Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Chilien33
Hera
Level 154
God Stats
2W - 1L
1,675 SR
Queue Stats
30W - 41L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
radamantis444
Ah Muzen Cab
Level 66
God Stats
7W - 0L
1,612 SR
Queue Stats
136W - 134L
1,443 Elo+
Solo
Team Averages
Level 126
1,557 SR
1,488 Elo+

VS

Team Averages
Level 91
1,674 SR
1,540 Elo+
Chronos
Chronos
 
Chronos
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BroderIsak
Olorun
Level 62
God Stats
2W - 1L
1,841 SR
Queue Stats
43W - 37L
1,575 Elo+
Party 1
Atlas
Atlas
Helliel
Atlas
Level 82
God Stats
2W - 4L
1,630 SR
Queue Stats
138W - 140L
1,422 Elo+
Solo
Thoth
Thoth
Lyzzmasken
Thoth
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,631 Elo+
Party 1
Charybdis
Charybdis
Reeve4k
Charybdis
Level 139
God Stats
1W - 1L
1,899 SR
Queue Stats
48W - 41L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 2 / 10
9,925
902
11,608
8,345
4,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
 
Geb
15
0 / 1 / 20
9,377
852
6,394
14,957
16,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
 
Baron Samedi
16
5 / 3 / 12
9,251
841
13,221
11,765
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
18
8 / 1 / 12
10,221
929
13,727
7,650
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
radamantis444
Ah Muzen Cab
17
4 / 2 / 17
9,990
908
10,654
10,933
6,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 5 / 6
8,385
762
9,936
11,894
6,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
BroderIsak
Olorun
14
2 / 7 / 3
8,139
740
6,041
12,636
6,495
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
Helliel
Atlas
14
0 / 4 / 1
7,836
712
4,773
13,871
16,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
14
2 / 4 / 3
8,152
741
6,085
11,287
7,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Reeve4k
Charybdis
17
3 / 4 / 4
9,089
826
13,097
10,694
5,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
24
Kills
9
9
Deaths
24
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
10
6
W
Geb
 
Geb
0
1
20
10
W
Baron Samedi
 
Baron Samedi
5
3
12
3.67
L
Chronos
 
Chronos
2
5
6
1
L
Olorun
BroderIsak
Olorun
2
7
3
0.5
W
Hera
8
1
12
14
L
Atlas
Helliel
Atlas
0
4
1
0.13
L
Thoth
2
4
3
0.88
L
Charybdis
Reeve4k
Charybdis
3
4
4
1.25
W
Ah Muzen Cab
radamantis444
Ah Muzen Cab
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,604
Damage
39,932
53,650
Taken
60,382
38,567
Mitigated
42,371
29,025
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,608
5,031
1,022
862
8,345
4,742
2,017
4,818
3,527
0
23,561
W
Geb
 
Geb
6,394
587
2,195
6,253
14,957
16,152
283
6,665
8,292
10,394
0
W
Baron Samedi
 
Baron Samedi
13,221
81
8,541
4,877
11,765
7,459
257
5,749
6,016
21,486
0
L
Chronos
 
Chronos
9,936
533
1,234
816
11,894
6,141
338
6,686
5,208
20,533
0
L
Olorun
BroderIsak
Olorun
6,041
2,216
2,040
1,486
12,636
6,495
450
8,530
4,106
13,405
0
W
Hera
13,727
2,709
1,215
1,539
7,650
4,036
1,897
3,772
3,878
28,802
0
L
Atlas
Helliel
Atlas
4,773
1,636
840
1,703
13,871
16,313
0
7,512
6,359
13,780
0
L
Thoth
6,085
413
1,293
2,419
11,287
7,663
296
5,427
5,860
14,577
0
L
Charybdis
Reeve4k
Charybdis
13,097
4,831
1,087
1,628
10,694
5,759
1,001
5,187
5,507
0
31,456
W
Ah Muzen Cab
radamantis444
Ah Muzen Cab
10,654
2,022
719
1,802
10,933
6,178
160
5,831
5,102
0
28,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,764
Gold Earned
41,601
126
Minions Killed
120
0
Camps Cleared
0
1,078,013
Distance Traveled
1,003,210
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,925
902
29
3
0
198,493
5
W
Geb
9,377
852
2
0
0
218,772
1
W
Baron Samedi
9,251
841
9
1
0
215,280
0
L
Chronos
8,385
762
23
2
0
213,608
0
L
Olorun
8,139
740
15
1
0
183,265
1
W
Hera
10,221
929
39
4
0
230,283
0
L
Atlas
7,836
712
17
2
0
191,049
0
L
Thoth
8,152
741
24
2
0
209,101
0
L
Charybdis
9,089
826
41
4
0
206,187
1
W
Ah Muzen Cab
9,990
908
47
4
0
215,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role