Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ASTROMODE8
Ravana
Level 143
God Stats
5W - 3L
1,633 SR
Queue Stats
103W - 114L
1,474 Elo+
Party 1
Hades
Hades
Da_Buffalo_23
Hades
Level 68
God Stats
3W - 2L
1,392 SR
Queue Stats
88W - 118L
1,428 Elo+
Solo
Team Averages
Level 106
1,508 SR
1,467 Elo+

VS

Team Averages
Level 81
1,331 SR
1,248 Elo+
Xbalanque
Xbalanque
Karma CGM
Xbalanque
Level 83
God Stats
0W - 2L
1,249 SR
Queue Stats
28W - 81L
1,215 Elo+
Party 2
Horus
Horus
KidFlash CGM
Horus
Level 85
God Stats
1W - 2L
1,291 SR
Queue Stats
35W - 80L
1,298 Elo+
Party 2
Merlin
Merlin
UwU Dalha
Merlin
Level 74
God Stats
1W - 4L
1,451 SR
Queue Stats
30W - 85L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
7 / 0 / 5
12,510
736
15,915
13,881
13,385
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
ASTROMODE8
Ravana
17
3 / 1 / 10
11,825
696
11,017
8,245
7,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 7
11,899
700
15,181
16,838
11,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Karma CGM
Xbalanque
14
4 / 7 / 3
10,575
622
9,956
18,432
9,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 6
10,815
636
5,699
16,869
22,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
UwU Dalha
Merlin
16
1 / 5 / 5
10,147
597
9,310
13,603
6,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
6
7
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
5
9.5
W
Ravana
ASTROMODE8
Ravana
3
1
10
8
W
3
6
7
1.08
L
Xbalanque
Karma CGM
Xbalanque
4
7
3
0.79
L
1
1
6
4
L
Merlin
UwU Dalha
Merlin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,113
Damage
24,965
38,964
Taken
48,904
32,213
Mitigated
38,404
12,098
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,915
4,365
0
3,307
13,881
13,385
919
2,956
10,925
0
37,306
W
Ravana
ASTROMODE8
Ravana
11,017
3,591
0
3,350
8,245
7,149
850
1,535
6,710
0
50,308
W
15,181
118
322
5,119
16,838
11,679
442
5,759
11,079
61,189
0
L
Xbalanque
Karma CGM
Xbalanque
9,956
3,415
0
2,057
18,432
9,912
0
3,997
14,435
0
35,428
L
5,699
2,659
3,192
5,502
16,869
22,107
0
5,393
11,476
0
10,792
L
Merlin
UwU Dalha
Merlin
9,310
257
0
1,307
13,603
6,385
0
5,857
7,746
43,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
31,537
216
Minions Killed
134
13
Camps Cleared
3
959,430
Distance Traveled
940,351
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,510
736
44
3
2
351,346
0
W
Ravana
11,825
696
63
4
7
330,710
4
W
Hades
11,899
700
109
6
4
277,374
4
L
Xbalanque
10,575
622
46
3
3
295,792
0
L
Horus
10,815
636
12
1
0
356,098
2
L
Merlin
10,147
597
76
4
0
288,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role