Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum I
HABonobo
Mercury
Platinum I
Level 156
God Stats
1W - 2L
1,648 SR
Queue Stats
44W - 48L
1,956 MMR
Party 3
Bacchus
Bacchus
Diamond II
N8Mercy
Bacchus
Diamond II
Level 158
God Stats
13W - 9L
1,787 SR
Queue Stats
382W - 393L
2,442 MMR
Solo
Horus
Horus
Gold I
SamuraiBlacckk
Horus
Gold I
Level 123
God Stats
26W - 21L
1,629 SR
Queue Stats
283W - 285L
1,607 MMR
Solo
Aphrodite
Aphrodite
Platinum V
dankb0nghitz420
Aphrodite
Platinum V
Level 55
God Stats
2W - 3L
1,313 SR
Queue Stats
29W - 28L
1,963 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,575 SR
1,894 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,745 SR
1,862 MMR
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond I
Mandο
Cabrakan
Diamond I
Level 160
God Stats
1W - 0L
1,908 SR
Queue Stats
195W - 176L
2,436 MMR
Party 1
Shiva
Shiva
Gold II
OceanManMox
Shiva
Gold II
Level 100
God Stats
8W - 7L
1,693 SR
Queue Stats
152W - 153L
1,637 MMR
Party 2
Nu Wa
Nu Wa
Diamond II
TheeHamburger
Nu Wa
Diamond II
Level 160
God Stats
14W - 4L
1,895 SR
Queue Stats
177W - 160L
2,382 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Zyrrex
Ah Muzen Cab
Silver I
Level 98
God Stats
15W - 5L
1,727 SR
Queue Stats
49W - 50L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
0 / 7 / 4
13,065
467
13,488
21,278
11,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
HABonobo
Mercury
20
4 / 7 / 2
13,180
471
11,886
31,272
14,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

Bacchus
N8Mercy
Bacchus
17
2 / 4 / 3
12,276
438
13,942
33,424
64,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
0 / 5 / 1
12,700
454
14,608
33,506
31,064
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Aphrodite
dankb0nghitz420
Aphrodite
20
3 / 5 / 4
13,410
479
19,053
27,715
16,695
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliYu HuangRavana

VS

Bans
FreyaLancelotNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
2 / 2 / 12
14,328
512
12,652
24,211
35,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Mandο
Cabrakan
20
7 / 2 / 12
16,589
592
21,767
27,439
23,525
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 2 / 16
15,699
561
25,113
34,003
36,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 3 / 17
15,268
545
27,396
14,960
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ah Muzen Cab
Zyrrex
Ah Muzen Cab
20
14 / 0 / 5
19,067
681
32,194
18,013
9,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
9
Kills
28
28
Deaths
9
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
4
0.29
W
Geb
 
Geb
2
2
12
4
L
Mercury
HABonobo
Mercury
4
7
2
0.71
W
Cabrakan
Mandο
Cabrakan
7
2
12
6.5
L
Bacchus
N8Mercy
Bacchus
2
4
3
0.88
W
1
2
16
4.5
L
0
5
1
0.1
W
4
3
17
4.17
W
Ah Muzen Cab
Zyrrex
Ah Muzen Cab
14
0
5
16.5
L
Aphrodite
dankb0nghitz420
Aphrodite
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,977
Damage
119,122
147,195
Taken
118,626
138,008
Mitigated
112,773
53,424
Healing
52,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,488
4,571
0
5,157
21,278
11,167
0
7,524
13,754
0
134,264
W
Geb
 
Geb
12,652
1,021
0
5,782
24,211
35,572
599
9,184
14,735
58,000
0
L
Mercury
HABonobo
Mercury
11,886
4,617
0
2,333
31,272
14,498
0
13,592
17,680
0
140,528
W
Cabrakan
Mandο
Cabrakan
21,767
2,190
0
17,108
27,439
23,525
3,454
9,796
17,449
172,181
0
L
Bacchus
N8Mercy
Bacchus
13,942
1,295
0
3,669
33,424
64,584
0
15,123
18,301
42,996
0
W
25,113
3,149
1,100
15,370
34,003
36,606
263
7,493
26,337
0
131,768
L
14,608
6,076
4,209
11,006
33,506
31,064
0
11,962
21,544
0
106,961
W
27,396
5,591
0
2,778
14,960
7,374
1,640
4,906
9,988
158,272
0
W
Ah Muzen Cab
Zyrrex
Ah Muzen Cab
32,194
11,812
0
10,776
18,013
9,696
10,077
4,834
13,129
0
218,664
L
Aphrodite
dankb0nghitz420
Aphrodite
19,053
1,787
10,568
16,482
27,715
16,695
0
14,343
13,372
143,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,631
Gold Earned
80,951
916
Minions Killed
932
0
Camps Cleared
0
2,728,611
Distance Traveled
2,855,902
42
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,065
467
243
9
0
457,373
8
W
Geb
14,328
512
71
3
0
576,610
10
L
Mercury
13,180
471
193
7
0
644,840
9
W
Cabrakan
16,589
592
202
7
0
594,331
9
L
Bacchus
12,276
438
51
2
0
536,316
10
W
Shiva
15,699
561
189
7
0
563,763
12
L
Horus
12,700
454
173
6
0
557,183
9
W
Nu Wa
15,268
545
186
7
0
539,778
9
W
Ah Muzen Cab
19,067
681
284
10
0
581,420
10
L
Aphrodite
13,410
479
256
9
0
532,899
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role