Player Matchup

Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
IDorpz
Kuzenbo
Masters
Level 48
God Stats
3W - 1L
1,642 SR
Queue Stats
101W - 46L
2,347 MMR
Party 1
Anhur
Anhur
Masters
Térrified
Anhur
Masters
Level 160
God Stats
40W - 4L
1,930 SR
Queue Stats
71W - 16L
3,057 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 92
1,691 SR
2,302 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,808 SR
2,465 MMR
Geb
Geb
Diamond III
GoCrazy-AH
Geb
Diamond III
Level 149
God Stats
2W - 2L
1,798 SR
Queue Stats
166W - 185L
2,415 MMR
Solo
Agni
Agni
Masters
IBrokenzZI
Agni
Masters
Level 157
God Stats
109W - 138L
1,594 SR
Queue Stats
384W - 439L
2,355 MMR
Solo
Ratatoskr
Ratatoskr
Masters
O Naruto 0
Ratatoskr
Masters
Level 149
God Stats
4W - 4L
2,032 SR
Queue Stats
100W - 94L
2,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 1 / 17
11,295
753
12,610
20,640
24,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
IDorpz
Kuzenbo
15
3 / 0 / 13
11,251
750
7,956
17,744
28,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
18
14 / 1 / 3
12,731
849
21,681
14,575
6,811
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ah Muzen CabAtlasBaba YagaAresXing Tian

VS

Bans
CabrakanThothPersephoneScyllaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
9,480
632
7,589
19,167
23,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 5 / 0
9,585
639
18,158
11,250
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
O Naruto 0
Ratatoskr
11
0 / 8 / 2
8,406
560
13,949
19,871
10,363
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
2
2
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
17
9.5
L
0
5
1
0.1
L
2
5
0
0.4
W
Kuzenbo
IDorpz
Kuzenbo
3
0
13
9.5
L
Ratatoskr
O Naruto 0
Ratatoskr
0
8
2
0.13
W
Anhur
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,247
Damage
39,696
52,959
Taken
50,288
59,966
Mitigated
38,351
19,276
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
12,610
2,526
0
9,926
20,640
24,936
220
11,556
9,084
33,233
0
L
7,589
1,040
92
2,401
19,167
23,260
0
8,174
10,993
19,859
0
L
18,158
928
0
1,427
11,250
4,728
94
6,750
4,500
58,113
0
W
Kuzenbo
IDorpz
Kuzenbo
7,956
3,226
0
5,564
17,744
28,219
60
9,293
8,451
24,657
0
L
Ratatoskr
O Naruto 0
Ratatoskr
13,949
2,796
0
2,790
19,871
10,363
0
6,040
13,831
0
29,355
W
Anhur
21,681
10,444
0
3,786
14,575
6,811
2,472
5,268
9,307
0
62,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
27,471
148
Minions Killed
154
5
Camps Cleared
6
794,679
Distance Traveled
778,374
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,295
753
18
1
3
275,528
3
L
Geb
9,480
632
20
1
1
252,797
2
L
Agni
9,585
639
98
7
3
267,450
3
W
Kuzenbo
11,251
750
39
3
0
281,586
1
L
Ratatoskr
8,406
560
36
2
2
258,127
6
W
Anhur
12,731
849
91
6
2
237,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role