
12
Kills
21
21
Deaths
12
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
8
1.5
L
Skadi
 
Skadi
2
6
2
0.5
W
Hun Batz
 
Hun Batz
8
4
11
3.38
W
0
1
16
8
L
Jing Wei
HandsomeSloth
Jing Wei
3
3
5
1.83
L
Xbalanque
Klop1886
Xbalanque
4
5
5
1.3
W
Aphrodite
MarMaru
Aphrodite
1
2
16
4.5
W
Freya
Pfletschi
Freya
8
2
7
5.75
L
Yemoja
Stanico
Yemoja
1
3
9
1.83
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,909
Damage
93,220
103,686
Taken
114,356
100,290
Mitigated
116,782
48,821
Healing
54,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
13,989
1,184
729
6,223
26,098
43,065
0
18,106
7,992
20,818
0
L
Skadi
 
Skadi
17,230
5,078
2,309
1,848
19,153
11,356
899
15,353
3,800
0
40,020
W
Hun Batz
 
Hun Batz
26,035
3,401
1,796
607
21,189
14,865
3,383
2,722
18,467
0
37,538
W
23,390
1,789
4,025
4,815
27,103
34,920
512
4,654
22,449
47,007
0
L
Jing Wei
HandsomeSloth
Jing Wei
20,601
15,411
690
2,738
15,367
8,360
895
7,765
7,602
0
35,840
L
Xbalanque
Klop1886
Xbalanque
36,584
15,549
392
4,245
24,681
13,754
572
15,271
9,410
0
64,394
W
Aphrodite
MarMaru
Aphrodite
12,690
1,902
15,535
12,696
25,712
25,127
1,766
5,237
20,475
36,364
0
W
Freya
Pfletschi
Freya
19,483
5,938
1,733
5,158
18,119
12,062
1,834
3,790
14,329
36,788
0
L
Yemoja
Stanico
Yemoja
5,505
1,581
23,292
6,355
18,387
23,755
0
10,690
7,697
7,909
0
W
11,622
1,770
4,369
4,056
22,233
29,808
251
3,091
19,142
22,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
60,002
163
Minions Killed
176
0
Camps Cleared
0
1,328,772
Distance Traveled
1,613,304
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,529
619
19
1
0
260,635
4
L
Skadi
10,126
596
34
2
0
249,863
4
W
Hun Batz
12,124
713
17
1
0
316,217
3
W
Cthulhu
11,969
704
61
4
0
352,286
6
L
Jing Wei
10,654
627
29
2
0
295,342
1
L
Xbalanque
11,644
685
71
4
0
276,667
0
W
Aphrodite
11,457
674
51
3
0
328,142
0
W
Freya
11,844
697
30
2
0
311,460
1
L
Yemoja
10,272
604
10
1
0
246,265
0
W
Eset
12,608
742
17
1
0
305,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role