Player Matchup

Ah Puch
Ah Puch
SerHydraGin
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,440 Elo+
Solo
Apollo
Apollo
SparseTarsier92
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,372 Elo+
Solo
Bacchus
Bacchus
Zmanman
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,635 Elo+
Solo
Vulcan
Vulcan
dakada84
Vulcan
Level 94
God Stats
2W - 1L
1,491 SR
Queue Stats
24W - 25L
1,391 Elo+
Solo
Ra
Ra
desii_94
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 69L
1,524 Elo+
Solo
Team Averages
Level 36
1,498 SR
1,472 Elo+

VS

Team Averages
Level 54
1,517 SR
1,447 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Daddy69420Dugg
Danzaburou
Level 21
God Stats
0W - 4L
1,166 SR
Queue Stats
10W - 13L
1,429 Elo+
Solo
Hades
Hades
EDDRO469
Hades
Level 67
God Stats
15W - 14L
1,442 SR
Queue Stats
278W - 333L
1,333 Elo+
Solo
Persephone
Persephone
MoseyAir
Persephone
Level 63
God Stats
9W - 11L
1,690 SR
Queue Stats
436W - 462L
1,517 Elo+
Party 1
Achilles
Achilles
jaic42011
Achilles
Level 91
God Stats
4W - 2L
1,789 SR
Queue Stats
311W - 323L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SerHydraGin
Ah Puch
20
7 / 2 / 10
11,499
767
17,983
15,201
7,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 11
9,829
655
10,202
16,367
7,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Zmanman
Bacchus
15
1 / 5 / 16
9,649
643
9,382
21,477
29,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
dakada84
Vulcan
20
9 / 2 / 7
12,022
801
16,047
9,832
4,620
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 3 / 16
11,451
763
17,156
13,705
7,276
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 5 / 7
10,070
671
13,344
13,958
7,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Daddy69420Dugg
Danzaburou
17
1 / 5 / 7
9,089
606
10,280
13,376
6,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
EDDRO469
Hades
15
5 / 7 / 5
9,564
638
10,126
17,990
15,513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
MoseyAir
Persephone
18
2 / 2 / 9
10,000
667
18,173
10,774
5,409
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
jaic42011
Achilles
17
7 / 4 / 6
9,685
646
9,614
19,272
24,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
23
Kills
20
20
Deaths
23
60
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
5
7
1.7
L
Danzaburou
Daddy69420Dugg
Danzaburou
1
5
7
0.9
L
Hades
EDDRO469
Hades
5
7
5
1.07
L
Persephone
MoseyAir
Persephone
2
2
9
3.25
W
Ah Puch
SerHydraGin
Ah Puch
7
2
10
6
W
2
8
11
0.94
W
Bacchus
Zmanman
Bacchus
1
5
16
1.8
W
Vulcan
dakada84
Vulcan
9
2
7
6.25
W
4
3
16
4
L
Achilles
jaic42011
Achilles
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,770
Damage
61,537
76,582
Taken
75,370
56,482
Mitigated
59,845
24,226
Healing
30,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,344
504
8,303
4,987
13,958
7,469
0
10,619
3,339
31,002
0
L
Danzaburou
Daddy69420Dugg
Danzaburou
10,280
5,023
0
2,571
13,376
6,789
0
11,016
2,360
0
30,107
L
Hades
EDDRO469
Hades
10,126
546
499
2,756
17,990
15,513
0
15,006
2,984
16,410
0
L
Persephone
MoseyAir
Persephone
18,173
525
1,594
2,510
10,774
5,409
0
9,196
1,576
35,433
0
W
Ah Puch
SerHydraGin
Ah Puch
17,983
945
1,188
3,690
15,201
7,532
1,282
8,414
6,508
37,406
0
W
10,202
3,193
390
1,031
16,367
7,060
2,307
9,205
6,775
0
17,407
W
Bacchus
Zmanman
Bacchus
9,382
736
771
1,138
21,477
29,994
219
9,271
11,576
10,826
0
W
Vulcan
dakada84
Vulcan
16,047
4,052
2,525
2,232
9,832
4,620
1,673
6,093
3,535
34,171
0
W
17,156
1,212
6,846
4,415
13,705
7,276
1,945
7,598
5,715
41,999
0
L
Achilles
jaic42011
Achilles
9,614
623
1,359
5,927
19,272
24,665
0
14,729
4,543
0
14,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,450
Gold Earned
48,408
158
Minions Killed
179
0
Camps Cleared
0
1,424,605
Distance Traveled
1,320,891
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,070
671
62
4
0
271,393
0
L
Danzaburou
9,089
606
56
4
0
246,164
0
L
Hades
9,564
638
8
1
0
236,878
0
L
Persephone
10,000
667
43
3
0
275,550
4
W
Ah Puch
11,499
767
36
2
0
289,171
0
W
Apollo
9,829
655
13
1
0
272,478
2
W
Bacchus
9,649
643
2
0
0
277,788
0
W
Vulcan
12,022
801
41
3
0
317,260
0
W
Ra
11,451
763
66
4
0
267,908
1
L
Achilles
9,685
646
10
1
0
290,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role