Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Arrove
Kali
Level 148
God Stats
1W - 3L
1,331 SR
Queue Stats
26W - 27L
1,524 Elo+
Solo
Cernunnos
Cernunnos
Incubasu
Cernunnos
Level 120
God Stats
1W - 2L
1,658 SR
Queue Stats
155W - 162L
1,554 Elo+
Solo
Hel
Hel
MonstaCody4172
Hel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 195L
1,351 Elo+
Solo
Team Averages
Level 121
1,498 SR
1,486 Elo+

VS

Team Averages
Level 86
1,466 SR
1,455 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Charkey458327
Neith
Level 8
God Stats
5W - 8L
1,497 SR
Queue Stats
7W - 14L
1,509 Elo+
Party 2
Sol
Sol
OINKIMUS SWINE
Sol
Level 149
God Stats
6W - 8L
1,522 SR
Queue Stats
297W - 355L
1,485 Elo+
Solo
Bastet
Bastet
Vorpal Heart
Bastet
Level 64
God Stats
319W - 309L
1,487 SR
Queue Stats
355W - 357L
1,451 Elo+
Solo
Eset
Eset
Xori Laurel
Eset
Level 94
God Stats
0W - 2L
1,322 SR
Queue Stats
73W - 110L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 0 / 8
8,219
1,174
4,976
1,498
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
14
2 / 1 / 11
8,130
1,161
5,418
8,051
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
Arrove
Kali
14
10 / 2 / 4
10,680
1,526
12,405
12,341
5,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Incubasu
Cernunnos
15
3 / 1 / 12
9,319
1,331
13,755
11,677
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 4
7,211
1,030
2,749
7,946
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

354

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 5
8,250
1,179
2,481
10,684
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 3
7,514
1,073
7,350
10,211
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 2
7,322
1,046
6,988
3,847
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
2 / 2 / 3
7,899
1,128
9,967
7,850
3,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 2
8,135
1,162
8,522
11,536
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
17
Kills
7
7
Deaths
17
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
8
6
W
Chaac
 
Chaac
2
1
11
7.5
L
Sylvanus
 
Sylvanus
0
3
5
0.83
W
Kali
Arrove
Kali
10
2
4
6
L
1
6
3
0.42
W
Cernunnos
Incubasu
Cernunnos
3
1
12
9
W
0
3
4
0.67
L
1
0
2
2
L
Bastet
2
2
3
1.75
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,303
Damage
35,308
41,513
Taken
44,128
22,844
Mitigated
22,541
17,656
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,976
110
0
234
1,498
609
0
453
1,045
25,441
0
W
Chaac
 
Chaac
5,418
671
288
2,702
8,051
8,329
0
3,420
4,398
0
11,056
L
Sylvanus
 
Sylvanus
2,481
839
1,077
2,097
10,684
7,876
0
1,798
8,850
6,105
0
W
Kali
Arrove
Kali
12,405
4,834
962
4,844
12,341
5,714
0
5,158
6,905
0
23,025
L
7,350
3,168
0
1,164
10,211
5,088
0
1,296
8,797
0
18,520
W
Cernunnos
Incubasu
Cernunnos
13,755
8,431
0
4,565
11,677
4,883
0
4,821
6,638
0
33,377
W
2,749
487
2,053
2,008
7,946
3,309
0
3,284
4,536
8,108
0
L
6,988
1,663
0
844
3,847
1,603
0
558
3,261
16,161
0
L
Bastet
9,967
1,516
0
905
7,850
3,523
0
2,528
5,213
0
27,309
L
8,522
768
482
1,344
11,536
4,451
0
1,545
9,828
17,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,559
Gold Earned
39,120
164
Minions Killed
100
7
Camps Cleared
5
667,763
Distance Traveled
606,179
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,219
1,174
53
8
1
136,690
0
W
Chaac
8,130
1,161
25
4
0
141,872
2
L
Sylvanus
8,250
1,179
5
1
1
69,559
0
W
Kali
10,680
1,526
22
3
1
142,555
0
L
Neith
7,514
1,073
24
3
0
109,447
0
W
Cernunnos
9,319
1,331
54
8
5
131,280
1
W
Hel
7,211
1,030
10
1
0
115,366
2
L
Sol
7,322
1,046
18
3
0
127,440
0
L
Bastet
7,899
1,128
17
2
3
177,608
2
L
Eset
8,135
1,162
36
5
1
122,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role