Player Matchup

Cabrakan
Cabrakan
C809Xx
Cabrakan
Level 100
God Stats
20W - 11L
1,697 SR
Queue Stats
412W - 387L
1,570 Elo+
Solo
Thor
Thor
Cruuuuunch
Thor
Level 103
God Stats
0W - 1L
1,241 SR
Queue Stats
77W - 55L
1,605 Elo+
Solo
Charybdis
Charybdis
Eytaru
Charybdis
Level 147
God Stats
8W - 7L
1,726 SR
Queue Stats
318W - 314L
1,519 Elo+
Solo
Hercules
Hercules
MellamoDrew
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
Skitatz
Zhong Kui
Level 128
God Stats
1W - 2L
1,539 SR
Queue Stats
90W - 83L
1,587 Elo+
Solo
Team Averages
Level 113
1,541 SR
1,561 Elo+

VS

Team Averages
Level 143
1,699 SR
1,563 Elo+
Vamana
Vamana
Baecordia
Vamana
Level 146
God Stats
9W - 3L
1,844 SR
Queue Stats
214W - 228L
1,482 Elo+
Solo
Mercury
Mercury
Linemennelson
Mercury
Level 158
God Stats
16W - 8L
1,605 SR
Queue Stats
236W - 200L
1,549 Elo+
Party 1
Agni
Agni
Nlcknam3HD
Agni
Level 146
God Stats
1W - 0L
1,708 SR
Queue Stats
39W - 29L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
bRagu
Cthulhu
Level 134
God Stats
6W - 2L
1,745 SR
Queue Stats
92W - 88L
1,584 Elo+
Solo
Hou Yi
Hou Yi
killerkink0770
Hou Yi
Level 129
God Stats
3W - 0L
1,595 SR
Queue Stats
283W - 267L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
C809Xx
Cabrakan
7
2 / 2 / 0
5,688
356
3,308
5,133
2,361
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 4 / 1
8,028
502
8,703
13,283
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Eytaru
Charybdis
13
0 / 4 / 3
7,615
476
5,515
12,931
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Hercules
MellamoDrew
Hercules
12
0 / 3 / 7
7,650
478
6,200
16,330
13,389
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
Skitatz
Zhong Kui
14
5 / 5 / 1
8,426
527
10,479
14,983
9,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Baecordia
Vamana
15
4 / 0 / 2
9,587
599
7,173
11,833
9,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
15
9 / 6 / 2
9,469
592
6,280
14,625
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 8
7,882
493
12,264
8,197
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bRagu
Cthulhu
12
3 / 2 / 7
7,931
496
9,254
11,804
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 4
8,402
525
7,304
12,049
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
18
18
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
Baecordia
Vamana
4
0
2
5
L
Cabrakan
C809Xx
Cabrakan
2
2
0
1
L
4
4
1
1.13
L
Charybdis
Eytaru
Charybdis
0
4
3
0.38
W
Mercury
9
6
2
1.67
L
Hercules
MellamoDrew
Hercules
0
3
7
1.17
W
0
3
8
1.33
L
Zhong Kui
Skitatz
Zhong Kui
5
5
1
1.1
W
Cthulhu
bRagu
Cthulhu
3
2
7
3.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,205
Damage
42,275
62,660
Taken
58,508
35,971
Mitigated
35,909
17,816
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Baecordia
Vamana
7,173
3,692
0
2,857
11,833
9,244
0
4,657
6,796
0
71,718
L
Cabrakan
C809Xx
Cabrakan
3,308
338
0
982
5,133
2,361
0
2,213
2,882
20,378
0
L
8,703
1,196
0
460
13,283
5,342
0
3,474
9,685
0
63,811
L
Charybdis
Eytaru
Charybdis
5,515
3,438
0
4,748
12,931
5,085
0
6,631
5,935
0
59,477
W
Mercury
6,280
3,234
0
448
14,625
6,119
1,189
3,383
11,132
0
63,635
L
Hercules
MellamoDrew
Hercules
6,200
2,579
1,855
5,185
16,330
13,389
0
6,359
9,727
0
30,304
W
12,264
411
0
1,220
8,197
3,432
205
631
7,548
53,951
0
L
Zhong Kui
Skitatz
Zhong Kui
10,479
612
0
4,586
14,983
9,794
0
2,230
12,641
52,131
0
W
Cthulhu
bRagu
Cthulhu
9,254
1,431
210
2,150
11,804
12,282
0
2,181
9,519
23,354
0
W
7,304
3,012
0
3,630
12,049
4,832
1,041
2,615
9,398
0
65,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
43,271
404
Minions Killed
464
0
Camps Cleared
0
1,203,042
Distance Traveled
1,539,078
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,587
599
131
8
0
302,593
1
L
Cabrakan
5,688
356
41
3
0
109,085
0
L
Thor
8,028
502
94
6
0
316,506
3
L
Charybdis
7,615
476
125
8
0
242,864
1
W
Mercury
9,469
592
106
7
0
331,161
2
L
Hercules
7,650
478
44
3
0
280,208
4
W
Agni
7,882
493
97
6
0
305,994
2
L
Zhong Kui
8,426
527
100
6
0
254,379
9
W
Cthulhu
7,931
496
25
2
0
319,279
4
W
Hou Yi
8,402
525
105
7
0
280,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role