Player Matchup

Chang'e
Chang'e
ElGuru009
Chang'e
Level 143
God Stats
125W - 119L
1,611 SR
Queue Stats
340W - 482L
1,433 Elo+
Solo
Arachne
Arachne
vXC_r_Y_s_i_SXv
Arachne
Level 100
God Stats
6W - 5L
1,624 SR
Queue Stats
209W - 205L
1,481 Elo+
Party 1
Neith
Neith
xXB-u-R-n-ZXx
Neith
Level 153
God Stats
32W - 34L
1,506 SR
Queue Stats
361W - 377L
1,458 Elo+
Party 1
Team Averages
Level 132
1,580 SR
1,457 Elo+

VS

Team Averages
Level 45
1,337 SR
1,336 Elo+
Skadi
Skadi
Aivuha
Skadi
Level 69
God Stats
1W - 2L
1,631 SR
Queue Stats
54W - 57L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Curtis711
Gilgamesh
Level 40
God Stats
6W - 14L
1,182 SR
Queue Stats
37W - 51L
1,271 Elo+
Party 2
Yu Huang
Yu Huang
Thecuremf
Yu Huang
Level 26
God Stats
1W - 4L
1,197 SR
Queue Stats
17W - 44L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElGuru009
Chang'e
16
6 / 1 / 10
10,297
792
11,860
12,558
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 10
9,951
765
13,307
16,535
16,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
10 / 0 / 9
11,090
853
19,797
9,035
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aivuha
Skadi
12
0 / 7 / 0
7,732
595
10,512
17,794
6,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Curtis711
Gilgamesh
11
1 / 7 / 0
8,246
634
9,622
19,306
13,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Thecuremf
Yu Huang
11
0 / 6 / 0
7,386
568
7,633
13,009
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
20
Kills
1
1
Deaths
20
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aivuha
Skadi
0
7
0
0
L
Gilgamesh
Curtis711
Gilgamesh
1
7
0
0.14
W
Chang'e
ElGuru009
Chang'e
6
1
10
11
L
Yu Huang
Thecuremf
Yu Huang
0
6
0
0
W
4
0
10
9
W
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,964
Damage
27,767
38,128
Taken
50,109
25,975
Mitigated
25,470
17,490
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aivuha
Skadi
10,512
5,188
0
1,643
17,794
6,898
0
3,901
13,893
0
34,472
L
Gilgamesh
Curtis711
Gilgamesh
9,622
3,378
510
1,095
19,306
13,549
0
5,266
14,040
0
25,860
W
Chang'e
ElGuru009
Chang'e
11,860
1,644
2,467
6,370
12,558
5,018
270
2,198
10,122
36,981
0
L
Yu Huang
Thecuremf
Yu Huang
7,633
519
0
1,048
13,009
5,023
0
2,954
10,055
23,035
0
W
13,307
10,141
420
3,273
16,535
16,052
47
3,508
12,202
0
20,611
W
19,797
6,458
0
4,960
9,035
4,905
2,278
1,565
7,294
0
67,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
23,364
174
Minions Killed
140
8
Camps Cleared
3
786,044
Distance Traveled
624,263
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,732
595
57
4
1
200,937
2
L
Gilgamesh
8,246
634
32
2
2
215,336
4
W
Chang'e
10,297
792
60
5
1
269,735
5
L
Yu Huang
7,386
568
51
4
0
207,990
1
W
Arachne
9,951
765
19
1
1
279,633
0
W
Neith
11,090
853
95
7
6
236,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role