Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SK1LL5KY94
Danzaburou
Level 39
God Stats
34W - 12L
1,714 SR
Queue Stats
62W - 27L
1,675 Elo+
Party 1
Janus
Janus
Temper9
Janus
Level 88
God Stats
1W - 2L
1,538 SR
Queue Stats
93W - 44L
1,765 Elo+
Party 1
Team Averages
Level 94
1,584 SR
1,647 Elo+

VS

Team Averages
Level 126
1,685 SR
1,626 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrummyRabbit
Ah Muzen Cab
Level 96
God Stats
21W - 17L
1,623 SR
Queue Stats
268W - 256L
1,579 Elo+
Party 2
Anubis
Anubis
Dashade12
Anubis
Level 157
God Stats
34W - 23L
1,664 SR
Queue Stats
121W - 104L
1,662 Elo+
Solo
Odin
Odin
Ihatesmitedotorg
Odin
Level 125
God Stats
79W - 39L
1,766 SR
Queue Stats
205W - 117L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 0 / 6
10,076
720
12,008
17,046
14,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
SK1LL5KY94
Danzaburou
14
1 / 4 / 5
9,516
680
3,807
9,677
3,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
Temper9
Janus
17
5 / 0 / 5
10,660
761
13,745
7,455
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrummyRabbit
Ah Muzen Cab
13
0 / 4 / 3
8,372
598
8,443
9,468
3,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Dashade12
Anubis
14
3 / 3 / 1
9,130
652
4,488
5,784
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 3
8,252
589
8,127
16,322
13,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
4
4
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
6
8
L
Ah Muzen Cab
CrummyRabbit
Ah Muzen Cab
0
4
3
0.38
L
Anubis
Dashade12
Anubis
3
3
1
1.17
L
1
4
3
0.63
W
Danzaburou
SK1LL5KY94
Danzaburou
1
4
5
0.88
W
Janus
Temper9
Janus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,560
Damage
21,058
34,178
Taken
31,574
21,382
Mitigated
20,343
11,084
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,008
2,382
0
6,849
17,046
14,910
258
2,863
14,183
0
35,464
L
Ah Muzen Cab
CrummyRabbit
Ah Muzen Cab
8,443
2,044
0
999
9,468
3,489
0
2,946
6,031
0
34,314
L
Anubis
Dashade12
Anubis
4,488
254
0
994
5,784
2,951
0
2,222
3,324
27,481
0
L
8,127
1,678
0
3,636
16,322
13,903
0
7,954
7,424
0
16,144
W
Danzaburou
SK1LL5KY94
Danzaburou
3,807
690
534
2,054
9,677
3,728
763
1,206
8,471
0
25,870
W
Janus
Temper9
Janus
13,745
1,247
0
1,647
7,455
2,744
428
1,325
6,130
53,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
25,754
207
Minions Killed
125
13
Camps Cleared
2
820,013
Distance Traveled
831,418
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,076
720
36
3
0
306,540
5
L
Ah Muzen Cab
8,372
598
59
4
0
269,085
1
L
Anubis
9,130
652
55
4
1
267,368
7
L
Odin
8,252
589
11
1
1
294,965
3
W
Danzaburou
9,516
680
64
5
5
242,085
3
W
Janus
10,660
761
107
8
8
271,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role