Player Matchup

Baron Samedi
Baron Samedi
JibbleJub
Baron Samedi
Level 143
God Stats
30W - 9L
1,799 SR
Queue Stats
642W - 609L
1,511 Elo+
Solo
Shiva
Shiva
Rato-asqueroso
Shiva
Level 124
God Stats
78W - 84L
1,430 SR
Queue Stats
210W - 255L
1,353 Elo+
Solo
Hera
Hera
TheTallGuyy
Hera
Level 126
God Stats
2W - 4L
1,564 SR
Queue Stats
115W - 109L
1,555 Elo+
Solo
Artemis
Artemis
Xshadow_spirit_X
Artemis
Level 119
God Stats
1W - 7L
1,211 SR
Queue Stats
170W - 226L
1,378 Elo+
Solo
Nemesis
Nemesis
quiralio
Nemesis
Level 79
God Stats
1W - 1L
1,720 SR
Queue Stats
61W - 69L
1,346 Elo+
Solo
Team Averages
Level 118
1,545 SR
1,429 Elo+

VS

Team Averages
Level 106
1,418 SR
1,433 Elo+
Scylla
Scylla
AZURE231
Scylla
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 139L
1,331 Elo+
Solo
Danzaburou
Danzaburou
Ame-No-Uzume22
Danzaburou
Level 50
God Stats
6W - 5L
1,434 SR
Queue Stats
169W - 201L
1,378 Elo+
Solo
Amaterasu
Amaterasu
DaraenS
Amaterasu
Level 109
God Stats
37W - 30L
1,484 SR
Queue Stats
431W - 401L
1,482 Elo+
Solo
Janus
Janus
IRON_WOLF_ITA
Janus
Level 154
God Stats
6W - 7L
1,398 SR
Queue Stats
118W - 108L
1,577 Elo+
Solo
Nemesis
Nemesis
SunnyCini
Nemesis
Level 160
God Stats
2W - 3L
1,274 SR
Queue Stats
210W - 223L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JibbleJub
Baron Samedi
8
1 / 0 / 2
5,203
578
2,281
5,093
2,794
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 2 / 1
5,147
572
4,994
8,598
3,866
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 0
5,224
580
3,943
4,636
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 2
4,257
473
4,118
3,726
1,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
quiralio
Nemesis
8
1 / 2 / 1
4,821
536
1,996
6,445
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AZURE231
Scylla
8
0 / 2 / 0
4,191
466
2,114
4,605
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Ame-No-Uzume22
Danzaburou
9
1 / 1 / 0
5,120
569
2,576
6,332
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
DaraenS
Amaterasu
10
2 / 1 / 1
5,966
663
4,335
9,814
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 0 / 1
5,510
612
5,311
3,055
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SunnyCini
Nemesis
8
0 / 0 / 3
5,013
557
1,291
6,256
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
3
Kills
4
5
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
AZURE231
Scylla
0
2
0
0
W
Danzaburou
Ame-No-Uzume22
Danzaburou
1
1
0
1
W
Amaterasu
DaraenS
Amaterasu
2
1
1
2.5
W
1
0
1
1.5
L
Baron Samedi
JibbleJub
Baron Samedi
1
0
2
2
L
0
2
1
0.25
W
Nemesis
SunnyCini
Nemesis
0
0
3
1.5
L
1
0
0
1
L
0
1
2
1
L
Nemesis
quiralio
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,332
Damage
15,627
28,498
Taken
30,062
11,653
Mitigated
10,705
9,726
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AZURE231
Scylla
2,114
77
0
800
4,605
1,284
0
1,565
3,040
12,256
0
W
Danzaburou
Ame-No-Uzume22
Danzaburou
2,576
703
0
3,710
6,332
1,879
0
600
5,732
0
35,032
W
Amaterasu
DaraenS
Amaterasu
4,335
1,907
0
5,592
9,814
4,383
0
1,249
8,565
0
44,156
W
5,311
389
0
680
3,055
1,087
0
1,742
1,313
35,109
0
L
Baron Samedi
JibbleJub
Baron Samedi
2,281
331
655
3,064
5,093
2,794
0
1,603
3,355
13,050
0
L
4,994
648
0
2,968
8,598
3,866
0
922
7,598
0
36,302
W
Nemesis
SunnyCini
Nemesis
1,291
423
0
3,478
6,256
2,072
0
1,068
5,188
0
22,919
L
3,943
1,117
0
1,704
4,636
1,711
0
2,069
2,345
40,220
0
L
4,118
1,575
0
631
3,726
1,275
0
1,266
2,460
0
17,980
L
Nemesis
quiralio
Nemesis
1,996
426
0
704
6,445
2,007
0
1,004
5,315
0
28,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
25,800
242
Minions Killed
295
0
Camps Cleared
0
854,649
Distance Traveled
927,255
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,191
466
25
3
0
185,757
0
W
Danzaburou
5,120
569
60
7
0
163,086
2
W
Amaterasu
5,966
663
91
10
0
170,970
0
W
Janus
5,510
612
66
7
0
197,186
6
L
Baron Samedi
5,203
578
13
1
0
165,212
4
L
Shiva
5,147
572
54
6
0
195,629
0
W
Nemesis
5,013
557
53
6
0
210,256
2
L
Hera
5,224
580
93
10
0
178,332
3
L
Artemis
4,257
473
28
3
0
118,089
0
L
Nemesis
4,821
536
54
6
0
197,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role