Player Matchup

Tyr
Tyr
Happyman1220
Tyr
Level 89
God Stats
1W - 1L
1,565 SR
Queue Stats
10W - 11L
1,560 Elo+
Party 2
Thanatos
Thanatos
HoeCollector1
Thanatos
Level 156
God Stats
2W - 2L
1,759 SR
Queue Stats
131W - 72L
1,802 Elo+
Party 2
Kuzenbo
Kuzenbo
draco1898
Kuzenbo
Level 145
God Stats
0W - 1L
1,252 SR
Queue Stats
19W - 12L
1,775 Elo+
Party 2
Team Averages
Level 130
1,526 SR
1,712 Elo+

VS

Team Averages
Level 85
1,725 SR
1,519 Elo+
Jing Wei
Jing Wei
DominusFelis
Jing Wei
Level 63
God Stats
3W - 5L
1,596 SR
Queue Stats
9W - 13L
1,340 Elo+
Party 1
Merlin
Merlin
Lustyblood
Merlin
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 18L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
popdogger
Guan Yu
Level 84
God Stats
20W - 8L
2,079 SR
Queue Stats
528W - 327L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 10
12,350
588
14,896
31,647
23,700
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
HoeCollector1
Thanatos
18
13 / 10 / 2
15,034
716
30,813
44,257
19,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
draco1898
Kuzenbo
20
3 / 2 / 13
15,380
732
20,911
39,076
34,389
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DominusFelis
Jing Wei
20
7 / 9 / 9
15,869
756
24,080
25,211
9,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Lustyblood
Merlin
19
6 / 6 / 10
15,356
731
25,810
18,056
7,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
popdogger
Guan Yu
20
9 / 3 / 9
17,425
830
42,267
36,010
53,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
18
Kills
22
22
Deaths
18
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DominusFelis
Jing Wei
7
9
9
1.28
L
2
10
10
0.7
L
Thanatos
HoeCollector1
Thanatos
13
10
2
1.4
W
Merlin
Lustyblood
Merlin
6
6
10
1.83
L
Kuzenbo
draco1898
Kuzenbo
3
2
13
4.75
W
Guan Yu
popdogger
Guan Yu
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,620
Damage
92,157
114,980
Taken
79,277
77,597
Mitigated
71,516
49,634
Healing
32,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DominusFelis
Jing Wei
24,080
18,008
0
5,600
25,211
9,748
1,234
4,684
20,527
0
65,815
L
14,896
2,916
692
2,666
31,647
23,700
0
5,648
25,999
0
22,228
L
Thanatos
HoeCollector1
Thanatos
30,813
10,274
0
28,862
44,257
19,508
0
10,411
33,846
0
74,334
W
Merlin
Lustyblood
Merlin
25,810
2,232
0
5,426
18,056
7,865
46
5,061
12,995
73,851
0
L
Kuzenbo
draco1898
Kuzenbo
20,911
6,579
875
16,539
39,076
34,389
275
10,135
28,941
59,904
0
W
Guan Yu
popdogger
Guan Yu
42,267
5,767
2,554
18,473
36,010
53,903
376
11,852
24,158
0
69,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,764
Gold Earned
48,650
166
Minions Killed
207
9
Camps Cleared
7
1,112,368
Distance Traveled
1,132,559
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,869
756
67
3
2
368,184
1
L
Tyr
12,350
588
15
1
0
363,366
0
L
Thanatos
15,034
716
78
4
9
358,924
1
W
Merlin
15,356
731
98
5
4
337,877
1
L
Kuzenbo
15,380
732
73
3
0
390,078
3
W
Guan Yu
17,425
830
42
2
1
426,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role