Player Matchup

Nemesis
Nemesis
Cert1fiedBug
Nemesis
Level 99
God Stats
6W - 6L
1,570 SR
Queue Stats
224W - 265L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Gangsta1Bear
Danzaburou
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 162L
1,407 Elo+
Solo
Sylvanus
Sylvanus
Nerdsmackedu626
Sylvanus
Level 123
God Stats
126W - 137L
1,535 SR
Queue Stats
459W - 500L
1,419 Elo+
Solo
Chronos
Chronos
SonaHat
Chronos
Level 108
God Stats
27W - 22L
1,534 SR
Queue Stats
417W - 433L
1,392 Elo+
Solo
Chiron
Chiron
TootiseRollup
Chiron
Level 118
God Stats
44W - 26L
1,671 SR
Queue Stats
1,083W - 1,077L
1,656 Elo+
Solo
Team Averages
Level 102
1,562 SR
1,452 Elo+

VS

Team Averages
Level 95
1,590 SR
1,566 Elo+
Anubis
Anubis
FlatColt2921091
Anubis
Level 90
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 13L
1,629 Elo+
Solo
Ymir
Ymir
Lord_Fue_Fue
Ymir
Level 146
God Stats
3W - 1L
1,649 SR
Queue Stats
139W - 160L
1,442 Elo+
Solo
Ra
Ra
Mr-Jack-Oats
Ra
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 39L
1,251 Elo+
Solo
Mercury
Mercury
PowerRecker
Mercury
Level 148
God Stats
34W - 13L
1,799 SR
Queue Stats
694W - 396L
1,659 Elo+
Party 1
Bellona
Bellona
VosslerAshelia
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 16L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cert1fiedBug
Nemesis
10
0 / 7 / 3
7,101
395
3,554
11,887
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Gangsta1Bear
Danzaburou
14
1 / 2 / 2
8,712
484
6,938
13,591
4,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
12
1 / 3 / 6
7,670
426
6,500
17,364
15,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
SonaHat
Chronos
15
5 / 5 / 2
9,305
517
11,228
14,563
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
2 / 3 / 3
9,039
502
15,624
15,250
6,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 0
10,378
577
11,517
11,273
6,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 7
8,900
494
6,587
21,339
15,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 7
9,857
548
12,730
8,035
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
PowerRecker
Mercury
20
10 / 1 / 2
12,001
667
12,922
12,101
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 3
9,809
545
8,528
18,205
14,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
9
Kills
19
20
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cert1fiedBug
Nemesis
0
7
3
0.21
W
3
3
0
1
L
Danzaburou
Gangsta1Bear
Danzaburou
1
2
2
1
W
1
3
7
1.5
W
3
1
7
6.5
L
Sylvanus
1
3
6
1.33
W
Mercury
PowerRecker
Mercury
10
1
2
11
L
Chronos
SonaHat
Chronos
5
5
2
1.2
L
2
3
3
1.17
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,844
Damage
52,284
72,655
Taken
70,953
36,580
Mitigated
45,179
24,648
Healing
26,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cert1fiedBug
Nemesis
3,554
1,773
0
1,312
11,887
4,810
104
574
11,313
0
40,028
W
11,517
279
0
5,801
11,273
6,455
876
1,029
10,244
75,896
0
L
Danzaburou
Gangsta1Bear
Danzaburou
6,938
2,694
0
5,810
13,591
4,039
0
9,719
3,872
0
60,548
W
6,587
952
2,892
5,365
21,339
15,300
48
9,509
11,830
27,173
0
W
12,730
1,608
1,693
2,920
8,035
3,619
72
2,728
5,307
74,438
0
L
Sylvanus
6,500
2,041
4,004
6,063
17,364
15,259
628
9,893
7,471
22,732
6,820
W
Mercury
PowerRecker
Mercury
12,922
6,372
0
510
12,101
4,870
4,619
1,248
10,853
0
136,621
L
Chronos
SonaHat
Chronos
11,228
2,119
0
2,639
14,563
6,194
1,539
7,501
7,062
62,147
0
L
15,624
7,657
411
4,409
15,250
6,278
527
3,147
12,089
0
82,130
W
8,528
3,766
0
6,883
18,205
14,935
1,496
2,842
15,363
0
72,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
50,945
435
Minions Killed
586
0
Camps Cleared
0
1,541,233
Distance Traveled
1,728,356
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,101
395
65
4
0
273,115
1
W
Anubis
10,378
577
128
7
0
265,304
5
L
Danzaburou
8,712
484
100
6
0
317,548
2
W
Ymir
8,900
494
41
2
0
332,717
6
W
Ra
9,857
548
111
6
0
336,853
6
L
Sylvanus
7,670
426
38
2
0
289,654
1
W
Mercury
12,001
667
188
10
0
462,956
4
L
Chronos
9,305
517
95
5
0
347,937
2
L
Chiron
9,039
502
137
8
0
312,979
3
W
Bellona
9,809
545
118
7
0
330,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role