Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SimplyDBest11
Cupid
Level 155
God Stats
1W - 0L
1,764 SR
Queue Stats
21W - 12L
1,629 Elo+
Party 2
Awilix
Awilix
SunnShineStar8
Awilix
Level 45
God Stats
62W - 75L
1,535 SR
Queue Stats
157W - 198L
1,509 Elo+
Solo
Chaac
Chaac
TTV NotSorry671
Chaac
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,646 Elo+
Party 2
Ares
Ares
ZzSoloKingzZ
Ares
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,444 Elo+
Party 2
Team Averages
Level 92
1,560 SR
1,546 Elo+

VS

Team Averages
Level 71
1,635 SR
1,466 Elo+
Danzaburou
Danzaburou
AyydolfDripler
Danzaburou
Level 26
God Stats
3W - 1L
1,915 SR
Queue Stats
23W - 24L
1,449 Elo+
Party 1
King Arthur
King Arthur
COPPFAMILYATACK
King Arthur
Level 105
God Stats
1W - 2L
1,443 SR
Queue Stats
46W - 63L
1,431 Elo+
Party 3
Ah Puch
Ah Puch
LordAS5Clapius
Ah Puch
Level 109
God Stats
1W - 2L
1,804 SR
Queue Stats
37W - 35L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
SittingMantis29
Nu Wa
Level 14
God Stats
8W - 16L
1,406 SR
Queue Stats
13W - 31L
1,326 Elo+
Party 3
Serqet
Serqet
VALE129
Serqet
Level 100
God Stats
30W - 25L
1,609 SR
Queue Stats
690W - 696L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 0 / 14
10,526
1,053
10,140
8,318
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 2 / 7
11,316
1,132
17,653
11,471
5,202
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 8
10,851
1,085
11,512
8,789
4,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 0 / 9
9,239
924
5,829
10,464
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 11
10,151
1,015
5,631
16,492
16,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

278

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AyydolfDripler
Danzaburou
15
2 / 1 / 2
10,285
1,029
12,247
8,375
3,771
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
COPPFAMILYATACK
King Arthur
15
0 / 6 / 5
9,483
948
12,336
19,523
24,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 4
10,020
1,002
12,262
10,274
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 4
9,028
903
5,909
4,482
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Serqet
VALE129
Serqet
15
2 / 3 / 2
9,840
984
8,387
11,042
6,964
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
15
Kills
5
5
Deaths
15
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
14
8
L
Danzaburou
AyydolfDripler
Danzaburou
2
1
2
3
L
King Arthur
COPPFAMILYATACK
King Arthur
0
6
5
0.42
L
1
3
4
1
W
7
2
7
5.25
L
0
2
4
1
W
5
0
8
9
W
0
0
9
4.5
L
Serqet
VALE129
Serqet
2
3
2
1
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,765
Damage
51,141
55,534
Taken
53,696
41,356
Mitigated
41,766
16,277
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,140
237
5,553
3,921
8,318
4,276
0
2,272
6,046
46,188
0
L
Danzaburou
AyydolfDripler
Danzaburou
12,247
3,469
32
1,411
8,375
3,771
0
2,283
6,031
0
32,303
L
King Arthur
COPPFAMILYATACK
King Arthur
12,336
1,042
0
575
19,523
24,554
0
7,691
11,669
0
27,521
L
12,262
296
254
3,033
10,274
4,915
0
1,938
8,296
40,215
0
W
17,653
12,382
191
3,292
11,471
5,202
0
3,096
7,916
0
46,359
L
5,909
1,189
0
0
4,482
1,562
0
1,338
3,078
16,549
0
W
11,512
3,318
0
304
8,789
4,094
0
2,929
5,860
0
22,197
W
5,829
537
0
1,827
10,464
11,762
0
5,394
5,070
0
10,707
L
Serqet
VALE129
Serqet
8,387
2,516
0
0
11,042
6,964
0
2,521
8,374
0
16,917
W
5,631
296
0
1,189
16,492
16,022
0
4,480
11,732
13,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,083
Gold Earned
48,656
236
Minions Killed
188
8
Camps Cleared
7
990,448
Distance Traveled
961,543
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,526
1,053
125
13
0
209,149
2
L
Danzaburou
10,285
1,029
51
5
2
184,629
1
L
King Arthur
9,483
948
29
3
0
191,137
2
L
Ah Puch
10,020
1,002
72
7
0
205,022
0
W
Cupid
11,316
1,132
63
6
5
180,988
1
L
Nu Wa
9,028
903
18
2
1
163,887
2
W
Awilix
10,851
1,085
17
2
2
211,179
0
W
Chaac
9,239
924
15
2
1
205,654
1
L
Serqet
9,840
984
18
2
4
216,868
4
W
Ares
10,151
1,015
16
2
0
183,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role