Player Matchup

Janus
Janus
Dirxty
Janus
Level 17
God Stats
8W - 6L
1,455 SR
Queue Stats
20W - 15L
1,446 Elo+
Party 2
Mercury
Mercury
SGVbigpapii
Mercury
Level 62
God Stats
6W - 5L
1,476 SR
Queue Stats
39W - 42L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
Toxic_Bobby1
Cthulhu
Level 48
God Stats
40W - 41L
1,460 SR
Queue Stats
41W - 41L
1,423 Elo+
Party 2
Achilles
Achilles
Vantora_
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
olozerk
Danzaburou
Level 147
God Stats
1W - 1L
1,296 SR
Queue Stats
191W - 174L
1,495 Elo+
Party 2
Team Averages
Level 69
1,437 SR
1,436 Elo+

VS

Team Averages
Level 96
1,457 SR
1,419 Elo+
Charybdis
Charybdis
JTN-Swagg
Charybdis
Level 98
God Stats
7W - 6L
1,299 SR
Queue Stats
223W - 238L
1,340 Elo+
Solo
Ares
Ares
Neo456823
Ares
Level 160
God Stats
1W - 2L
1,469 SR
Queue Stats
232W - 247L
1,433 Elo+
Solo
Ne Zha
Ne Zha
Splyttsx
Ne Zha
Level 28
God Stats
1W - 3L
1,544 SR
Queue Stats
9W - 26L
1,343 Elo+
Party 1
Sol
Sol
TheJonStargaryen
Sol
Level 119
God Stats
2W - 5L
1,369 SR
Queue Stats
32W - 43L
1,444 Elo+
Party 1
Hercules
Hercules
alihusseinabd
Hercules
Level 73
God Stats
4W - 1L
1,603 SR
Queue Stats
41W - 36L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dirxty
Janus
9
1 / 0 / 0
5,356
536
2,169
5,195
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SGVbigpapii
Mercury
5
0 / 0 / 1
4,311
431
915
3,544
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Toxic_Bobby1
Cthulhu
9
2 / 1 / 10
6,493
649
5,155
6,084
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Vantora_
Achilles
10
2 / 1 / 0
5,916
592
5,348
6,992
5,116
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
olozerk
Danzaburou
11
9 / 0 / 3
6,837
684
9,069
6,624
2,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JTN-Swagg
Charybdis
8
0 / 6 / 1
4,631
463
3,880
7,915
2,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
7
1 / 5 / 0
4,772
477
3,043
10,949
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Splyttsx
Ne Zha
9
0 / 1 / 1
5,176
518
3,156
7,727
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 0
5,917
592
2,730
3,442
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
alihusseinabd
Hercules
9
1 / 2 / 0
5,649
565
2,777
7,742
4,961
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
Dirxty
Janus
1
0
0
1
L
Charybdis
JTN-Swagg
Charybdis
0
6
1
0.08
L
Ares
1
5
0
0.2
W
Mercury
SGVbigpapii
Mercury
0
0
1
0.5
L
Ne Zha
Splyttsx
Ne Zha
0
1
1
0.5
L
0
0
0
0
W
Cthulhu
Toxic_Bobby1
Cthulhu
2
1
10
7
W
Achilles
Vantora_
Achilles
2
1
0
2
L
Hercules
alihusseinabd
Hercules
1
2
0
0.5
W
Danzaburou
olozerk
Danzaburou
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
15,586
28,439
Taken
37,775
14,345
Mitigated
18,415
6,978
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Dirxty
Janus
2,169
77
0
495
5,195
1,788
0
2,383
2,812
30,063
0
L
Charybdis
JTN-Swagg
Charybdis
3,880
2,321
174
1,146
7,915
2,442
0
2,242
5,673
0
27,677
L
Ares
3,043
68
0
1,471
10,949
6,141
0
2,620
8,329
15,938
0
W
Mercury
SGVbigpapii
Mercury
915
338
0
0
3,544
944
0
193
3,351
0
16,670
L
Ne Zha
Splyttsx
Ne Zha
3,156
824
0
2,764
7,727
3,566
0
777
6,950
0
35,989
L
2,730
1,137
0
2,577
3,442
1,305
285
1,685
1,757
46,625
0
W
Cthulhu
Toxic_Bobby1
Cthulhu
5,155
763
354
2,070
6,084
4,044
283
2,201
3,883
18,646
0
W
Achilles
Vantora_
Achilles
5,348
1,810
0
1,389
6,992
5,116
0
0
6,992
0
34,381
L
Hercules
alihusseinabd
Hercules
2,777
1,117
0
646
7,742
4,961
0
0
7,742
0
34,710
W
Danzaburou
olozerk
Danzaburou
9,069
5,354
0
2,670
6,624
2,453
664
996
5,628
0
42,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,913
Gold Earned
26,145
248
Minions Killed
301
0
Camps Cleared
0
938,715
Distance Traveled
911,175
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,356
536
60
6
0
198,551
0
L
Charybdis
4,631
463
53
5
0
166,865
2
L
Ares
4,772
477
18
2
0
166,478
1
W
Mercury
4,311
431
29
3
0
138,125
2
L
Ne Zha
5,176
518
70
7
0
206,245
0
L
Sol
5,917
592
92
9
0
184,011
0
W
Cthulhu
6,493
649
31
3
0
210,346
0
W
Achilles
5,916
592
66
7
0
200,133
0
L
Hercules
5,649
565
68
7
0
187,576
1
W
Danzaburou
6,837
684
62
6
0
191,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role