Player Matchup

Nox
Nox
MegaCharizard502
Nox
Level 87
God Stats
1W - 0L
1,774 SR
Queue Stats
7W - 5L
1,770 Elo+
Party 2
Gilgamesh
Gilgamesh
REDGODSLayer
Gilgamesh
Level 75
God Stats
34W - 40L
1,584 SR
Queue Stats
215W - 312L
1,351 Elo+
Solo
Neith
Neith
TheGamer315
Neith
Level 59
God Stats
1W - 0L
1,645 SR
Queue Stats
7W - 5L
1,770 Elo+
Party 2
Team Averages
Level 74
1,668 SR
1,630 Elo+

VS

Team Averages
Level 29
1,561 SR
1,379 Elo+
Gilgamesh
Gilgamesh
AsilentPIES
Gilgamesh
Level 20
God Stats
1W - 2L
1,481 SR
Queue Stats
5W - 9L
1,428 Elo+
Party 1
Odin
Odin
Bettt
Odin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,322 Elo+
Party 1
Merlin
Merlin
HighWestlo
Merlin
Level 54
God Stats
1W - 1L
1,703 SR
Queue Stats
16W - 23L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 12
13,435
672
9,918
14,382
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
REDGODSLayer
Gilgamesh
18
6 / 4 / 10
13,923
696
11,602
19,301
19,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 1 / 9
14,938
747
35,385
18,058
9,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsilentPIES
Gilgamesh
17
3 / 8 / 3
12,670
634
12,910
23,123
25,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Bettt
Odin
16
2 / 7 / 3
13,178
659
5,916
20,941
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
HighWestlo
Merlin
19
3 / 6 / 5
13,761
688
20,756
21,751
9,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
8
8
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AsilentPIES
Gilgamesh
3
8
3
0.56
L
Odin
Bettt
Odin
2
7
3
0.5
L
Merlin
HighWestlo
Merlin
3
6
5
0.92
W
4
3
12
3.33
W
Gilgamesh
REDGODSLayer
Gilgamesh
6
4
10
2.75
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,905
Damage
39,582
51,741
Taken
65,815
36,623
Mitigated
47,535
14,080
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AsilentPIES
Gilgamesh
12,910
2,913
0
579
23,123
25,163
0
2,821
20,302
320
28,819
L
Odin
Bettt
Odin
5,916
1,481
0
941
20,941
12,410
0
2,125
18,816
0
15,052
L
Merlin
HighWestlo
Merlin
20,756
1,010
0
3,859
21,751
9,962
290
5,575
16,176
91,753
0
W
9,918
1,070
0
2,327
14,382
7,570
275
8,524
5,858
45,615
0
W
Gilgamesh
REDGODSLayer
Gilgamesh
11,602
3,692
711
4,409
19,301
19,276
332
4,062
15,239
0
28,811
W
35,385
18,058
0
6,633
18,058
9,777
1,825
8,665
9,393
0
82,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,296
Gold Earned
39,609
195
Minions Killed
188
6
Camps Cleared
6
1,039,810
Distance Traveled
991,166
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,670
634
35
2
1
362,779
4
L
Odin
13,178
659
16
1
0
297,803
3
L
Merlin
13,761
688
137
7
5
330,584
0
W
Nox
13,435
672
72
4
2
306,281
1
W
Gilgamesh
13,923
696
33
2
2
387,442
0
W
Neith
14,938
747
90
5
2
346,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role