Player Matchup

Charybdis
Charybdis
DaddySlayer30
Charybdis
Level 106
God Stats
3W - 5L
1,521 SR
Queue Stats
70W - 80L
1,396 Elo+
Party 3
Gilgamesh
Gilgamesh
LilChili4
Gilgamesh
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 92L
1,370 Elo+
Party 3
Achilles
Achilles
Netsua101
Achilles
Level 15
God Stats
0W - 1L
1,735 SR
Queue Stats
32W - 55L
1,420 Elo+
Party 3
Sobek
Sobek
NoobishBubbles
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,327 Elo+
Party 3
Raijin
Raijin
Yuhngmunck
Raijin
Level 27
God Stats
3W - 3L
1,695 SR
Queue Stats
287W - 347L
1,405 Elo+
Solo
Team Averages
Level 66
1,590 SR
1,384 Elo+

VS

Team Averages
Level 83
1,522 SR
1,474 Elo+
Persephone
Persephone
InitiateKai
Persephone
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 27L
1,633 Elo+
Solo
Tyr
Tyr
J-Songz22
Tyr
Level 158
God Stats
5W - 6L
1,508 SR
Queue Stats
142W - 147L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
TO-IRE
Cernunnos
Level 160
God Stats
4W - 3L
1,600 SR
Queue Stats
131W - 177L
1,322 Elo+
Party 1
Khepri
Khepri
crash267
Khepri
Level 26
God Stats
1W - 0L
1,501 SR
Queue Stats
34W - 27L
1,504 Elo+
Party 2
Skadi
Skadi
iChronicYGK
Skadi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaddySlayer30
Charybdis
17
4 / 6 / 7
9,495
730
14,912
16,558
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
LilChili4
Gilgamesh
14
0 / 5 / 5
8,501
654
2,955
16,782
13,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Netsua101
Achilles
15
2 / 8 / 8
8,858
681
8,459
20,268
20,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
6 / 3 / 6
10,583
814
10,322
19,554
16,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
Yuhngmunck
Raijin
14
2 / 9 / 7
8,681
668
14,381
15,983
6,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
InitiateKai
Persephone
19
10 / 2 / 20
11,364
874
23,199
11,280
6,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
13 / 4 / 14
11,891
915
15,398
28,883
34,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
TO-IRE
Cernunnos
13
1 / 6 / 18
8,802
677
9,054
13,509
7,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
crash267
Khepri
18
2 / 1 / 27
11,077
852
10,910
17,222
23,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 2 / 20
10,776
829
23,318
11,504
7,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
130
14
Kills
31
31
Deaths
15
33
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DaddySlayer30
Charybdis
4
6
7
1.25
W
Persephone
InitiateKai
Persephone
10
2
20
10
W
13
4
14
5
L
Gilgamesh
LilChili4
Gilgamesh
0
5
5
0.5
L
Achilles
Netsua101
Achilles
2
8
8
0.75
L
6
3
6
3
W
Cernunnos
TO-IRE
Cernunnos
1
6
18
1.67
L
Raijin
Yuhngmunck
Raijin
2
9
7
0.61
W
Khepri
crash267
Khepri
2
1
27
15.5
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,029
Damage
81,879
89,145
Taken
82,398
63,747
Mitigated
79,418
27,746
Healing
34,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DaddySlayer30
Charybdis
14,912
6,299
1,431
4,279
16,558
7,117
1,547
6,291
10,267
0
34,027
W
Persephone
InitiateKai
Persephone
23,199
3,593
2,809
4,441
11,280
6,673
1,525
4,185
6,965
44,132
0
W
15,398
1,552
1,515
10,053
28,883
34,317
241
6,127
22,489
0
21,242
L
Gilgamesh
LilChili4
Gilgamesh
2,955
479
2,378
3,050
16,782
13,397
371
5,255
11,527
0
5,056
L
Achilles
Netsua101
Achilles
8,459
696
474
3,483
20,268
20,483
668
6,631
13,637
0
13,882
L
10,322
364
1,674
8,166
19,554
16,635
424
8,122
11,432
21,668
0
W
Cernunnos
TO-IRE
Cernunnos
9,054
3,720
3,019
598
13,509
7,325
2,252
4,171
9,197
0
20,739
L
Raijin
Yuhngmunck
Raijin
14,381
1,311
1,196
1,615
15,983
6,115
0
7,810
8,173
24,137
0
W
Khepri
crash267
Khepri
10,910
1,150
2,949
4,059
17,222
23,633
524
4,917
12,031
16,447
0
W
23,318
11,745
2,653
2,889
11,504
7,470
3,049
5,301
6,170
0
46,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,118
Gold Earned
53,910
109
Minions Killed
129
0
Camps Cleared
0
1,029,682
Distance Traveled
1,135,092
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,495
730
40
3
0
183,807
0
W
Persephone
11,364
874
40
3
0
242,118
1
W
Tyr
11,891
915
8
1
0
234,425
1
L
Gilgamesh
8,501
654
4
0
0
207,628
0
L
Achilles
8,858
681
13
1
0
222,493
0
L
Sobek
10,583
814
27
2
0
255,133
0
W
Cernunnos
8,802
677
15
1
0
180,814
0
L
Raijin
8,681
668
25
2
0
160,621
0
W
Khepri
11,077
852
14
1
0
270,515
1
W
Skadi
10,776
829
52
4
0
207,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role