Player Matchup

Rama
Rama
Diamond II
 
Rama
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
Classi
Sobek
Masters
Level 38
God Stats
16W - 2L
2,238 SR
Queue Stats
168W - 24L
2,973 MMR
Party 1
Geb
Geb
Grandmaster
THUMBSSLOW
Geb
Grandmaster
Level 107
God Stats
32W - 19L
1,767 SR
Queue Stats
318W - 262L
3,225 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 100
1,835 SR
2,566 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 152
1,746 SR
2,556 MMR
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Grandmaster
UnderCuvur
Chiron
Grandmaster
Level 139
God Stats
6W - 1L
1,966 SR
Queue Stats
368W - 121L
3,174 MMR
Party 2
Kuzenbo
Kuzenbo
Grandmaster
Yo_Gimp
Kuzenbo
Grandmaster
Level 160
God Stats
14W - 10L
1,772 SR
Queue Stats
369W - 107L
2,995 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 1 / 0
9,199
657
20,824
10,433
5,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Classi
Sobek
12
0 / 5 / 0
7,777
556
6,023
17,498
20,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 7 / 0
8,275
591
3,033
16,796
17,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ah Muzen CabBaron SamediBaba YagaThothAtlas

VS

Bans
AresPersephoneCabrakanMorgan Le FayXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 13
10,466
748
5,642
14,718
19,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
UnderCuvur
Chiron
16
9 / 1 / 4
10,716
765
24,491
11,514
6,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Yo_Gimp
Kuzenbo
15
4 / 0 / 9
11,273
805
10,120
15,260
22,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
13
13
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
0
1
W
Ganesha
 
Ganesha
0
0
13
6.5
L
Sobek
Classi
Sobek
0
5
0
0
L
0
7
0
0
W
Chiron
UnderCuvur
Chiron
9
1
4
11
W
Kuzenbo
Yo_Gimp
Kuzenbo
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
40,253
44,727
Taken
41,492
43,055
Mitigated
48,435
11,176
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
20,824
18,446
0
3,904
10,433
5,109
0
5,570
4,863
0
62,187
W
Ganesha
 
Ganesha
5,642
712
0
6,017
14,718
19,888
171
3,513
11,205
16,832
0
L
Sobek
Classi
Sobek
6,023
729
0
5,952
17,498
20,068
0
5,704
11,794
19,404
0
L
3,033
290
0
1,320
16,796
17,878
0
4,536
12,260
6,360
0
W
Chiron
UnderCuvur
Chiron
24,491
14,750
2,147
6,959
11,514
6,104
2,152
2,129
9,385
0
69,788
W
Kuzenbo
Yo_Gimp
Kuzenbo
10,120
3,886
0
4,752
15,260
22,443
168
4,001
11,259
30,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
32,455
136
Minions Killed
152
5
Camps Cleared
6
698,997
Distance Traveled
831,084
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,199
657
107
8
1
238,930
2
W
Ganesha
10,466
748
4
0
0
282,319
2
L
Sobek
7,777
556
21
2
2
243,940
6
L
Geb
8,275
591
8
1
2
216,127
1
W
Chiron
10,716
765
110
8
4
261,463
3
W
Kuzenbo
11,273
805
38
3
2
287,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role