Player Matchup

Ra
Ra
Eskgetet
Ra
Level 48
God Stats
2W - 2L
1,799 SR
Queue Stats
71W - 36L
1,723 Elo+
Party 2
Hercules
Hercules
Nebey
Hercules
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,295 Elo+
Party 2
Xing Tian
Xing Tian
Tommey0v0
Xing Tian
Level 17
God Stats
4W - 0L
1,668 SR
Queue Stats
27W - 24L
1,536 Elo+
Party 2
Team Averages
Level 36
1,656 SR
1,518 Elo+

VS

Team Averages
Level 67
1,628 SR
1,496 Elo+
Sylvanus
Sylvanus
AutoBlood
Sylvanus
Level 25
God Stats
5W - 3L
1,620 SR
Queue Stats
137W - 107L
1,578 Elo+
Party 1
Hades
Hades
DeceptoCrip
Hades
Level 108
God Stats
3W - 3L
1,582 SR
Queue Stats
73W - 61L
1,502 Elo+
Party 1
Ullr
Ullr
GaySexHaver69
Ullr
Level 67
God Stats
2W - 3L
1,682 SR
Queue Stats
11W - 17L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,603
739
13,685
11,434
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Nebey
Hercules
15
4 / 1 / 4
9,361
720
11,112
13,625
11,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Tommey0v0
Xing Tian
13
1 / 1 / 7
9,502
731
4,604
17,539
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AutoBlood
Sylvanus
13
2 / 2 / 1
8,535
657
17,439
14,365
10,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 4 / 2
8,080
622
9,296
14,554
10,884
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 3
8,124
625
8,600
10,417
4,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AutoBlood
Sylvanus
2
2
1
1.25
L
1
4
2
0.5
W
4
1
5
6.5
L
0
3
3
0.5
W
Hercules
Nebey
Hercules
4
1
4
6
W
Xing Tian
Tommey0v0
Xing Tian
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
35,335
42,598
Taken
39,336
30,398
Mitigated
25,584
17,938
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AutoBlood
Sylvanus
17,439
5,138
2,187
6,034
14,365
10,646
44
6,095
7,793
37,054
7,429
L
9,296
462
339
2,110
14,554
10,884
0
8,230
5,731
27,875
0
W
13,685
2,144
4,847
5,645
11,434
6,089
46
6,840
4,594
56,506
0
L
8,600
2,478
0
1,857
10,417
4,054
23
3,804
6,071
0
26,868
W
Hercules
Nebey
Hercules
11,112
4,133
0
2,526
13,625
11,148
0
8,038
5,587
128
26,554
W
Xing Tian
Tommey0v0
Xing Tian
4,604
363
0
4,920
17,539
13,161
0
10,212
7,327
14,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,466
Gold Earned
24,739
185
Minions Killed
144
9
Camps Cleared
4
758,102
Distance Traveled
654,680
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,535
657
63
5
1
205,202
4
L
Hades
8,080
622
35
3
2
220,975
5
W
Ra
9,603
739
120
9
3
255,515
1
L
Ullr
8,124
625
46
4
1
228,503
5
W
Hercules
9,361
720
46
4
5
259,399
1
W
Xing Tian
9,502
731
19
1
1
243,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role