Player Matchup

Thoth
Thoth
BronzeGoblin
Thoth
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 107L
1,630 Elo+
Party 2
Chiron
Chiron
Darth Molo5910
Chiron
Level 104
God Stats
2W - 1L
1,751 SR
Queue Stats
95W - 74L
1,621 Elo+
Party 2
Yemoja
Yemoja
NutupOrShutup45
Yemoja
Level 27
God Stats
17W - 14L
1,433 SR
Queue Stats
72W - 41L
1,615 Elo+
Party 2
Team Averages
Level 88
1,561 SR
1,622 Elo+

VS

Team Averages
Level 70
1,510 SR
1,461 Elo+
Ratatoskr
Ratatoskr
FadedTwo
Ratatoskr
Level 93
God Stats
20W - 7L
1,455 SR
Queue Stats
359W - 321L
1,514 Elo+
Party 1
Chang'e
Chang'e
FaradaySlayer
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,420 Elo+
Party 1
Hercules
Hercules
Hyperite
Hercules
Level 104
God Stats
20W - 18L
1,575 SR
Queue Stats
142W - 151L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,723
582
17,582
8,201
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 0
8,401
560
7,341
12,161
5,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 0
9,388
626
4,354
12,797
11,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FadedTwo
Ratatoskr
15
2 / 1 / 7
9,682
645
6,955
11,008
9,065
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
16
3 / 0 / 5
10,433
696
11,125
13,698
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Hyperite
Hercules
16
4 / 0 / 4
10,866
724
10,643
16,216
14,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
5
0
0
W
Ratatoskr
FadedTwo
Ratatoskr
2
1
7
5.5
W
Chang'e
3
0
5
5.5
W
Hercules
Hyperite
Hercules
4
0
4
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,277
Damage
28,723
33,159
Taken
40,922
20,154
Mitigated
28,259
7,391
Healing
22,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,582
432
0
250
8,201
3,112
0
1,674
6,448
41,440
0
L
7,341
3,454
1,178
2,131
12,161
5,257
0
4,869
7,068
0
38,467
W
Ratatoskr
FadedTwo
Ratatoskr
6,955
1,162
0
1,987
11,008
9,065
568
7,283
3,725
0
29,466
W
Chang'e
11,125
1,273
4,276
7,376
13,698
5,010
1,630
7,884
5,814
56,834
0
W
Hercules
Hyperite
Hercules
10,643
3,503
713
7,760
16,216
14,184
908
7,357
8,859
0
35,116
L
4,354
1,215
901
2,931
12,797
11,785
0
4,744
7,793
15,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,512
Gold Earned
30,981
162
Minions Killed
185
4
Camps Cleared
10
804,038
Distance Traveled
857,778
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,723
582
57
4
1
276,445
3
L
Chiron
8,401
560
67
4
2
245,835
2
W
Ratatoskr
9,682
645
34
2
3
237,360
2
W
Chang'e
10,433
696
101
7
5
299,758
2
W
Hercules
10,866
724
50
3
2
320,660
3
L
Yemoja
9,388
626
38
3
1
281,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role