Player Matchup

Geb
Geb
CJworlds
Geb
Level 142
God Stats
1W - 0L
1,530 SR
Queue Stats
28W - 24L
1,530 Elo+
Solo
Artio
Artio
Choffy
Artio
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
60W - 68L
1,478 Elo+
Solo
Skadi
Skadi
POPOFOSHOA
Skadi
Level 137
God Stats
4W - 0L
1,672 SR
Queue Stats
264W - 262L
1,455 Elo+
Solo
Ganesha
Ganesha
TepforX
Ganesha
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
384W - 375L
1,608 Elo+
Solo
Merlin
Merlin
UncleCharles141
Merlin
Level 29
God Stats
1W - 3L
1,289 SR
Queue Stats
137W - 174L
1,459 Elo+
Solo
Team Averages
Level 71
1,459 SR
1,506 Elo+

VS

Team Averages
Level 93
1,508 SR
1,557 Elo+
Kuzenbo
Kuzenbo
Cherudon
Kuzenbo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,535 Elo+
Party 2
Persephone
Persephone
Glockatoo
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,691 Elo+
Party 1
Cerberus
Cerberus
SacZilla91
Cerberus
Level 157
God Stats
9W - 7L
1,331 SR
Queue Stats
388W - 280L
1,662 Elo+
Party 1
Chaac
Chaac
SqueezeMePlz
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thanos799
Cu Chulainn
Level 129
God Stats
0W - 1L
1,707 SR
Queue Stats
6W - 15L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 15
13,977
666
24,373
22,799
31,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Choffy
Artio
20
2 / 4 / 17
12,390
590
12,074
28,178
43,756
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
20
8 / 5 / 12
14,208
677
24,466
18,189
12,009
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TepforX
Ganesha
20
0 / 6 / 22
12,027
573
18,860
23,065
33,420
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 3 / 15
14,959
712
26,899
12,550
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cherudon
Kuzenbo
19
4 / 8 / 11
11,917
567
8,104
25,461
22,107
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Glockatoo
Persephone
20
3 / 4 / 13
13,068
622
19,547
19,660
10,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SacZilla91
Cerberus
20
6 / 4 / 12
12,959
617
17,244
22,140
19,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 3 / 16
13,275
632
26,937
26,227
35,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Thanos799
Cu Chulainn
19
6 / 8 / 8
12,768
608
17,209
24,975
22,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
82
27
Kills
22
23
Deaths
27
81
Assists
60
Player
Kills
Deaths
Assists
KDA
W
8
5
15
3.1
L
Kuzenbo
Cherudon
Kuzenbo
4
8
11
1.19
W
Artio
Choffy
Artio
2
4
17
2.63
L
Persephone
Glockatoo
Persephone
3
4
13
2.38
W
Skadi
8
5
12
2.8
L
Cerberus
SacZilla91
Cerberus
6
4
12
3
L
3
3
16
3.67
W
Ganesha
TepforX
Ganesha
0
6
22
1.83
L
Cu Chulainn
Thanos799
Cu Chulainn
6
8
8
1.25
W
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,672
Damage
89,041
104,781
Taken
118,463
128,386
Mitigated
109,978
35,717
Healing
45,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,373
1,485
1,132
3,161
22,799
31,427
238
11,078
11,572
36,711
0
L
Kuzenbo
Cherudon
Kuzenbo
8,104
2,815
2,909
4,025
25,461
22,107
55
17,048
7,720
15,681
0
W
Artio
Choffy
Artio
12,074
817
6,940
9,221
28,178
43,756
499
12,691
15,284
19,514
0
L
Persephone
Glockatoo
Persephone
19,547
1,231
2,126
8,747
19,660
10,489
0
16,001
2,881
49,913
0
W
Skadi
24,466
11,022
2,177
1,498
18,189
12,009
3,646
5,954
12,175
0
53,961
L
Cerberus
SacZilla91
Cerberus
17,244
735
1,368
7,433
22,140
19,880
0
13,869
7,386
33,904
0
L
26,937
2,494
1,237
9,457
26,227
35,474
0
14,998
10,226
0
51,505
W
Ganesha
TepforX
Ganesha
18,860
166
2,415
3,405
23,065
33,420
0
11,539
11,410
39,558
0
L
Cu Chulainn
Thanos799
Cu Chulainn
17,209
6,311
5,138
3,123
24,975
22,028
426
16,141
8,044
1,203
35,465
W
26,899
1,181
2,285
3,483
12,550
7,774
459
3,295
9,206
59,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,561
Gold Earned
63,987
249
Minions Killed
233
0
Camps Cleared
0
1,809,581
Distance Traveled
1,824,176
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,977
666
50
2
0
339,553
0
L
Kuzenbo
11,917
567
6
0
0
337,584
1
W
Artio
12,390
590
18
1
0
423,164
3
L
Persephone
13,068
622
72
3
0
368,842
1
W
Skadi
14,208
677
95
5
0
307,589
1
L
Cerberus
12,959
617
61
3
0
346,594
0
L
Chaac
13,275
632
48
2
0
406,292
0
W
Ganesha
12,027
573
0
0
0
356,244
5
L
Cu Chulainn
12,768
608
46
2
0
364,864
2
W
Merlin
14,959
712
86
4
0
383,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role