Player Matchup

Kukulkan
Kukulkan
Pro-Move
Kukulkan
Level 42
God Stats
13W - 5L
1,539 SR
Queue Stats
71W - 89L
1,366 Elo+
Solo
Bacchus
Bacchus
SKiBiLiPaPaBmbm
Bacchus
Level 45
God Stats
34W - 23L
1,659 SR
Queue Stats
77W - 62L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
TSM_Payo
Sun Wukong
Level 47
God Stats
11W - 6L
1,751 SR
Queue Stats
76W - 77L
1,340 Elo+
Solo
Chiron
Chiron
ginidu89
Chiron
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,481 Elo+
Party 1
Lancelot
Lancelot
iAmPharao
Lancelot
Level 82
God Stats
4W - 4L
1,479 SR
Queue Stats
141W - 139L
1,411 Elo+
Solo
Team Averages
Level 55
1,586 SR
1,419 Elo+

VS

Team Averages
Level 87
1,515 SR
1,417 Elo+
Chaac
Chaac
HuNting247o
Chaac
Level 23
God Stats
1W - 1L
1,401 SR
Queue Stats
4W - 9L
1,274 Elo+
Party 2
Apollo
Apollo
Master MC95
Apollo
Level 156
God Stats
9W - 10L
1,428 SR
Queue Stats
132W - 118L
1,499 Elo+
Party 3
Fenrir
Fenrir
REDxToxIc
Fenrir
Level 88
God Stats
5W - 3L
1,649 SR
Queue Stats
58W - 67L
1,365 Elo+
Party 2
Bacchus
Bacchus
Samarui
Bacchus
Level 41
God Stats
4W - 5L
1,599 SR
Queue Stats
25W - 23L
1,443 Elo+
Party 3
Baron Samedi
Baron Samedi
Yukon J
Baron Samedi
Level 128
God Stats
12W - 17L
1,500 SR
Queue Stats
139W - 109L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pro-Move
Kukulkan
16
0 / 6 / 13
11,156
446
13,449
11,096
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 1 / 24
12,086
483
11,314
22,913
36,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TSM_Payo
Sun Wukong
17
8 / 3 / 7
12,519
501
17,798
21,651
18,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
ginidu89
Chiron
19
12 / 0 / 8
13,259
530
25,835
13,512
6,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lancelot
iAmPharao
Lancelot
19
10 / 1 / 7
13,548
542
15,969
18,440
10,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
8,409
336
6,452
19,788
13,404
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
17
1 / 2 / 2
11,094
444
11,343
18,961
8,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
REDxToxIc
Fenrir
10
1 / 5 / 7
8,525
341
6,752
18,556
7,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Samarui
Bacchus
12
1 / 8 / 5
9,291
372
9,479
26,176
34,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Yukon J
Baron Samedi
15
8 / 8 / 2
10,752
430
18,204
25,054
13,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
31
Kills
11
11
Deaths
31
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Apollo
1
2
2
1
W
Kukulkan
Pro-Move
Kukulkan
0
6
13
1.08
L
Fenrir
REDxToxIc
Fenrir
1
5
7
0.9
W
1
1
24
13
L
Bacchus
Samarui
Bacchus
1
8
5
0.44
W
Sun Wukong
TSM_Payo
Sun Wukong
8
3
7
3.83
L
Baron Samedi
Yukon J
Baron Samedi
8
8
2
1.13
W
Chiron
ginidu89
Chiron
12
0
8
16
W
Lancelot
iAmPharao
Lancelot
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,365
Damage
52,230
87,612
Taken
108,535
77,353
Mitigated
78,047
28,740
Healing
34,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,452
1,230
0
5,325
19,788
13,404
562
3,912
15,876
0
28,907
L
Apollo
11,343
7,204
0
9,086
18,961
8,818
2,544
3,208
15,753
0
106,536
W
Kukulkan
Pro-Move
Kukulkan
13,449
1,346
0
1,362
11,096
5,703
0
6,382
4,714
73,970
0
L
Fenrir
REDxToxIc
Fenrir
6,752
1,555
0
4,452
18,556
7,975
0
4,738
13,818
0
31,415
W
11,314
2,121
0
5,269
22,913
36,273
0
8,961
13,952
29,367
0
L
Bacchus
Samarui
Bacchus
9,479
1,105
0
1,893
26,176
34,176
0
5,787
20,389
27,599
0
W
Sun Wukong
TSM_Payo
Sun Wukong
17,798
4,678
0
7,304
21,651
18,073
1,938
5,050
16,601
0
76,425
L
Baron Samedi
Yukon J
Baron Samedi
18,204
1,929
3,478
10,616
25,054
13,674
0
7,118
17,936
76,431
0
W
Chiron
ginidu89
Chiron
25,835
8,330
2,178
4,375
13,512
6,455
4,350
4,431
9,081
0
121,831
W
Lancelot
iAmPharao
Lancelot
15,969
3,511
0
8,252
18,440
10,849
192
5,138
13,302
0
126,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,568
Gold Earned
48,071
549
Minions Killed
373
0
Camps Cleared
0
2,492,260
Distance Traveled
2,065,241
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,409
336
50
2
0
326,023
0
L
Apollo
11,094
444
157
6
0
431,876
1
W
Kukulkan
11,156
446
108
4
0
449,369
7
L
Fenrir
8,525
341
45
2
0
461,819
3
W
Bacchus
12,086
483
37
1
0
495,144
11
L
Bacchus
9,291
372
36
1
0
475,808
0
W
Sun Wukong
12,519
501
109
4
0
472,938
1
L
Baron Samedi
10,752
430
85
3
0
369,715
3
W
Chiron
13,259
530
157
6
0
453,671
1
W
Lancelot
13,548
542
138
6
0
621,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role