Player Matchup

Baron Samedi
Baron Samedi
BrackTheAlco
Baron Samedi
Level 107
God Stats
12W - 3L
1,656 SR
Queue Stats
93W - 82L
1,487 Elo+
Party 3
Apollo
Apollo
CMAN2106
Apollo
Level 26
God Stats
18W - 21L
1,402 SR
Queue Stats
38W - 43L
1,427 Elo+
Party 3
Bacchus
Bacchus
Crym3ariver
Bacchus
Level 35
God Stats
4W - 4L
1,442 SR
Queue Stats
39W - 40L
1,349 Elo+
Party 1
Fenrir
Fenrir
L_Renz68
Fenrir
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
342W - 393L
1,398 Elo+
Solo
Thanatos
Thanatos
Saiyan1121
Thanatos
Level 45
God Stats
2W - 2L
1,490 SR
Queue Stats
33W - 37L
1,359 Elo+
Party 1
Team Averages
Level 72
1,498 SR
1,404 Elo+

VS

Team Averages
Level 37
1,349 SR
1,308 Elo+
Lancelot
Lancelot
DeathBloom760
Lancelot
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,155 Elo+
Party 2
Anhur
Anhur
Killerheadshot15
Anhur
Level 25
God Stats
9W - 15L
1,436 SR
Queue Stats
19W - 26L
1,424 Elo+
Party 4
Pele
Pele
Mean Hazy
Pele
Level 45
God Stats
24W - 42L
1,276 SR
Queue Stats
26W - 45L
1,226 Elo+
Party 2
Achilles
Achilles
Noaho
Achilles
Level 45
God Stats
7W - 18L
1,129 SR
Queue Stats
29W - 45L
1,231 Elo+
Party 2
Sol
Sol
TurtleBoy140
Sol
Level 67
God Stats
10W - 19L
1,404 SR
Queue Stats
93W - 94L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrackTheAlco
Baron Samedi
19
7 / 0 / 26
13,096
1,191
23,721
6,610
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
CMAN2106
Apollo
19
8 / 2 / 25
12,314
1,119
34,660
15,837
8,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Crym3ariver
Bacchus
19
7 / 0 / 28
13,963
1,269
19,563
14,458
27,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
L_Renz68
Fenrir
19
9 / 0 / 16
12,702
1,155
12,552
7,075
4,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Saiyan1121
Thanatos
19
11 / 2 / 21
13,162
1,197
24,251
15,195
9,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeathBloom760
Lancelot
16
1 / 11 / 2
10,453
950
3,792
20,390
9,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 1
11,359
1,033
11,634
23,486
9,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
16
0 / 9 / 4
10,410
946
7,007
22,210
14,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Noaho
Achilles
16
0 / 11 / 3
10,183
926
10,400
32,630
22,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 6 / 4
10,907
992
16,681
21,160
8,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
18
42
Kills
4
4
Deaths
42
116
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrackTheAlco
Baron Samedi
7
0
26
20
W
Apollo
CMAN2106
Apollo
8
2
25
10.25
W
Bacchus
Crym3ariver
Bacchus
7
0
28
21
L
Lancelot
DeathBloom760
Lancelot
1
11
2
0.18
L
3
5
1
0.7
W
Fenrir
L_Renz68
Fenrir
9
0
16
17
L
Pele
0
9
4
0.22
L
Achilles
Noaho
Achilles
0
11
3
0.14
W
Thanatos
Saiyan1121
Thanatos
11
2
21
10.75
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,747
Damage
49,514
59,175
Taken
119,876
55,087
Mitigated
65,338
29,432
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrackTheAlco
Baron Samedi
23,721
1,138
7,030
4,263
6,610
4,295
0
1,870
4,634
54,553
0
W
Apollo
CMAN2106
Apollo
34,660
23,230
0
4,003
15,837
8,791
0
5,041
10,534
0
51,510
W
Bacchus
Crym3ariver
Bacchus
19,563
1,361
0
1,489
14,458
27,521
0
3,933
10,140
31,298
0
L
Lancelot
DeathBloom760
Lancelot
3,792
1,833
0
223
20,390
9,986
0
5,082
15,308
0
9,383
L
11,634
10,125
0
572
23,486
9,896
0
10,285
13,201
0
23,093
W
Fenrir
L_Renz68
Fenrir
12,552
5,304
70
1,683
7,075
4,582
0
1,182
5,797
0
26,502
L
Pele
7,007
1,756
0
878
22,210
14,233
0
6,242
15,968
0
19,839
L
Achilles
Noaho
Achilles
10,400
3,685
0
1,771
32,630
22,840
0
12,245
20,385
0
21,946
W
Thanatos
Saiyan1121
Thanatos
24,251
7,315
0
10,894
15,195
9,898
0
3,526
11,389
0
38,069
L
16,681
4,915
0
2,797
21,160
8,383
0
9,430
11,730
48,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,237
Gold Earned
53,312
211
Minions Killed
183
12
Camps Cleared
5
1,108,070
Distance Traveled
921,314
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,096
1,191
88
8
0
208,099
0
W
Apollo
12,314
1,119
36
3
3
205,461
0
W
Bacchus
13,963
1,269
22
2
2
225,236
0
L
Lancelot
10,453
950
6
1
2
152,958
0
L
Anhur
11,359
1,033
35
3
2
177,655
0
W
Fenrir
12,702
1,155
35
3
4
230,147
0
L
Pele
10,410
946
32
3
1
206,744
0
L
Achilles
10,183
926
18
2
0
196,919
2
W
Thanatos
13,162
1,197
30
3
3
239,127
0
L
Sol
10,907
992
92
8
0
187,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role