Player Matchup

Hades
Hades
BeforeAmyre
Hades
Level 40
God Stats
17W - 16L
1,700 SR
Queue Stats
298W - 305L
1,504 Elo+
Solo
King Arthur
King Arthur
Smitebaneameesta
King Arthur
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
81W - 90L
1,621 Elo+
Party 1
Ratatoskr
Ratatoskr
TcU_Ninja
Ratatoskr
Level 123
God Stats
6W - 3L
1,617 SR
Queue Stats
182W - 177L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
minguelioz
Nu Wa
Level 103
God Stats
21W - 18L
1,753 SR
Queue Stats
83W - 80L
1,485 Elo+
Party 1
Skadi
Skadi
natkat100
Skadi
Level 68
God Stats
0W - 1L
1,110 SR
Queue Stats
1W - 3L
1,171 Elo+
Party 3
Team Averages
Level 68
1,536 SR
1,457 Elo+

VS

Team Averages
Level 128
1,533 SR
1,484 Elo+
Yemoja
Yemoja
AAenforcer716
Yemoja
Level 157
God Stats
498W - 467L
1,477 SR
Queue Stats
1,347W - 1,363L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Descend-Gravity
Baron Samedi
Level 68
God Stats
15W - 10L
1,667 SR
Queue Stats
272W - 295L
1,608 Elo+
Solo
Cliodhna
Cliodhna
HEX rae
Cliodhna
Level 128
God Stats
3W - 1L
1,593 SR
Queue Stats
109W - 114L
1,487 Elo+
Party 2
Neith
Neith
Waltezzz
Neith
Level 127
God Stats
4W - 5L
1,480 SR
Queue Stats
85W - 80L
1,468 Elo+
Solo
Atlas
Atlas
turrance
Atlas
Level 158
God Stats
6W - 14L
1,450 SR
Queue Stats
269W - 285L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,101
469
5,431
13,721
7,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Smitebaneameesta
King Arthur
11
0 / 2 / 1
6,426
494
7,439
12,115
8,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
TcU_Ninja
Ratatoskr
11
3 / 3 / 0
6,730
518
7,218
10,515
3,825
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
10
0 / 3 / 2
6,180
475
6,900
9,594
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
natkat100
Skadi
10
1 / 1 / 1
6,126
471
3,117
5,799
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,940
611
6,243
11,795
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Descend-Gravity
Baron Samedi
13
5 / 0 / 2
8,018
617
10,673
10,534
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
HEX rae
Cliodhna
11
3 / 3 / 3
7,225
556
8,344
10,696
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Waltezzz
Neith
12
3 / 1 / 2
7,340
565
6,508
7,332
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Atlas
turrance
Atlas
11
0 / 1 / 6
7,142
549
3,808
10,741
8,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
12
12
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
1
3
1
0.5
W
Baron Samedi
Descend-Gravity
Baron Samedi
5
0
2
6
W
Cliodhna
HEX rae
Cliodhna
3
3
3
1.5
L
King Arthur
Smitebaneameesta
King Arthur
0
2
1
0.25
L
Ratatoskr
TcU_Ninja
Ratatoskr
3
3
0
1
W
Neith
Waltezzz
Neith
3
1
2
4
L
Nu Wa
0
3
2
0.33
L
Skadi
natkat100
Skadi
1
1
1
1.5
W
Atlas
turrance
Atlas
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
35,576
51,744
Taken
51,098
25,928
Mitigated
27,339
15,280
Healing
24,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,243
1,931
563
6,868
11,795
7,137
1,818
613
11,104
54,784
6,986
L
5,431
797
1,004
4,698
13,721
7,626
0
4,595
8,938
32,147
0
W
Baron Samedi
Descend-Gravity
Baron Samedi
10,673
981
573
4,582
10,534
4,840
658
4,975
5,362
62,547
0
W
Cliodhna
HEX rae
Cliodhna
8,344
2,534
1
3,874
10,696
4,116
0
3,227
7,391
0
42,649
L
King Arthur
Smitebaneameesta
King Arthur
7,439
1,175
0
2,150
12,115
8,970
68
5,302
6,813
0
47,819
L
Ratatoskr
TcU_Ninja
Ratatoskr
7,218
1,337
0
2,623
10,515
3,825
0
2,500
7,861
0
45,814
W
Neith
Waltezzz
Neith
6,508
2,888
0
2,689
7,332
3,038
0
1,043
6,211
0
58,713
L
Nu Wa
6,900
2,302
0
2,018
9,594
3,629
120
5,124
4,091
38,429
0
L
Skadi
natkat100
Skadi
3,117
1,621
295
2,492
5,799
1,878
0
1,333
4,427
0
33,445
W
Atlas
turrance
Atlas
3,808
1,439
2,127
2,970
10,741
8,208
0
2,565
8,028
23,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
37,665
339
Minions Killed
414
0
Camps Cleared
0
1,176,257
Distance Traveled
1,266,312
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,940
611
127
10
0
242,538
0
L
Hades
6,101
469
45
3
0
189,272
2
W
Baron Samedi
8,018
617
107
8
0
249,669
4
W
Cliodhna
7,225
556
62
5
0
289,751
2
L
King Arthur
6,426
494
81
6
0
244,510
0
L
Ratatoskr
6,730
518
75
6
0
271,135
2
W
Neith
7,340
565
80
6
0
224,993
4
L
Nu Wa
6,180
475
71
5
0
232,626
4
L
Skadi
6,126
471
67
5
0
238,714
6
W
Atlas
7,142
549
38
3
0
259,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role