Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GoSuDaR666
Morgan Le Fay
Level 38
God Stats
5W - 4L
1,791 SR
Queue Stats
164W - 190L
1,409 Elo+
Solo
Khepri
Khepri
PENT45460
Khepri
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,273 Elo+
Solo
Guan Yu
Guan Yu
Samuraii_TP
Guan Yu
Level 85
God Stats
4W - 7L
1,430 SR
Queue Stats
245W - 222L
1,459 Elo+
Party 2
Fenrir
Fenrir
stripyewe
Fenrir
Level 132
God Stats
3W - 3L
1,549 SR
Queue Stats
95W - 83L
1,534 Elo+
Party 2
Team Averages
Level 84
1,554 SR
1,435 Elo+

VS

Team Averages
Level 88
1,530 SR
1,485 Elo+
Xing Tian
Xing Tian
AsemReal
Xing Tian
Level 104
God Stats
4W - 2L
1,503 SR
Queue Stats
69W - 66L
1,497 Elo+
Party 1
Nemesis
Nemesis
ICEMAN_stayicy
Nemesis
Level 85
God Stats
6W - 2L
1,404 SR
Queue Stats
160W - 165L
1,422 Elo+
Solo
Sol
Sol
Moculje
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,536 Elo+
Party 1
Chiron
Chiron
maeldog30
Chiron
Level 108
God Stats
1W - 0L
1,614 SR
Queue Stats
32W - 32L
1,480 Elo+
Party 1
Bellona
Bellona
xSyLaHx
Bellona
Level 23
God Stats
9W - 6L
1,629 SR
Queue Stats
30W - 25L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
1 / 3 / 2
5,126
513
5,576
7,105
2,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
GoSuDaR666
Morgan Le Fay
9
0 / 0 / 1
5,056
506
2,238
4,358
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
PENT45460
Khepri
6
0 / 3 / 2
4,558
456
2,580
6,826
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Samuraii_TP
Guan Yu
10
2 / 1 / 0
6,004
600
3,424
7,061
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
stripyewe
Fenrir
8
2 / 1 / 1
5,231
523
4,372
8,119
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AsemReal
Xing Tian
9
1 / 1 / 5
5,734
573
3,791
8,404
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 2
5,227
523
2,216
5,012
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sol
10
4 / 1 / 0
6,109
611
7,128
6,380
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
maeldog30
Chiron
8
1 / 1 / 5
5,269
527
5,416
6,383
2,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
xSyLaHx
Bellona
10
1 / 2 / 0
5,867
587
3,632
6,632
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
8
8
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
2
0.67
W
Xing Tian
AsemReal
Xing Tian
1
1
5
3.5
L
Morgan Le Fay
GoSuDaR666
Morgan Le Fay
0
0
1
0.5
W
1
1
2
2
W
Sol
4
1
0
4
L
Khepri
PENT45460
Khepri
0
3
2
0.33
L
Guan Yu
Samuraii_TP
Guan Yu
2
1
0
2
W
Chiron
maeldog30
Chiron
1
1
5
3.5
L
Fenrir
stripyewe
Fenrir
2
1
1
2.5
W
Bellona
xSyLaHx
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,190
Damage
22,183
33,469
Taken
32,811
19,092
Mitigated
15,035
11,673
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,576
1,773
0
1,677
7,105
2,847
0
3,215
3,890
0
33,318
W
Xing Tian
AsemReal
Xing Tian
3,791
525
160
2,227
8,404
5,293
0
1,372
7,032
15,718
0
L
Morgan Le Fay
GoSuDaR666
Morgan Le Fay
2,238
305
0
1,631
4,358
1,813
0
3,106
1,252
30,715
0
W
2,216
597
0
1,834
5,012
2,092
0
442
4,570
0
30,444
W
Sol
7,128
3,758
0
3,167
6,380
2,130
0
1,545
4,835
43,963
0
L
Khepri
PENT45460
Khepri
2,580
654
0
1,956
6,826
3,310
0
1,999
4,827
11,592
0
L
Guan Yu
Samuraii_TP
Guan Yu
3,424
340
216
2,546
7,061
7,777
0
0
7,061
0
38,101
W
Chiron
maeldog30
Chiron
5,416
1,549
452
1,369
6,383
2,182
0
1,459
4,924
0
33,988
L
Fenrir
stripyewe
Fenrir
4,372
872
0
3,647
8,119
3,345
0
2,599
5,520
0
28,896
W
Bellona
xSyLaHx
Bellona
3,632
921
0
2,062
6,632
3,338
228
0
6,258
0
42,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
28,206
271
Minions Killed
303
0
Camps Cleared
0
955,859
Distance Traveled
1,044,251
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,126
513
68
7
0
192,190
0
W
Xing Tian
5,734
573
23
2
0
199,680
2
L
Morgan Le Fay
5,056
506
56
6
0
190,846
2
W
Nemesis
5,227
523
61
6
0
233,046
3
W
Sol
6,109
611
68
7
0
185,558
1
L
Khepri
4,558
456
15
2
0
166,580
2
L
Guan Yu
6,004
600
82
8
0
196,198
2
W
Chiron
5,269
527
71
7
0
199,127
1
L
Fenrir
5,231
523
50
5
0
210,045
0
W
Bellona
5,867
587
80
8
0
226,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role