Player Matchup

Danzaburou
Danzaburou
Battman2004
Danzaburou
Level 52
God Stats
5W - 6L
1,326 SR
Queue Stats
87W - 75L
1,505 Elo+
Party 2
Chaac
Chaac
Chew710
Chaac
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 60L
1,539 Elo+
Party 1
Thor
Thor
GunXBlade777
Thor
Level 27
God Stats
2W - 1L
2,016 SR
Queue Stats
12W - 2L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
JUSTAAGAMER
Kuzenbo
Level 28
God Stats
4W - 3L
1,516 SR
Queue Stats
33W - 33L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
Turm5101
Kukulkan
Level 47
God Stats
3W - 4L
1,389 SR
Queue Stats
52W - 47L
1,468 Elo+
Party 2
Team Averages
Level 63
1,549 SR
1,511 Elo+

VS

Team Averages
Level 53
1,517 SR
1,421 Elo+
Zeus
Zeus
 
Zeus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Extra vxrgin
Izanami
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
201W - 204L
1,341 Elo+
Party 4
Lancelot
Lancelot
SixpennyRaptor6
Lancelot
Level 122
God Stats
4W - 4L
1,210 SR
Queue Stats
37W - 51L
1,475 Elo+
Party 3
Bellona
Bellona
ZAEH Trips
Bellona
Level 48
God Stats
3W - 2L
1,631 SR
Queue Stats
147W - 184L
1,374 Elo+
Party 4
Cabrakan
Cabrakan
vibecheckonjoe
Cabrakan
Level 29
God Stats
8W - 10L
1,743 SR
Queue Stats
59W - 71L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Battman2004
Danzaburou
14
3 / 1 / 1
9,061
604
5,741
8,367
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Chew710
Chaac
15
3 / 0 / 2
9,007
600
13,221
11,968
7,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 1 / 3
8,224
548
3,587
10,708
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
JUSTAAGAMER
Kuzenbo
11
1 / 1 / 3
7,833
522
3,828
9,981
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Turm5101
Kukulkan
13
0 / 2 / 4
7,797
520
3,966
7,051
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 3 / 2
7,464
498
6,948
7,990
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Extra vxrgin
Izanami
11
0 / 3 / 1
6,582
439
3,733
6,834
1,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
12
4 / 1 / 0
7,398
493
5,877
9,425
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ZAEH Trips
Bellona
11
0 / 2 / 0
6,477
432
6,828
15,380
11,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
9
0 / 0 / 0
6,331
422
2,481
7,296
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
5
5
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
2
0.67
W
Danzaburou
Battman2004
Danzaburou
3
1
1
3.5
W
Chaac
Chew710
Chaac
3
0
2
4
L
Izanami
Extra vxrgin
Izanami
0
3
1
0.17
W
2
1
3
3.5
W
Kuzenbo
JUSTAAGAMER
Kuzenbo
1
1
3
2.5
L
Lancelot
4
1
0
4
W
Kukulkan
Turm5101
Kukulkan
0
2
4
1
L
Bellona
ZAEH Trips
Bellona
0
2
0
0
L
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,343
Damage
25,867
48,075
Taken
46,925
25,758
Mitigated
27,635
20,504
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,948
399
0
490
7,990
3,091
0
2,672
5,134
55,692
0
W
Danzaburou
Battman2004
Danzaburou
5,741
2,613
0
5,156
8,367
3,296
748
924
7,443
0
70,337
W
Chaac
Chew710
Chaac
13,221
2,172
0
6,800
11,968
7,107
186
173
11,795
0
65,887
L
Izanami
Extra vxrgin
Izanami
3,733
3,009
0
1,273
6,834
1,229
0
540
6,294
0
46,530
W
3,587
429
0
5,110
10,708
4,405
1,696
1,628
9,080
0
61,519
W
Kuzenbo
JUSTAAGAMER
Kuzenbo
3,828
1,068
0
1,636
9,981
8,096
1,304
5,061
4,920
11,175
0
L
Lancelot
5,877
824
0
4,117
9,425
4,262
0
1,354
7,951
0
52,394
W
Kukulkan
Turm5101
Kukulkan
3,966
465
0
1,802
7,051
2,854
840
1,643
5,408
55,238
0
L
Bellona
ZAEH Trips
Bellona
6,828
1,718
0
5,022
15,380
11,170
0
143
15,237
0
38,781
L
Cabrakan
2,481
488
128
2,651
7,296
7,883
0
2,707
4,515
12,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
34,252
459
Minions Killed
380
0
Camps Cleared
0
1,513,846
Distance Traveled
1,456,152
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,464
498
98
7
0
255,210
0
W
Danzaburou
9,061
604
116
8
0
259,026
0
W
Chaac
9,007
600
108
7
0
320,996
3
L
Izanami
6,582
439
94
6
0
270,311
0
W
Thor
8,224
548
112
7
0
340,036
7
W
Kuzenbo
7,833
522
10
1
0
320,632
4
L
Lancelot
7,398
493
103
7
0
339,914
2
W
Kukulkan
7,797
520
113
8
0
273,156
5
L
Bellona
6,477
432
60
4
0
300,718
0
L
Cabrakan
6,331
422
25
2
0
289,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role