Player Matchup

Morgan Le Fay
Morgan Le Fay
GanjahGirlJubs
Morgan Le Fay
Level 105
God Stats
6W - 5L
1,423 SR
Queue Stats
1,016W - 1,042L
1,422 Elo+
Solo
Yu Huang
Yu Huang
Llamakiller856
Yu Huang
Level 148
God Stats
5W - 8L
1,310 SR
Queue Stats
330W - 367L
1,524 Elo+
Solo
Mulan
Mulan
Tyler_GD
Mulan
Level 160
God Stats
5W - 2L
1,693 SR
Queue Stats
98W - 76L
1,531 Elo+
Solo
Charybdis
Charybdis
aav2234
Charybdis
Level 69
God Stats
3W - 0L
1,537 SR
Queue Stats
10W - 4L
1,543 Elo+
Solo
Awilix
Awilix
dulces-snickers
Awilix
Level 125
God Stats
1W - 1L
1,318 SR
Queue Stats
129W - 113L
1,530 Elo+
Solo
Team Averages
Level 121
1,456 SR
1,510 Elo+

VS

Team Averages
Level 107
1,575 SR
1,514 Elo+
Fenrir
Fenrir
Jeffersongab
Fenrir
Level 140
God Stats
8W - 1L
1,836 SR
Queue Stats
174W - 143L
1,509 Elo+
Solo
Horus
Horus
Lordy_Mushy
Horus
Level 87
God Stats
10W - 8L
1,660 SR
Queue Stats
49W - 53L
1,491 Elo+
Solo
Chronos
Chronos
NNathan995
Chronos
Level 126
God Stats
2W - 6L
1,463 SR
Queue Stats
193W - 202L
1,554 Elo+
Solo
Izanami
Izanami
OptimusReis
Izanami
Level 124
God Stats
5W - 9L
1,418 SR
Queue Stats
280W - 319L
1,494 Elo+
Solo
Danzaburou
Danzaburou
kieran jones 12
Danzaburou
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 105L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GanjahGirlJubs
Morgan Le Fay
15
1 / 3 / 6
9,165
1,018
9,998
9,277
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
15
1 / 1 / 9
9,299
1,033
13,206
7,781
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Tyler_GD
Mulan
14
2 / 0 / 6
9,042
1,005
14,946
10,537
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
aav2234
Charybdis
15
5 / 1 / 1
9,740
1,082
6,272
7,766
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 5
9,105
1,012
14,482
11,959
6,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

273

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 2 / 4
9,324
1,036
13,260
17,445
16,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 6
9,097
1,011
5,118
15,304
16,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
NNathan995
Chronos
15
4 / 2 / 3
9,813
1,090
14,953
13,265
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
OptimusReis
Izanami
14
0 / 0 / 5
8,784
976
6,737
7,896
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
kieran jones 12
Danzaburou
14
1 / 4 / 3
8,579
953
4,701
9,388
4,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
11
Kills
9
9
Deaths
11
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GanjahGirlJubs
Morgan Le Fay
1
3
6
1.33
L
Fenrir
3
2
4
2.5
W
Yu Huang
1
1
9
5.5
L
1
3
6
1.33
L
Chronos
NNathan995
Chronos
4
2
3
2.75
L
Izanami
OptimusReis
Izanami
0
0
5
2.5
W
Mulan
Tyler_GD
Mulan
2
0
6
5
W
Charybdis
aav2234
Charybdis
5
1
1
5.5
W
2
4
5
1.13
L
Danzaburou
kieran jones 12
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,904
Damage
44,769
47,320
Taken
63,298
31,430
Mitigated
46,152
5,443
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GanjahGirlJubs
Morgan Le Fay
9,998
684
377
1,051
9,277
5,503
0
2,880
6,397
27,640
0
L
Fenrir
13,260
2,870
0
1,521
17,445
16,852
0
3,606
13,305
0
24,019
W
Yu Huang
13,206
948
0
886
7,781
3,810
0
2,991
4,790
25,414
0
L
5,118
2,323
1,550
2,985
15,304
16,950
0
5,186
9,607
0
11,521
L
Chronos
NNathan995
Chronos
14,953
7,013
0
1,549
13,265
4,953
0
5,853
7,065
31,951
0
L
Izanami
OptimusReis
Izanami
6,737
4,154
0
917
7,896
3,385
0
3,062
4,608
0
28,444
W
Mulan
Tyler_GD
Mulan
14,946
1,525
0
2,321
10,537
11,602
0
4,352
6,185
0
16,780
W
Charybdis
aav2234
Charybdis
6,272
3,464
0
808
7,766
4,170
0
1,765
6,001
0
18,822
W
14,482
5,679
0
0
11,959
6,345
0
2,965
8,994
0
26,410
L
Danzaburou
kieran jones 12
Danzaburou
4,701
1,119
0
824
9,388
4,012
0
4,571
4,552
0
13,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,351
Gold Earned
45,597
144
Minions Killed
166
6
Camps Cleared
6
872,122
Distance Traveled
810,480
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,165
1,018
39
4
2
176,604
0
L
Fenrir
9,324
1,036
20
2
2
192,525
0
W
Yu Huang
9,299
1,033
33
4
0
165,303
0
L
Horus
9,097
1,011
13
1
0
162,466
0
L
Chronos
9,813
1,090
36
4
1
178,051
1
L
Izanami
8,784
976
66
7
0
159,936
0
W
Mulan
9,042
1,005
8
1
0
184,487
0
W
Charybdis
9,740
1,082
36
4
2
159,453
0
W
Awilix
9,105
1,012
28
3
2
186,275
0
L
Danzaburou
8,579
953
31
3
3
117,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role