Player Matchup

Mercury
Mercury
BeardedMonkeys
Mercury
Level 89
God Stats
3W - 3L
1,602 SR
Queue Stats
14W - 12L
1,379 Elo+
Party 3
Cupid
Cupid
Chew710
Cupid
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 60L
1,547 Elo+
Party 1
Ymir
Ymir
GunXBlade777
Ymir
Level 27
God Stats
2W - 0L
1,768 SR
Queue Stats
12W - 2L
1,660 Elo+
Party 1
Zeus
Zeus
KalvinSnuggles
Zeus
Level 105
God Stats
2W - 0L
1,607 SR
Queue Stats
11W - 12L
1,432 Elo+
Party 3
Odin
Odin
SilentYogurtMkII
Odin
Level 63
God Stats
3W - 0L
1,701 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Team Averages
Level 89
1,636 SR
1,503 Elo+

VS

Team Averages
Level 44
1,470 SR
1,397 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Extra vxrgin
Bellona
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
201W - 204L
1,315 Elo+
Party 2
Olorun
Olorun
TheSabatini
Olorun
Level 46
God Stats
10W - 17L
1,345 SR
Queue Stats
124W - 140L
1,365 Elo+
Solo
Danzaburou
Danzaburou
VCOwolf
Danzaburou
Level 56
God Stats
151W - 150L
1,444 SR
Queue Stats
176W - 191L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
ZAEH Trips
Gilgamesh
Level 48
God Stats
1W - 1L
1,561 SR
Queue Stats
147W - 184L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,496
607
11,850
11,176
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Chew710
Cupid
12
1 / 1 / 8
7,459
533
9,254
8,980
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 5
7,770
555
4,780
15,297
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 1 / 3
9,519
680
11,995
6,166
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 3
7,389
528
4,180
7,811
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 3 / 1
6,419
459
2,037
10,287
4,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Extra vxrgin
Bellona
10
2 / 4 / 2
6,960
497
2,581
10,060
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
12
3 / 5 / 2
7,254
518
7,630
11,863
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
VCOwolf
Danzaburou
9
0 / 3 / 0
5,662
404
7,986
12,503
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ZAEH Trips
Gilgamesh
11
2 / 5 / 0
6,517
466
4,734
12,613
8,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
7
8
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
6
1
6
9
W
Cupid
Chew710
Cupid
1
1
8
5
L
Bellona
Extra vxrgin
Bellona
2
4
2
0.75
W
2
2
5
2.25
W
10
1
3
11.5
W
1
3
3
0.83
L
Olorun
3
5
2
0.8
L
Danzaburou
VCOwolf
Danzaburou
0
3
0
0
L
Gilgamesh
ZAEH Trips
Gilgamesh
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,059
Damage
24,968
49,430
Taken
57,326
31,810
Mitigated
27,772
12,852
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,037
570
3,425
3,673
10,287
4,005
63
3,497
6,790
25,101
0
W
11,850
7,219
0
1,440
11,176
4,446
958
1,093
10,083
0
55,996
W
Cupid
Chew710
Cupid
9,254
4,824
1,360
4,186
8,980
3,864
2,569
2,509
6,471
0
53,516
L
Bellona
Extra vxrgin
Bellona
2,581
436
0
325
10,060
5,526
0
2,661
7,368
0
33,187
W
4,780
675
334
2,861
15,297
15,237
576
3,808
11,489
27,013
0
W
11,995
2,062
0
421
6,166
2,576
3,058
1,356
4,810
69,370
0
W
4,180
1,136
0
2,250
7,811
5,687
1,109
0
7,811
0
29,292
L
Olorun
7,630
4,399
0
2,249
11,863
5,342
0
5,662
6,201
49,626
5,660
L
Danzaburou
VCOwolf
Danzaburou
7,986
3,503
442
3,769
12,503
4,114
180
3,311
9,192
0
41,274
L
Gilgamesh
ZAEH Trips
Gilgamesh
4,734
1,365
0
2,098
12,613
8,785
0
1,644
10,618
0
30,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
32,812
401
Minions Killed
285
0
Camps Cleared
0
1,422,215
Distance Traveled
1,361,048
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,419
459
49
4
0
259,733
1
W
Mercury
8,496
607
77
6
0
349,208
0
W
Cupid
7,459
533
110
8
0
273,104
1
L
Bellona
6,960
497
58
4
0
340,941
0
W
Ymir
7,770
555
26
2
0
268,962
7
W
Zeus
9,519
680
135
10
0
268,023
3
W
Odin
7,389
528
53
4
0
262,918
0
L
Olorun
7,254
518
77
6
0
218,053
0
L
Danzaburou
5,662
404
55
4
0
260,843
3
L
Gilgamesh
6,517
466
46
3
0
281,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role