Player Matchup

Artemis
Artemis
MagicMoi
Artemis
Level 61
God Stats
18W - 19L
1,497 SR
Queue Stats
98W - 141L
1,439 Elo+
Party 2
Ra
Ra
Rest-in-PowerOG
Ra
Level 160
God Stats
1W - 0L
1,549 SR
Queue Stats
47W - 28L
1,711 Elo+
Party 2
Artio
Artio
slay-karma_
Artio
Level 151
God Stats
45W - 36L
1,591 SR
Queue Stats
430W - 395L
1,545 Elo+
Party 2
Team Averages
Level 124
1,546 SR
1,565 Elo+

VS

Team Averages
Level 131
1,500 SR
1,369 Elo+
Charybdis
Charybdis
DN-we54
Charybdis
Level 119
God Stats
0W - 1L
1,450 SR
Queue Stats
4W - 20L
1,139 Elo+
Party 1
He Bo
He Bo
Tg_ilCattivo
He Bo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Zombie-Dreadful
Gilgamesh
Level 158
God Stats
1W - 2L
1,550 SR
Queue Stats
45W - 44L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MagicMoi
Artemis
13
4 / 1 / 7
8,624
784
9,442
8,360
3,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 1 / 6
9,724
884
12,188
9,354
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 9
8,613
783
5,412
21,384
16,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DN-we54
Charybdis
12
1 / 4 / 3
7,047
641
10,001
10,496
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 7 / 3
7,538
685
5,872
9,374
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zombie-Dreadful
Gilgamesh
12
3 / 3 / 3
7,672
697
11,049
12,718
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
6
6
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DN-we54
Charybdis
1
4
3
0.63
W
Artemis
MagicMoi
Artemis
4
1
7
7.5
W
8
1
6
11
L
2
7
3
0.5
L
Gilgamesh
Zombie-Dreadful
Gilgamesh
3
3
3
1.5
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
26,922
39,098
Taken
32,588
24,333
Mitigated
16,776
17,959
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DN-we54
Charybdis
10,001
5,837
0
1,725
10,496
4,806
249
6,225
3,922
0
29,596
W
Artemis
MagicMoi
Artemis
9,442
2,983
0
1,001
8,360
3,190
885
1,627
6,733
0
27,964
W
12,188
721
3,233
4,361
9,354
4,262
156
734
8,620
37,740
0
L
5,872
364
0
566
9,374
3,443
0
4,932
4,122
18,360
0
L
Gilgamesh
Zombie-Dreadful
Gilgamesh
11,049
3,111
0
869
12,718
8,527
0
5,809
6,661
0
29,083
W
5,412
342
1,631
7,733
21,384
16,881
13
3,859
17,525
10,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
22,257
124
Minions Killed
101
6
Camps Cleared
4
572,660
Distance Traveled
542,927
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,047
641
40
4
1
162,351
0
W
Artemis
8,624
784
38
3
3
185,650
6
W
Ra
9,724
884
76
7
3
220,340
1
L
He Bo
7,538
685
18
2
0
178,661
2
L
Gilgamesh
7,672
697
43
4
3
201,915
3
W
Artio
8,613
783
10
1
0
166,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role