Player Matchup

Neith
Neith
Angel_of_hell197
Neith
Level 29
God Stats
4W - 8L
1,209 SR
Queue Stats
63W - 78L
1,310 Elo+
Party 1
Bacchus
Bacchus
DasGemuese36
Bacchus
Level 100
God Stats
5W - 7L
1,373 SR
Queue Stats
106W - 112L
1,474 Elo+
Party 1
Tyr
Tyr
EcthulhuN1
Tyr
Level 108
God Stats
2W - 1L
1,315 SR
Queue Stats
108W - 117L
1,392 Elo+
Solo
Thor
Thor
Killed_by_Skull
Thor
Level 95
God Stats
3W - 2L
1,567 SR
Queue Stats
335W - 363L
1,414 Elo+
Solo
Anubis
Anubis
XxPotti_-xX
Anubis
Level 93
God Stats
7W - 2L
1,761 SR
Queue Stats
90W - 93L
1,422 Elo+
Party 1
Team Averages
Level 85
1,445 SR
1,403 Elo+

VS

Team Averages
Level 65
1,502 SR
1,302 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MPC_javi83
The Morrigan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 87L
1,203 Elo+
Party 2
Ares
Ares
ReoZ_Zatic
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 24L
1,176 Elo+
Party 2
Rama
Rama
XxAdrianXx6166
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,197 Elo+
Party 2
Ne Zha
Ne Zha
troyewar
Ne Zha
Level 89
God Stats
14W - 25L
1,510 SR
Queue Stats
994W - 1,028L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
6,222
566
7,363
7,034
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
DasGemuese36
Bacchus
10
7 / 0 / 4
7,153
650
4,327
9,320
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 0
6,703
609
2,806
5,117
2,387
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 0 / 2
5,757
523
4,256
6,811
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
10
4 / 2 / 3
5,820
529
7,024
8,823
4,263
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 0
5,366
488
3,444
4,501
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
MPC_javi83
The Morrigan
9
3 / 4 / 0
5,757
523
6,204
7,111
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 1
4,256
387
2,056
8,169
4,037
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 0
4,769
434
5,259
9,207
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
troyewar
Ne Zha
9
0 / 3 / 1
5,142
467
3,110
10,389
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
3
3
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
3
1
6
6
W
Bacchus
DasGemuese36
Bacchus
7
0
4
9
W
2
0
0
2
W
3
0
2
4
L
The Morrigan
MPC_javi83
The Morrigan
3
4
0
0.75
L
0
4
1
0.13
L
0
6
0
0
W
Anubis
4
2
3
2.75
L
Ne Zha
troyewar
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,776
Damage
20,073
37,105
Taken
39,377
19,482
Mitigated
15,151
14,721
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,444
918
0
1,622
4,501
2,525
0
0
4,501
28,485
0
W
7,363
3,334
0
3,950
7,034
2,551
1,260
1,052
5,982
0
33,429
W
Bacchus
DasGemuese36
Bacchus
4,327
885
455
2,751
9,320
7,226
0
1,515
7,805
21,573
0
W
2,806
235
0
1,289
5,117
2,387
0
2,830
1,929
0
42,448
W
4,256
1,951
0
2,288
6,811
3,055
0
481
6,316
0
33,689
L
The Morrigan
MPC_javi83
The Morrigan
6,204
1,060
0
592
7,111
2,330
0
3,538
3,573
28,176
0
L
2,056
546
0
1,085
8,169
4,037
0
3,538
4,631
6,292
0
L
5,259
4,494
0
1,586
9,207
2,991
0
2,514
6,693
0
26,635
W
Anubis
7,024
811
0
3,988
8,823
4,263
0
5,454
3,369
29,978
0
L
Ne Zha
troyewar
Ne Zha
3,110
1,414
0
5,524
10,389
3,268
0
1,761
8,628
0
31,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,655
Gold Earned
25,290
269
Minions Killed
213
0
Camps Cleared
0
995,995
Distance Traveled
939,028
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,366
488
61
6
0
164,720
4
W
Neith
6,222
566
62
6
0
174,950
0
W
Bacchus
7,153
650
33
3
0
215,463
0
W
Tyr
6,703
609
87
8
0
203,640
2
W
Thor
5,757
523
56
5
0
212,679
4
L
The Morrigan
5,757
523
45
4
0
197,301
1
L
Ares
4,256
387
6
1
0
195,856
0
L
Rama
4,769
434
40
4
0
163,637
1
W
Anubis
5,820
529
31
3
0
189,263
3
L
Ne Zha
5,142
467
61
6
0
217,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role