Player Matchup

Awilix
Awilix
Anaviator
Awilix
Level 160
God Stats
7W - 4L
1,643 SR
Queue Stats
79W - 69L
1,572 Elo+
Party 1
Discordia
Discordia
Bonnapa
Discordia
Level 158
God Stats
2W - 5L
1,371 SR
Queue Stats
112W - 117L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HanmaBl00dline
Ah Muzen Cab
Level 150
God Stats
6W - 2L
1,675 SR
Queue Stats
190W - 185L
1,472 Elo+
Solo
Zeus
Zeus
Vinedrill007
Zeus
Level 160
God Stats
4W - 0L
1,672 SR
Queue Stats
107W - 94L
1,523 Elo+
Party 1
Cerberus
Cerberus
professionalullr
Cerberus
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 50L
1,468 Elo+
Solo
Team Averages
Level 129
1,572 SR
1,497 Elo+

VS

Team Averages
Level 120
1,493 SR
1,506 Elo+
Bastet
Bastet
ChR1sT0pH3r72
Bastet
Level 146
God Stats
0W - 2L
1,327 SR
Queue Stats
142W - 144L
1,563 Elo+
Solo
Charybdis
Charybdis
Flokі
Charybdis
Level 127
God Stats
10W - 12L
1,521 SR
Queue Stats
92W - 85L
1,525 Elo+
Solo
Ra
Ra
G0ldFaceX
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,477 Elo+
Party 2
Janus
Janus
Nudeldoener
Janus
Level 142
God Stats
9W - 5L
1,699 SR
Queue Stats
251W - 218L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
UltraPikmin
Sun Wukong
Level 119
God Stats
0W - 1L
1,421 SR
Queue Stats
11W - 15L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anaviator
Awilix
12
0 / 0 / 3
6,810
681
3,514
5,201
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Bonnapa
Discordia
14
0 / 0 / 3
7,084
708
6,105
3,715
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
HanmaBl00dline
Ah Muzen Cab
17
6 / 0 / 0
9,266
927
12,551
8,889
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 0 / 1
7,822
782
8,436
2,982
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 6
8,000
800
5,803
11,608
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,201
720
6,563
10,981
4,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Flokі
Charybdis
13
0 / 3 / 0
6,990
699
4,730
9,817
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 1
7,064
706
2,768
6,459
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 0 / 1
7,474
747
3,555
7,150
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
UltraPikmin
Sun Wukong
12
0 / 3 / 1
6,587
659
3,207
9,262
6,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
2
2
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
Anaviator
Awilix
0
0
3
1.5
W
Discordia
Bonnapa
Discordia
0
0
3
1.5
L
2
3
0
0.67
L
Charybdis
Flokі
Charybdis
0
3
0
0
L
0
2
1
0.25
W
Ah Muzen Cab
HanmaBl00dline
Ah Muzen Cab
6
0
0
6
L
0
0
1
0.5
L
Sun Wukong
UltraPikmin
Sun Wukong
0
3
1
0.17
W
3
0
1
3.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,409
Damage
20,823
32,395
Taken
43,669
18,966
Mitigated
20,891
9,278
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Anaviator
Awilix
3,514
881
0
1,202
5,201
2,080
0
1,686
3,379
0
12,825
W
Discordia
Bonnapa
Discordia
6,105
0
0
1,548
3,715
1,426
207
1,963
1,672
24,939
0
L
6,563
957
0
820
10,981
4,778
0
2,590
8,391
0
19,991
L
Charybdis
Flokі
Charybdis
4,730
2,460
0
740
9,817
4,113
357
4,295
5,522
0
29,094
L
2,768
144
986
1,662
6,459
2,511
0
3,931
2,528
18,399
0
W
Ah Muzen Cab
HanmaBl00dline
Ah Muzen Cab
12,551
4,954
0
3,394
8,889
4,293
352
451
8,430
0
59,577
L
3,555
162
0
472
7,150
3,212
0
5,400
1,750
32,862
0
L
Sun Wukong
UltraPikmin
Sun Wukong
3,207
369
0
1,442
9,262
6,277
0
4,128
5,134
0
11,365
W
8,436
656
0
983
2,982
971
238
0
2,982
32,685
0
W
5,803
39
0
2,151
11,608
10,196
0
1,891
9,609
17,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
35,316
284
Minions Killed
233
0
Camps Cleared
0
1,010,270
Distance Traveled
1,054,243
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,810
681
29
3
0
195,212
3
W
Discordia
7,084
708
40
4
0
203,947
2
L
Bastet
7,201
720
25
3
0
233,580
1
L
Charybdis
6,990
699
52
5
0
181,798
3
L
Ra
7,064
706
55
6
0
215,542
1
W
Ah Muzen Cab
9,266
927
114
11
0
210,023
2
L
Janus
7,474
747
80
8
0
229,356
0
L
Sun Wukong
6,587
659
21
2
0
193,967
1
W
Zeus
7,822
782
69
7
0
222,274
5
W
Cerberus
8,000
800
32
3
0
178,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role