Player Matchup

Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CNDGScylla
Da Ji
Level 118
God Stats
4W - 6L
1,318 SR
Queue Stats
361W - 390L
1,425 Elo+
Party 2
Kuzenbo
Kuzenbo
GizzyTheGremlin
Kuzenbo
Level 49
God Stats
3W - 0L
1,717 SR
Queue Stats
36W - 27L
1,430 Elo+
Solo
Ah Puch
Ah Puch
JuanantATM
Ah Puch
Level 100
God Stats
3W - 1L
1,235 SR
Queue Stats
25W - 20L
1,411 Elo+
Solo
Vamana
Vamana
y1ppeek1y4y
Vamana
Level 83
God Stats
80W - 55L
1,601 SR
Queue Stats
227W - 249L
1,442 Elo+
Party 2
Team Averages
Level 95
1,474 SR
1,442 Elo+

VS

Team Averages
Level 103
1,487 SR
1,461 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
LordKogle
Chiron
Level 127
God Stats
2W - 2L
1,730 SR
Queue Stats
137W - 140L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
TheRealMirza
Cthulhu
Level 68
God Stats
36W - 38L
1,420 SR
Queue Stats
521W - 554L
1,453 Elo+
Solo
Ah Puch
Ah Puch
alltimelow2001
Ah Puch
Level 115
God Stats
1W - 4L
1,287 SR
Queue Stats
28W - 30L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 5 / 4
6,650
443
7,250
12,933
4,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
15
12 / 2 / 2
9,616
641
11,707
10,529
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 4
7,379
492
4,558
10,238
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
JuanantATM
Ah Puch
15
2 / 1 / 2
8,812
587
7,433
4,175
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
1 / 0 / 4
8,590
573
5,800
10,068
8,074
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
0 / 1 / 0
7,217
481
1,089
7,277
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
11
1 / 5 / 1
6,650
443
4,502
16,416
5,812
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
LordKogle
Chiron
12
5 / 2 / 2
7,566
504
10,731
11,804
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TheRealMirza
Cthulhu
11
2 / 3 / 3
7,649
510
6,652
13,228
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 0
7,198
480
7,655
9,308
3,304
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
8
9
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
5
4
0.4
L
Baba Yaga
 
Baba Yaga
0
1
0
0
L
Thanatos
 
Thanatos
1
5
1
0.3
W
Da Ji
12
2
2
6.5
W
1
1
4
3
W
Ah Puch
JuanantATM
Ah Puch
2
1
2
3
L
Chiron
LordKogle
Chiron
5
2
2
3
L
Cthulhu
TheRealMirza
Cthulhu
2
3
3
1.17
L
0
5
0
0
W
Vamana
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
30,629
47,943
Taken
58,033
31,769
Mitigated
23,579
15,619
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,250
4,585
1,150
3,975
12,933
4,985
0
3,109
9,824
0
46,345
L
Baba Yaga
 
Baba Yaga
1,089
74
0
2,674
7,277
3,218
0
4,063
3,214
54,919
0
L
Thanatos
 
Thanatos
4,502
1,707
0
7,437
16,416
5,812
0
1,410
14,941
0
47,268
W
Da Ji
11,707
2,794
0
3,565
10,529
5,044
0
1,993
8,460
0
68,875
W
4,558
2,309
277
1,794
10,238
11,725
0
3,025
7,213
26,719
0
W
Ah Puch
JuanantATM
Ah Puch
7,433
76
0
1,209
4,175
1,941
44
1,200
2,935
73,179
0
L
Chiron
LordKogle
Chiron
10,731
4,715
772
2,970
11,804
3,994
922
2,350
9,454
0
49,986
L
Cthulhu
TheRealMirza
Cthulhu
6,652
455
420
2,637
13,228
7,251
32
3,774
9,454
35,768
0
L
7,655
191
0
353
9,308
3,304
580
394
8,487
41,945
0
W
Vamana
5,800
2,562
0
3,649
10,068
8,074
0
5,329
4,115
0
63,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,047
Gold Earned
36,280
464
Minions Killed
391
0
Camps Cleared
0
1,495,629
Distance Traveled
1,340,989
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,650
443
71
5
0
258,381
1
L
Baba Yaga
7,217
481
105
7
0
280,023
3
L
Thanatos
6,650
443
73
5
0
280,994
3
W
Da Ji
9,616
641
103
7
0
331,862
1
W
Kuzenbo
7,379
492
35
2
0
311,403
3
W
Ah Puch
8,812
587
119
8
0
297,849
2
L
Chiron
7,566
504
86
6
0
254,453
2
L
Cthulhu
7,649
510
48
3
0
290,218
6
L
Ah Puch
7,198
480
79
5
0
235,301
2
W
Vamana
8,590
573
136
9
0
296,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role