Player Matchup

Loki
Loki
DARK-R-BOY
Loki
Level 26
God Stats
13W - 21L
1,307 SR
Queue Stats
35W - 49L
1,337 Elo+
Party 2
Izanami
Izanami
DiegoMarcosXbox
Izanami
Level 102
God Stats
154W - 142L
1,556 SR
Queue Stats
292W - 272L
1,506 Elo+
Solo
Freya
Freya
ibrahimkill640
Freya
Level 89
God Stats
29W - 24L
1,500 SR
Queue Stats
628W - 724L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
perturbation__
Cthulhu
Level 69
God Stats
10W - 6L
1,533 SR
Queue Stats
46W - 41L
1,468 Elo+
Solo
Bellona
Bellona
reaper_mansi
Bellona
Level 25
God Stats
20W - 19L
1,447 SR
Queue Stats
45W - 50L
1,340 Elo+
Party 2
Team Averages
Level 62
1,469 SR
1,402 Elo+

VS

Team Averages
Level 62
1,360 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
AL The Animal
Morgan Le Fay
Level 126
God Stats
7W - 8L
1,129 SR
Queue Stats
672W - 606L
1,577 Elo+
Party 1
Ullr
Ullr
JVC9130
Ullr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 25L
1,641 Elo+
Party 1
Fafnir
Fafnir
Nordic_Nood1e
Fafnir
Level 76
God Stats
1W - 1L
1,561 SR
Queue Stats
7W - 9L
1,474 Elo+
Solo
Pele
Pele
The System XI
Pele
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 42L
1,512 Elo+
Solo
Danzaburou
Danzaburou
oCHANCHO_
Danzaburou
Level 46
God Stats
16W - 39L
1,111 SR
Queue Stats
214W - 358L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,385
528
2,690
6,255
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 2
8,000
571
7,883
7,199
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 2 / 2
7,637
546
5,065
8,804
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 3
7,422
530
6,948
10,659
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
reaper_mansi
Bellona
11
3 / 2 / 1
7,472
534
5,858
10,265
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AL The Animal
Morgan Le Fay
11
1 / 0 / 3
6,673
477
6,557
5,434
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ullr
JVC9130
Ullr
14
4 / 1 / 0
8,425
602
6,019
9,478
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 2
6,900
493
3,551
9,739
7,406
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 5 / 3
7,075
505
3,658
11,749
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
oCHANCHO_
Danzaburou
10
1 / 2 / 3
6,126
438
2,894
8,260
2,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
9
9
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AL The Animal
Morgan Le Fay
1
0
3
2.5
W
0
1
1
0.5
W
2
1
2
3
L
Ullr
JVC9130
Ullr
4
1
0
4
L
1
0
2
2
L
2
5
3
0.7
W
1
2
2
1
L
Danzaburou
oCHANCHO_
Danzaburou
1
2
3
1.25
W
2
3
3
1.17
W
Bellona
reaper_mansi
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,444
Damage
22,679
43,182
Taken
44,660
24,760
Mitigated
20,771
8,325
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AL The Animal
Morgan Le Fay
6,557
501
0
1,460
5,434
2,338
110
2,422
2,918
34,831
0
W
2,690
734
0
591
6,255
2,002
2,254
0
6,255
0
43,820
W
7,883
4,401
0
2,109
7,199
3,591
1,020
1,255
5,932
0
75,541
L
Ullr
JVC9130
Ullr
6,019
2,795
0
1,119
9,478
3,895
0
1,279
8,159
0
63,244
L
3,551
964
1,735
3,323
9,739
7,406
0
2,842
6,825
22,576
0
L
3,658
920
0
1,162
11,749
4,416
1,043
2,105
9,452
0
53,152
W
5,065
1,240
0
2,486
8,804
3,795
0
2,917
5,751
42,298
0
L
Danzaburou
oCHANCHO_
Danzaburou
2,894
1,903
0
1,381
8,260
2,716
33
2,927
5,293
0
27,979
W
6,948
781
630
1,813
10,659
9,240
54
3,705
6,888
23,520
0
W
Bellona
reaper_mansi
Bellona
5,858
1,735
0
696
10,265
6,132
0
1,887
8,248
0
43,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
35,199
404
Minions Killed
348
0
Camps Cleared
0
1,336,419
Distance Traveled
1,273,577
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,673
477
63
5
0
207,505
4
W
Loki
7,385
528
75
5
0
257,076
0
W
Izanami
8,000
571
133
10
0
249,655
6
L
Ullr
8,425
602
108
8
0
277,680
2
L
Fafnir
6,900
493
26
2
0
297,442
5
L
Pele
7,075
505
86
6
0
240,564
0
W
Freya
7,637
546
89
6
0
261,869
1
L
Danzaburou
6,126
438
65
5
0
250,386
1
W
Cthulhu
7,422
530
33
2
0
276,264
3
W
Bellona
7,472
534
74
5
0
291,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role