Player Matchup

Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Aaddtgdhf
Bastet
Level 86
God Stats
19W - 13L
1,619 SR
Queue Stats
411W - 462L
1,467 Elo+
Solo
Scylla
Scylla
KingFleek805
Scylla
Level 120
God Stats
19W - 23L
1,457 SR
Queue Stats
177W - 215L
1,481 Elo+
Solo
Cabrakan
Cabrakan
Nashandera
Cabrakan
Level 145
God Stats
11W - 5L
1,793 SR
Queue Stats
202W - 109L
1,663 Elo+
Party 1
Merlin
Merlin
Neurotomy
Merlin
Level 62
God Stats
30W - 27L
1,635 SR
Queue Stats
39W - 39L
1,524 Elo+
Party 1
Team Averages
Level 96
1,601 SR
1,527 Elo+

VS

Team Averages
Level 117
1,504 SR
1,493 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BangTwice
Scylla
Level 120
God Stats
26W - 23L
1,535 SR
Queue Stats
442W - 440L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Docta Groove
Cthulhu
Level 84
God Stats
5W - 4L
1,539 SR
Queue Stats
21W - 30L
1,405 Elo+
Solo
Arachne
Arachne
Omen2808
Arachne
Level 124
God Stats
15W - 16L
1,539 SR
Queue Stats
257W - 268L
1,531 Elo+
Solo
Charybdis
Charybdis
SlothK1NG69
Charybdis
Level 111
God Stats
9W - 12L
1,407 SR
Queue Stats
81W - 95L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 6 / 1
9,718
1,080
4,473
11,752
11,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
Aaddtgdhf
Bastet
13
0 / 0 / 0
7,506
834
0
0
0
Scylla
13
1 / 6 / 3
8,678
964
9,502
10,362
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Nashandera
Cabrakan
14
1 / 2 / 2
8,808
979
8,848
19,439
26,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Neurotomy
Merlin
14
0 / 0 / 3
8,457
940
2,910
3,979
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

199

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 1 / 10
9,664
1,074
8,957
9,320
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
BangTwice
Scylla
15
3 / 0 / 6
9,405
1,045
8,045
3,099
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Docta Groove
Cthulhu
15
0 / 1 / 10
9,296
1,033
7,645
5,909
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Omen2808
Arachne
15
4 / 2 / 5
9,596
1,066
6,127
11,665
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
SlothK1NG69
Charybdis
15
5 / 0 / 8
10,023
1,114
10,985
6,965
2,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
14
14
Deaths
4
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
6
1
0.42
W
Jormungandr
 
Jormungandr
2
1
10
7
L
Bastet
Aaddtgdhf
Bastet
0
0
0
0
W
Scylla
BangTwice
Scylla
3
0
6
6
W
Cthulhu
Docta Groove
Cthulhu
0
1
10
5
L
Scylla
1
6
3
0.42
L
Cabrakan
Nashandera
Cabrakan
1
2
2
1
L
Merlin
Neurotomy
Merlin
0
0
3
1.5
W
Arachne
Omen2808
Arachne
4
2
5
3.25
W
Charybdis
SlothK1NG69
Charybdis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
41,759
45,532
Taken
36,958
43,997
Mitigated
21,864
2,844
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,473
33
447
1,086
11,752
11,563
0
5,963
5,251
25,268
0
W
Jormungandr
 
Jormungandr
8,957
1,878
0
302
9,320
5,744
0
5,046
4,043
28,845
0
L
Bastet
Aaddtgdhf
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
BangTwice
Scylla
8,045
676
0
366
3,099
1,094
0
2,723
271
18,290
0
W
Cthulhu
Docta Groove
Cthulhu
7,645
596
617
0
5,909
5,713
0
4,888
800
25,060
0
L
Scylla
9,502
261
0
0
10,362
4,100
0
4,924
5,280
16,266
0
L
Cabrakan
Nashandera
Cabrakan
8,848
1,357
0
1,311
19,439
26,546
0
9,890
8,897
21,945
0
L
Merlin
Neurotomy
Merlin
2,910
162
0
0
3,979
1,788
0
2,385
1,457
20,884
0
W
Arachne
Omen2808
Arachne
6,127
4,553
0
1,469
11,665
6,318
0
7,097
4,152
0
13,434
W
Charybdis
SlothK1NG69
Charybdis
10,985
6,799
0
1,639
6,965
2,995
0
4,790
1,959
0
30,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
47,984
152
Minions Killed
193
3
Camps Cleared
15
594,394
Distance Traveled
900,808
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,718
1,080
54
6
1
162,662
0
W
Jormungandr
9,664
1,074
57
6
2
145,637
0
L
Bastet
7,506
834
0
0
0
0
0
W
Scylla
9,405
1,045
25
3
1
208,801
4
W
Cthulhu
9,296
1,033
61
7
1
186,710
0
L
Scylla
8,678
964
22
2
1
167,687
1
L
Cabrakan
8,808
979
31
3
1
164,111
0
L
Merlin
8,457
940
45
5
0
99,934
0
W
Arachne
9,596
1,066
6
1
6
199,020
2
W
Charybdis
10,023
1,114
44
5
5
160,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role