Player Matchup

Janus
Janus
MadJad
Janus
Level 114
God Stats
94W - 99L
1,551 SR
Queue Stats
333W - 266L
1,549 Elo+
Solo
Anubis
Anubis
Pabloyamigos
Anubis
Level 65
God Stats
6W - 8L
1,499 SR
Queue Stats
118W - 109L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
St4ticFLO
Hou Yi
Level 139
God Stats
2W - 2L
1,371 SR
Queue Stats
346W - 326L
1,558 Elo+
Party 1
Loki
Loki
Vіllanelle
Loki
Level 148
God Stats
124W - 115L
1,466 SR
Queue Stats
125W - 128L
1,478 Elo+
Solo
Odin
Odin
yomasta87
Odin
Level 140
God Stats
7W - 5L
1,573 SR
Queue Stats
274W - 313L
1,433 Elo+
Solo
Team Averages
Level 121
1,492 SR
1,510 Elo+

VS

Team Averages
Level 61
1,346 SR
1,450 Elo+
Cthulhu
Cthulhu
Drrl
Cthulhu
Level 99
God Stats
13W - 12L
1,612 SR
Queue Stats
68W - 72L
1,481 Elo+
Party 2
Lancelot
Lancelot
Osofurioso8A
Lancelot
Level 18
God Stats
0W - 3L
1,239 SR
Queue Stats
6W - 12L
1,487 Elo+
Party 2
Yemoja
Yemoja
Overlord_KiCk
Yemoja
Level 36
God Stats
0W - 4L
1,127 SR
Queue Stats
3W - 11L
1,294 Elo+
Party 2
Tiamat
Tiamat
ZombieJalapeno
Tiamat
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
80W - 86L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
xStoneyx
Xbalanque
Level 123
God Stats
0W - 2L
1,253 SR
Queue Stats
108W - 106L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MadJad
Janus
18
11 / 1 / 5
14,043
1,277
18,172
6,043
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
17
2 / 2 / 5
10,416
947
6,149
6,843
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
St4ticFLO
Hou Yi
18
0 / 4 / 15
11,339
1,031
14,532
15,918
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 3 / 8
11,780
1,071
16,842
11,131
4,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
18
0 / 2 / 19
11,238
1,022
5,980
13,282
14,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

238

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drrl
Cthulhu
17
4 / 3 / 7
11,174
1,016
12,719
16,116
12,216
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Osofurioso8A
Lancelot
17
6 / 7 / 5
11,787
1,072
13,588
15,461
7,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 2 / 8
10,338
940
5,224
10,168
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 2 / 6
10,670
970
5,563
6,980
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
xStoneyx
Xbalanque
17
0 / 8 / 10
10,568
961
12,630
18,060
7,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
22
Kills
12
12
Deaths
22
52
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Drrl
Cthulhu
4
3
7
2.5
W
Janus
MadJad
Janus
11
1
5
13.5
L
Lancelot
Osofurioso8A
Lancelot
6
7
5
1.21
L
0
2
8
2
W
Anubis
2
2
5
2.25
W
Hou Yi
St4ticFLO
Hou Yi
0
4
15
1.88
W
9
3
8
4.33
L
2
2
6
2.5
L
Xbalanque
xStoneyx
Xbalanque
0
8
10
0.63
W
Odin
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,675
Damage
49,724
53,217
Taken
66,785
32,691
Mitigated
36,880
6,386
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Drrl
Cthulhu
12,719
1,264
742
1,119
16,116
12,216
0
5,609
10,351
31,205
0
W
Janus
MadJad
Janus
18,172
1,235
0
0
6,043
2,510
0
2,942
3,101
63,800
0
L
Lancelot
Osofurioso8A
Lancelot
13,588
3,731
0
320
15,461
7,333
0
5,777
9,511
0
22,733
L
5,224
886
2,399
546
10,168
5,806
0
5,359
4,699
18,784
0
W
Anubis
6,149
107
0
1,818
6,843
3,888
0
3,377
3,466
16,021
0
W
Hou Yi
St4ticFLO
Hou Yi
14,532
7,804
0
4,156
15,918
6,664
0
7,339
8,579
0
35,080
W
16,842
5,053
0
0
11,131
4,671
0
3,658
7,473
0
24,685
L
5,563
255
0
1,397
6,980
3,959
0
4,210
2,626
17,462
0
L
Xbalanque
xStoneyx
Xbalanque
12,630
6,732
0
77
18,060
7,566
0
2,856
15,124
0
39,477
W
Odin
5,980
1,146
0
412
13,282
14,958
0
6,190
7,092
153
12,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,816
Gold Earned
54,537
211
Minions Killed
195
12
Camps Cleared
5
979,554
Distance Traveled
1,142,459
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,174
1,016
47
4
0
239,957
0
W
Janus
14,043
1,277
114
10
2
236,963
0
L
Lancelot
11,787
1,072
23
2
1
257,835
0
L
Yemoja
10,338
940
28
3
0
213,570
0
W
Anubis
10,416
947
20
2
1
93,386
0
W
Hou Yi
11,339
1,031
50
5
4
172,144
3
W
Loki
11,780
1,071
12
1
4
240,045
1
L
Tiamat
10,670
970
30
3
1
228,002
0
L
Xbalanque
10,568
961
67
6
3
203,095
2
W
Odin
11,238
1,022
15
1
1
237,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role