Player Matchup

Fenrir
Fenrir
All5tar3ViL
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,347 Elo+
Party 2
Merlin
Merlin
FletcherYo
Merlin
Level 25
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 6L
1,287 Elo+
Party 2
Kukulkan
Kukulkan
HerbsBruva
Kukulkan
Level 14
God Stats
2W - 4L
1,521 SR
Queue Stats
4W - 16L
1,347 Elo+
Party 2
Ra
Ra
TuffBrian
Ra
Level 44
God Stats
11W - 10L
1,741 SR
Queue Stats
221W - 224L
1,580 Elo+
Solo
Heimdallr
Heimdallr
rohithb966
Heimdallr
Level 69
God Stats
7W - 4L
1,821 SR
Queue Stats
813W - 822L
1,511 Elo+
Solo
Team Averages
Level 37
1,583 SR
1,414 Elo+

VS

Team Averages
Level 57
1,442 SR
1,478 Elo+
Neith
Neith
DEADGROWER
Neith
Level 47
God Stats
1W - 0L
1,370 SR
Queue Stats
23W - 32L
1,414 Elo+
Solo
Amaterasu
Amaterasu
Deenyana
Amaterasu
Level 80
God Stats
9W - 3L
1,500 SR
Queue Stats
104W - 76L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
KaitlynSlash
Baron Samedi
Level 47
God Stats
7W - 2L
1,456 SR
Queue Stats
183W - 160L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
Mikey101ify
Ne Zha
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 21L
1,442 Elo+
Party 1
Cerberus
Cerberus
RegaIity
Cerberus
Level 26
God Stats
4W - 3L
1,385 SR
Queue Stats
114W - 89L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 4 / 1
9,377
938
9,657
20,277
10,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
FletcherYo
Merlin
15
0 / 6 / 2
9,551
955
10,628
16,299
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
HerbsBruva
Kukulkan
15
0 / 4 / 1
9,127
913
7,419
12,513
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 1 / 1
10,448
1,045
8,985
6,241
2,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
rohithb966
Heimdallr
15
0 / 12 / 2
9,324
932
8,568
23,628
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

118

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 2 / 12
10,437
1,044
10,303
9,240
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Deenyana
Amaterasu
18
7 / 0 / 15
12,244
1,224
11,214
10,567
11,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
KaitlynSlash
Baron Samedi
18
6 / 0 / 16
11,267
1,127
20,886
8,858
6,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
9 / 1 / 8
11,357
1,136
18,944
7,816
4,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
RegaIity
Cerberus
17
3 / 0 / 18
12,014
1,201
14,361
16,834
24,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
96
3
Kills
27
27
Deaths
3
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
1
0.38
W
Neith
2
2
12
4
W
Amaterasu
Deenyana
Amaterasu
7
0
15
14.5
L
Merlin
FletcherYo
Merlin
0
6
2
0.17
L
Kukulkan
HerbsBruva
Kukulkan
0
4
1
0.13
W
Baron Samedi
KaitlynSlash
Baron Samedi
6
0
16
14
W
Ne Zha
9
1
8
13
W
Cerberus
RegaIity
Cerberus
3
0
18
12
L
2
1
1
2.5
L
Heimdallr
rohithb966
Heimdallr
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,257
Damage
75,708
78,958
Taken
53,315
36,086
Mitigated
52,342
5,054
Healing
24,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,657
1,413
0
1,514
20,277
10,712
0
9,232
11,045
0
14,103
W
Neith
10,303
4,368
0
2,103
9,240
4,372
0
4,969
3,859
0
30,529
W
Amaterasu
Deenyana
Amaterasu
11,214
5,863
1,466
4,392
10,567
11,992
0
5,664
4,842
0
16,600
L
Merlin
FletcherYo
Merlin
10,628
828
0
475
16,299
6,126
0
6,640
9,659
29,277
0
L
Kukulkan
HerbsBruva
Kukulkan
7,419
273
0
17
12,513
5,753
0
5,630
6,883
19,339
0
W
Baron Samedi
KaitlynSlash
Baron Samedi
20,886
2,484
3,696
4,060
8,858
6,777
0
3,814
4,891
41,796
0
W
Ne Zha
18,944
7,903
0
3,164
7,816
4,378
0
4,074
3,742
0
44,679
W
Cerberus
RegaIity
Cerberus
14,361
1,483
0
5,378
16,834
24,823
0
8,511
8,176
32,514
0
L
8,985
1,121
1,178
854
6,241
2,726
0
3,328
2,913
46,505
0
L
Heimdallr
rohithb966
Heimdallr
8,568
4,508
0
1,016
23,628
10,769
0
10,417
13,211
0
18,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
57,319
187
Minions Killed
244
5
Camps Cleared
9
878,648
Distance Traveled
1,164,458
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,377
938
6
1
0
208,570
0
W
Neith
10,437
1,044
74
7
1
193,840
0
W
Amaterasu
12,244
1,224
15
2
0
264,511
0
L
Merlin
9,551
955
53
5
0
174,565
1
L
Kukulkan
9,127
913
20
2
1
148,201
0
W
Baron Samedi
11,267
1,127
48
5
1
207,895
2
W
Ne Zha
11,357
1,136
37
4
7
232,633
2
W
Cerberus
12,014
1,201
70
7
0
265,579
0
L
Ra
10,448
1,045
100
10
0
193,695
1
L
Heimdallr
9,324
932
8
1
4
153,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role