Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Akymyra
Baron Samedi
Level 157
God Stats
2W - 0L
1,306 SR
Queue Stats
41W - 39L
1,426 Elo+
Party 1
Hachiman
Hachiman
Dekkamori
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,350 Elo+
Party 1
Ganesha
Ganesha
RaJaH971
Ganesha
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 66L
1,446 Elo+
Solo
Lancelot
Lancelot
joker3621
Lancelot
Level 107
God Stats
3W - 2L
1,530 SR
Queue Stats
92W - 84L
1,516 Elo+
Solo
Team Averages
Level 88
1,467 SR
1,448 Elo+

VS

Team Averages
Level 60
1,490 SR
1,480 Elo+
Sol
Sol
Mani1515
Sol
Level 44
God Stats
4W - 6L
1,375 SR
Queue Stats
4W - 6L
1,359 Elo+
Solo
Izanami
Izanami
WZX9959
Izanami
Level 50
God Stats
14W - 11L
1,535 SR
Queue Stats
311W - 377L
1,482 Elo+
Party 2
He Bo
He Bo
Ye306
He Bo
Level 32
God Stats
6W - 15L
1,286 SR
Queue Stats
208W - 260L
1,448 Elo+
Party 2
Achilles
Achilles
estruqiarixs
Achilles
Level 120
God Stats
10W - 7L
1,699 SR
Queue Stats
223W - 168L
1,611 Elo+
Solo
Horus
Horus
on99foronedayday
Horus
Level 53
God Stats
118W - 101L
1,555 SR
Queue Stats
263W - 326L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 1 / 5
7,169
1,195
6,190
6,788
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Akymyra
Baron Samedi
12
1 / 1 / 6
7,213
1,202
6,193
4,243
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Dekkamori
Hachiman
12
2 / 0 / 5
7,401
1,234
5,504
4,005
1,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
RaJaH971
Ganesha
12
0 / 1 / 7
6,846
1,141
4,663
8,448
10,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
joker3621
Lancelot
12
3 / 0 / 4
7,478
1,246
9,645
4,671
2,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

367

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,933
989
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
WZX9959
Izanami
12
3 / 2 / 0
7,623
1,271
9,347
7,256
3,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Ye306
He Bo
12
0 / 3 / 3
6,877
1,146
3,367
7,567
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
estruqiarixs
Achilles
12
0 / 2 / 2
6,689
1,115
9,327
10,036
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 1
7,432
1,239
2,772
12,318
13,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
8
Kills
3
3
Deaths
8
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
5
4.5
W
Baron Samedi
Akymyra
Baron Samedi
1
1
6
4
W
Hachiman
Dekkamori
Hachiman
2
0
5
4.5
L
0
0
0
0
W
Ganesha
RaJaH971
Ganesha
0
1
7
3.5
L
Izanami
WZX9959
Izanami
3
2
0
1.5
L
He Bo
Ye306
He Bo
0
3
3
0.5
L
Achilles
estruqiarixs
Achilles
0
2
2
0.5
W
Lancelot
joker3621
Lancelot
3
0
4
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
24,813
28,155
Taken
37,177
22,060
Mitigated
30,105
7,882
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,190
1,600
0
2,174
6,788
4,410
0
472
6,120
11,542
2,217
W
Baron Samedi
Akymyra
Baron Samedi
6,193
495
2,239
771
4,243
2,735
0
645
3,540
23,515
0
W
Hachiman
Dekkamori
Hachiman
5,504
4,129
0
475
4,005
1,833
0
441
3,401
0
16,872
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
RaJaH971
Ganesha
4,663
1,254
0
65
8,448
10,545
0
1,334
6,767
11,955
0
L
Izanami
WZX9959
Izanami
9,347
7,453
0
2,068
7,256
3,240
0
3,058
4,198
0
26,758
L
He Bo
Ye306
He Bo
3,367
709
0
0
7,567
3,199
0
3,857
3,710
13,474
0
L
Achilles
estruqiarixs
Achilles
9,327
2,850
0
1,251
10,036
10,496
0
3,949
6,087
0
19,342
W
Lancelot
joker3621
Lancelot
9,645
1,714
0
2,158
4,671
2,537
0
475
4,132
0
13,409
L
2,772
1,411
1,424
3,265
12,318
13,170
0
5,611
6,707
0
7,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
34,554
115
Minions Killed
106
7
Camps Cleared
3
673,222
Distance Traveled
487,328
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,169
1,195
20
3
5
140,518
2
W
Baron Samedi
7,213
1,202
49
8
0
122,294
0
W
Hachiman
7,401
1,234
31
5
0
122,444
0
L
Sol
5,933
989
0
0
0
0
0
W
Ganesha
6,846
1,141
0
0
0
134,686
2
L
Izanami
7,623
1,271
43
7
1
118,260
1
L
He Bo
6,877
1,146
36
6
0
109,019
0
L
Achilles
6,689
1,115
17
3
2
123,176
0
W
Lancelot
7,478
1,246
15
3
2
153,280
0
L
Horus
7,432
1,239
10
2
0
136,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role