Player Matchup

Lancelot
Lancelot
Animosity814
Lancelot
Level 108
God Stats
40W - 26L
1,678 SR
Queue Stats
405W - 419L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Doves
Aphrodite
Level 157
God Stats
11W - 9L
1,675 SR
Queue Stats
136W - 119L
1,642 Elo+
Solo
Hou Yi
Hou Yi
Flamesiege98
Hou Yi
Level 148
God Stats
26W - 23L
1,347 SR
Queue Stats
473W - 475L
1,496 Elo+
Solo
Athena
Athena
NoobicusMaximos
Athena
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,466 Elo+
Party 2
Mulan
Mulan
xXxZOMBIExXx269
Mulan
Level 105
God Stats
4W - 0L
1,679 SR
Queue Stats
28W - 37L
1,422 Elo+
Party 2
Team Averages
Level 136
1,576 SR
1,503 Elo+

VS

Team Averages
Level 130
1,467 SR
1,455 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
P-R-U-N-E-A-U
Sylvanus
Level 160
God Stats
1W - 2L
1,170 SR
Queue Stats
383W - 430L
1,519 Elo+
Solo
Ah Puch
Ah Puch
PhantomPunch64
Ah Puch
Level 146
God Stats
8W - 10L
1,546 SR
Queue Stats
67W - 83L
1,412 Elo+
Solo
Set
Set
Phinz4life85
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,253 Elo+
Solo
Ullr
Ullr
TwitchGatotopo
Ullr
Level 156
God Stats
11W - 9L
1,617 SR
Queue Stats
104W - 78L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Animosity814
Lancelot
15
5 / 1 / 2
8,319
756
7,222
12,936
11,102
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Doves
Aphrodite
16
2 / 0 / 7
8,466
770
9,650
12,011
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
16
1 / 0 / 5
8,302
755
6,382
8,064
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 7
7,964
724
6,910
10,793
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 2 / 7
7,777
707
9,080
13,595
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 3 / 2
7,899
718
10,435
16,018
14,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
P-R-U-N-E-A-U
Sylvanus
12
1 / 4 / 1
6,879
625
4,668
12,130
9,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 1
7,724
702
14,847
6,336
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 1
6,572
597
2,026
7,708
5,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 2
7,703
700
10,533
9,417
5,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
12
Kills
4
4
Deaths
12
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
2
1
W
Lancelot
Animosity814
Lancelot
5
1
2
6
W
Aphrodite
Doves
Aphrodite
2
0
7
5.5
W
Hou Yi
1
0
5
3.5
W
2
1
7
5.5
L
Sylvanus
P-R-U-N-E-A-U
Sylvanus
1
4
1
0.38
L
1
1
1
1.5
L
0
2
1
0.25
L
0
2
2
0.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
42,509
57,399
Taken
51,609
43,407
Mitigated
38,084
19,981
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,435
4,033
1,212
6,015
16,018
14,849
0
4,585
11,267
0
22,442
W
Lancelot
Animosity814
Lancelot
7,222
277
0
0
12,936
11,102
266
3,756
9,180
0
15,544
W
Aphrodite
Doves
Aphrodite
9,650
1,384
4,678
7,585
12,011
6,401
507
4,325
7,686
40,841
0
W
Hou Yi
6,382
3,312
0
2,045
8,064
4,004
1,794
3,240
4,824
0
43,572
W
6,910
1,888
453
1,509
10,793
9,027
416
3,344
7,449
15,272
0
L
Sylvanus
P-R-U-N-E-A-U
Sylvanus
4,668
1,209
2,157
4,966
12,130
9,220
0
4,775
7,237
9,342
0
L
14,847
445
0
1,339
6,336
3,366
0
2,875
3,373
44,757
0
L
2,026
951
0
1,518
7,708
5,596
0
1,825
5,778
0
8,932
L
10,533
4,512
0
320
9,417
5,053
572
2,500
6,774
0
43,616
W
9,080
567
0
3,711
13,595
12,873
39
4,850
8,745
0
21,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
36,777
229
Minions Killed
190
0
Camps Cleared
0
1,174,898
Distance Traveled
974,143
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,899
718
26
2
0
223,715
0
W
Lancelot
8,319
756
22
2
0
263,115
2
W
Aphrodite
8,466
770
71
6
0
227,436
3
W
Hou Yi
8,302
755
91
8
0
217,915
2
W
Athena
7,964
724
21
2
0
223,951
0
L
Sylvanus
6,879
625
7
1
0
162,463
5
L
Ah Puch
7,724
702
72
7
0
211,661
1
L
Set
6,572
597
12
1
0
172,278
3
L
Ullr
7,703
700
73
7
0
204,026
0
W
Mulan
7,777
707
24
2
0
242,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role