Player Matchup

Athena
Athena
Mowwgly
Athena
Level 82
God Stats
14W - 12L
1,552 SR
Queue Stats
324W - 347L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
PhasenPrufer
Zhong Kui
Level 107
God Stats
1W - 5L
1,435 SR
Queue Stats
232W - 266L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
SuperSibbers
Erlang Shen
Level 125
God Stats
1W - 1L
1,707 SR
Queue Stats
194W - 199L
1,547 Elo+
Solo
Heimdallr
Heimdallr
THE MRdark83
Heimdallr
Level 69
God Stats
53W - 47L
1,495 SR
Queue Stats
286W - 292L
1,423 Elo+
Party 2
Da Ji
Da Ji
darkling132326
Da Ji
Level 145
God Stats
24W - 21L
1,545 SR
Queue Stats
506W - 498L
1,493 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,451 Elo+

VS

Team Averages
Level 130
1,352 SR
1,439 Elo+
Mulan
Mulan
Abrownie2016
Mulan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,516 Elo+
Solo
Vulcan
Vulcan
AmIDepressed
Vulcan
Level 146
God Stats
2W - 1L
1,234 SR
Queue Stats
174W - 175L
1,441 Elo+
Party 1
Hercules
Hercules
AmINervous
Hercules
Level 124
God Stats
1W - 1L
1,287 SR
Queue Stats
121W - 123L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
Dark_Navas
Gilgamesh
Level 117
God Stats
185W - 147L
1,510 SR
Queue Stats
509W - 542L
1,428 Elo+
Solo
Sol
Sol
goingabudabi
Sol
Level 124
God Stats
2W - 1L
1,229 SR
Queue Stats
57W - 63L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mowwgly
Athena
9
3 / 5 / 1
6,475
498
6,447
17,016
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
PhasenPrufer
Zhong Kui
10
0 / 5 / 1
6,068
467
6,838
10,753
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
SuperSibbers
Erlang Shen
13
1 / 1 / 1
6,961
535
7,256
15,174
8,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
THE MRdark83
Heimdallr
7
0 / 4 / 2
5,005
385
5,746
8,225
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 4 / 2
6,113
470
6,202
10,716
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,847
604
12,807
12,640
7,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
13
4 / 1 / 4
7,943
611
8,022
5,964
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
AmINervous
Hercules
11
2 / 1 / 9
7,188
553
6,401
8,711
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Dark_Navas
Gilgamesh
12
4 / 0 / 3
7,191
553
4,412
9,718
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 2 / 3
7,970
613
13,701
11,742
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
18
19
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Vulcan
4
1
4
6
W
Hercules
AmINervous
Hercules
2
1
9
6.5
W
Gilgamesh
Dark_Navas
Gilgamesh
4
0
3
5.5
L
Athena
Mowwgly
Athena
3
5
1
0.7
L
Zhong Kui
PhasenPrufer
Zhong Kui
0
5
1
0.1
L
Erlang Shen
SuperSibbers
Erlang Shen
1
1
1
1.5
L
Heimdallr
THE MRdark83
Heimdallr
0
4
2
0.25
L
2
4
2
0.75
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
45,343
61,884
Taken
48,775
36,852
Mitigated
25,922
16,282
Healing
22,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,807
2,486
0
7,017
12,640
7,363
0
718
11,922
0
64,653
W
Vulcan
8,022
3,042
0
839
5,964
2,727
0
3,403
2,561
65,155
0
W
Hercules
AmINervous
Hercules
6,401
2,202
0
4,304
8,711
6,287
121
3,305
5,406
0
19,172
W
Gilgamesh
Dark_Navas
Gilgamesh
4,412
1,592
0
3,109
9,718
5,508
0
2,685
7,033
0
41,227
L
Athena
Mowwgly
Athena
6,447
2,137
0
2,296
17,016
13,465
0
9,575
7,441
15,682
0
L
Zhong Kui
PhasenPrufer
Zhong Kui
6,838
650
0
2,890
10,753
7,455
0
4,342
6,411
44,178
0
L
Erlang Shen
SuperSibbers
Erlang Shen
7,256
3,739
0
8,240
15,174
8,759
0
0
15,174
0
54,073
L
Heimdallr
THE MRdark83
Heimdallr
5,746
2,619
0
1,556
8,225
3,060
0
4,980
3,245
0
25,137
L
6,202
1,701
0
1,300
10,716
4,113
0
2,826
7,890
0
41,977
W
13,701
6,948
0
7,040
11,742
4,037
4,047
3,174
8,568
66,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
38,139
308
Minions Killed
445
0
Camps Cleared
0
1,168,734
Distance Traveled
1,328,385
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,847
604
118
9
0
230,711
2
W
Vulcan
7,943
611
121
9
0
269,704
2
W
Hercules
7,188
553
26
2
0
281,721
2
W
Gilgamesh
7,191
553
85
7
0
317,610
2
L
Athena
6,475
498
22
2
0
256,822
0
L
Zhong Kui
6,068
467
81
6
0
223,186
2
L
Erlang Shen
6,961
535
94
7
0
255,513
1
L
Heimdallr
5,005
385
40
3
0
171,749
0
L
Da Ji
6,113
470
71
5
0
261,464
3
W
Sol
7,970
613
95
7
0
228,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role