Player Matchup

Nike
Nike
DrJay9205
Nike
Level 49
God Stats
2W - 8L
1,415 SR
Queue Stats
7W - 19L
1,195 Elo+
Party 1
Ymir
Ymir
XxKillafoniaNxX
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,023 Elo+
Party 1
Ao Kuang
Ao Kuang
the hit mann21
Ao Kuang
Level 63
God Stats
3W - 4L
1,265 SR
Queue Stats
6W - 19L
1,195 Elo+
Party 1
Team Averages
Level 72
1,393 SR
1,138 Elo+

VS

Team Averages
Level 63
1,609 SR
1,324 Elo+
Neith
Neith
BellaChewy
Neith
Level 16
God Stats
31W - 29L
1,589 SR
Queue Stats
62W - 67L
1,381 Elo+
Party 2
Sol
Sol
H20SMOKE
Sol
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 75L
1,374 Elo+
Party 2
Achilles
Achilles
nvrRises
Achilles
Level 65
God Stats
2W - 2L
1,739 SR
Queue Stats
42W - 73L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 6 / 1
8,511
655
6,017
13,874
15,859
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 4
7,732
595
3,399
12,699
15,179
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
11
1 / 7 / 2
7,828
602
9,990
14,619
6,477
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 3 / 9
10,201
785
9,687
12,147
5,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 0 / 4
11,368
874
19,898
9,386
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
nvrRises
Achilles
11
1 / 1 / 3
8,525
656
3,641
6,654
6,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
15
15
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
9
2.83
L
Nike
3
6
1
0.58
W
10
0
4
12
L
0
2
4
1
W
Achilles
nvrRises
Achilles
1
1
3
2.5
L
Ao Kuang
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
33,226
41,192
Taken
28,187
37,515
Mitigated
17,482
3,154
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,687
6,728
0
4,768
12,147
5,929
667
8,038
4,109
0
37,793
L
Nike
6,017
613
0
0
13,874
15,859
0
6,120
7,754
574
28,758
W
19,898
7,693
0
6,460
9,386
4,744
1,741
4,335
5,051
57,881
5,590
L
3,399
437
484
661
12,699
15,179
0
5,761
6,938
19,255
0
W
Achilles
nvrRises
Achilles
3,641
820
175
689
6,654
6,809
132
1,926
4,728
0
9,291
L
Ao Kuang
9,990
3,319
116
1,893
14,619
6,477
0
6,558
8,061
20,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
30,094
88
Minions Killed
149
3
Camps Cleared
9
637,571
Distance Traveled
632,404
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,201
785
50
4
4
218,547
5
L
Nike
8,511
655
48
4
1
195,072
3
W
Sol
11,368
874
85
7
4
222,287
1
L
Ymir
7,732
595
21
2
2
225,910
0
W
Achilles
8,525
656
14
1
1
191,570
0
L
Ao Kuang
7,828
602
19
1
0
216,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role