Player Matchup

Nu Wa
Nu Wa
AleJLT
Nu Wa
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,226 Elo+
Solo
Medusa
Medusa
Ardamelech
Medusa
Level 107
God Stats
2W - 1L
1,488 SR
Queue Stats
71W - 92L
1,381 Elo+
Solo
Erlang Shen
Erlang Shen
BrotherImStocked
Erlang Shen
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 84L
1,438 Elo+
Solo
Chiron
Chiron
Jardirz
Chiron
Level 96
God Stats
4W - 2L
1,550 SR
Queue Stats
164W - 191L
1,487 Elo+
Solo
Ra
Ra
LUKESW
Ra
Level 61
God Stats
2W - 0L
1,249 SR
Queue Stats
51W - 46L
1,473 Elo+
Solo
Team Averages
Level 73
1,458 SR
1,401 Elo+

VS

Team Averages
Level 87
1,464 SR
1,418 Elo+
Sylvanus
Sylvanus
ARMON-97
Sylvanus
Level 85
God Stats
0W - 3L
1,530 SR
Queue Stats
106W - 139L
1,418 Elo+
Solo
Anubis
Anubis
JOKA171188
Anubis
Level 104
God Stats
2W - 2L
1,593 SR
Queue Stats
125W - 143L
1,440 Elo+
Party 1
King Arthur
King Arthur
KOOL-1995
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,449 Elo+
Party 1
Arachne
Arachne
d2289
Arachne
Level 38
God Stats
0W - 2L
1,290 SR
Queue Stats
21W - 28L
1,369 Elo+
Solo
Raijin
Raijin
feliz-tigre772
Raijin
Level 119
God Stats
4W - 6L
1,410 SR
Queue Stats
277W - 289L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AleJLT
Nu Wa
19
7 / 2 / 24
11,306
808
18,820
10,144
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Ardamelech
Medusa
16
3 / 3 / 17
9,891
707
12,981
10,955
4,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
BrotherImStocked
Erlang Shen
16
6 / 6 / 17
10,642
760
16,938
21,349
16,364
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Jardirz
Chiron
20
10 / 0 / 23
12,377
884
16,238
10,486
5,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
19
14 / 2 / 20
12,211
872
24,585
13,832
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARMON-97
Sylvanus
14
1 / 9 / 6
8,173
584
8,885
26,460
27,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
JOKA171188
Anubis
17
2 / 6 / 9
9,705
693
13,426
12,340
7,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
KOOL-1995
King Arthur
15
3 / 9 / 7
9,375
670
11,613
23,287
26,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
d2289
Arachne
15
4 / 10 / 4
9,366
669
14,106
21,046
13,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 6 / 6
9,463
676
8,806
13,711
7,067
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
45
40
Kills
13
13
Deaths
40
101
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ARMON-97
Sylvanus
1
9
6
0.44
W
Nu Wa
AleJLT
Nu Wa
7
2
24
9.5
W
Medusa
Ardamelech
Medusa
3
3
17
3.83
W
Erlang Shen
BrotherImStocked
Erlang Shen
6
6
17
2.42
L
Anubis
JOKA171188
Anubis
2
6
9
1.08
W
Chiron
Jardirz
Chiron
10
0
23
21.5
L
King Arthur
KOOL-1995
King Arthur
3
9
7
0.72
W
Ra
14
2
20
12
L
Arachne
d2289
Arachne
4
10
4
0.6
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,562
Damage
56,836
66,766
Taken
96,844
38,148
Mitigated
81,940
37,788
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ARMON-97
Sylvanus
8,885
1,969
1,372
4,679
26,460
27,626
0
9,548
16,912
17,085
0
W
Nu Wa
AleJLT
Nu Wa
18,820
5,464
732
1,322
10,144
4,895
2,429
4,573
5,571
40,516
0
W
Medusa
Ardamelech
Medusa
12,981
6,736
1,210
2,112
10,955
4,957
2,254
5,619
5,336
0
26,123
W
Erlang Shen
BrotherImStocked
Erlang Shen
16,938
8,601
762
6,027
21,349
16,364
125
7,000
14,349
0
26,679
L
Anubis
JOKA171188
Anubis
13,426
276
384
1,705
12,340
7,436
0
7,021
5,319
40,315
0
W
Chiron
Jardirz
Chiron
16,238
5,586
5,123
5,142
10,486
5,466
2,407
5,031
5,455
0
38,780
L
King Arthur
KOOL-1995
King Arthur
11,613
1,239
686
729
23,287
26,645
0
10,691
12,596
0
21,666
W
Ra
24,585
2,442
9,462
5,896
13,832
6,466
282
8,894
4,938
44,120
0
L
Arachne
d2289
Arachne
14,106
8,795
521
2,328
21,046
13,166
0
9,787
11,259
0
18,906
L
8,806
2,376
610
1,770
13,711
7,067
0
6,358
7,353
21,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,427
Gold Earned
46,082
213
Minions Killed
113
0
Camps Cleared
0
1,298,807
Distance Traveled
1,047,922
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,173
584
17
1
0
194,817
0
W
Nu Wa
11,306
808
49
4
0
235,758
1
W
Medusa
9,891
707
27
2
0
249,152
0
W
Erlang Shen
10,642
760
29
2
0
270,192
0
L
Anubis
9,705
693
54
4
0
215,620
0
W
Chiron
12,377
884
59
4
0
266,506
0
L
King Arthur
9,375
670
11
1
0
231,879
0
W
Ra
12,211
872
49
4
0
277,199
3
L
Arachne
9,366
669
12
1
0
208,574
0
L
Raijin
9,463
676
19
1
0
197,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role