Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DaPuziDestroiah
Khepri
Level 105
God Stats
0W - 1L
1,374 SR
Queue Stats
141W - 142L
1,497 Elo+
Party 1
Chiron
Chiron
PurpleSnailG
Chiron
Level 104
God Stats
0W - 2L
1,284 SR
Queue Stats
111W - 113L
1,469 Elo+
Party 1
Da Ji
Da Ji
patataelneni69
Da Ji
Level 53
God Stats
1W - 6L
1,500 SR
Queue Stats
264W - 231L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
socforlife
Zhong Kui
Level 118
God Stats
2W - 4L
1,686 SR
Queue Stats
337W - 365L
1,484 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,471 Elo+

VS

Team Averages
Level 76
1,513 SR
1,457 Elo+
Baba Yaga
Baba Yaga
M4r10H4
Baba Yaga
Level 26
God Stats
3W - 1L
1,707 SR
Queue Stats
120W - 158L
1,412 Elo+
Solo
Olorun
Olorun
OXJrippy
Olorun
Level 107
God Stats
5W - 3L
1,654 SR
Queue Stats
143W - 144L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Roundl
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
Volcaeduens
Cerberus
Level 154
God Stats
1W - 1L
1,304 SR
Queue Stats
69W - 61L
1,472 Elo+
Solo
Medusa
Medusa
radamantis444
Medusa
Level 67
God Stats
5W - 3L
1,398 SR
Queue Stats
136W - 134L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
0 / 8 / 8
9,999
588
13,301
21,570
23,421
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 7 / 6
10,381
611
9,095
27,193
42,136
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
19
7 / 5 / 4
11,773
693
22,950
19,362
11,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 8 / 7
9,989
588
11,337
16,621
10,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
socforlife
Zhong Kui
17
1 / 8 / 6
10,506
618
12,036
16,488
15,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
M4r10H4
Baba Yaga
20
6 / 2 / 26
12,786
752
17,085
13,719
8,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
OXJrippy
Olorun
19
7 / 3 / 23
12,411
730
13,725
17,811
10,504
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Roundl
Kukulkan
20
13 / 2 / 15
14,004
824
29,656
15,123
8,973
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cerberus
Volcaeduens
Cerberus
19
1 / 4 / 27
11,558
680
8,466
25,180
32,217
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 2 / 16
12,927
760
19,544
14,447
8,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
143
12
Kills
36
36
Deaths
13
31
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
8
8
0.5
L
2
7
6
0.71
W
Baba Yaga
M4r10H4
Baba Yaga
6
2
26
9.5
W
Olorun
OXJrippy
Olorun
7
3
23
6.17
L
Chiron
7
5
4
1.8
W
Kukulkan
Roundl
Kukulkan
13
2
15
10.25
W
Cerberus
Volcaeduens
Cerberus
1
4
27
3.63
L
2
8
7
0.69
W
9
2
16
8.5
L
Zhong Kui
socforlife
Zhong Kui
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,719
Damage
88,476
101,234
Taken
86,280
102,433
Mitigated
67,839
20,861
Healing
35,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,301
1,412
269
953
21,570
23,421
0
11,301
10,269
0
34,215
L
9,095
224
1,333
3,009
27,193
42,136
0
17,281
9,912
24,909
0
W
Baba Yaga
M4r10H4
Baba Yaga
17,085
1,677
480
3,357
13,719
8,072
802
2,777
10,942
30,173
0
W
Olorun
OXJrippy
Olorun
13,725
6,344
4,275
8,196
17,811
10,504
2,258
3,918
13,893
31,572
0
L
Chiron
22,950
7,201
2,702
7,431
19,362
11,229
0
16,031
3,331
0
46,349
W
Kukulkan
Roundl
Kukulkan
29,656
4,088
2,282
2,915
15,123
8,973
1,706
4,356
10,767
60,913
0
W
Cerberus
Volcaeduens
Cerberus
8,466
951
2,309
5,997
25,180
32,217
62
6,155
19,025
16,558
0
L
11,337
1,157
1,406
1,057
16,621
10,096
0
13,057
3,564
0
16,444
W
19,544
12,471
1,955
4,148
14,447
8,073
3,742
3,925
10,522
0
43,066
L
Zhong Kui
socforlife
Zhong Kui
12,036
394
794
1,907
16,488
15,551
0
11,262
5,226
26,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,648
Gold Earned
63,686
152
Minions Killed
188
0
Camps Cleared
0
1,352,594
Distance Traveled
1,519,472
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,999
588
45
3
0
274,248
0
L
Khepri
10,381
611
23
1
0
271,458
1
W
Baba Yaga
12,786
752
24
1
0
284,413
1
W
Olorun
12,411
730
38
2
0
295,698
0
L
Chiron
11,773
693
49
3
0
273,995
0
W
Kukulkan
14,004
824
62
4
0
325,777
2
W
Cerberus
11,558
680
24
1
0
271,333
0
L
Da Ji
9,989
588
8
0
0
277,952
0
W
Medusa
12,927
760
40
2
0
342,251
1
L
Zhong Kui
10,506
618
27
2
0
254,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role