Player Matchup

Hel
Hel
AshuraKabuta
Hel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 131L
1,416 Elo+
Solo
Odin
Odin
HellLights
Odin
Level 159
God Stats
3W - 4L
1,732 SR
Queue Stats
77W - 78L
1,534 Elo+
Solo
Heimdallr
Heimdallr
Mihanishe
Heimdallr
Level 69
God Stats
1W - 3L
1,700 SR
Queue Stats
334W - 359L
1,415 Elo+
Solo
Mercury
Mercury
PalpatineRey
Mercury
Level 61
God Stats
0W - 1L
1,306 SR
Queue Stats
139W - 130L
1,487 Elo+
Solo
Zeus
Zeus
xOutlawMCx
Zeus
Level 146
God Stats
9W - 5L
1,483 SR
Queue Stats
179W - 191L
1,450 Elo+
Solo
Team Averages
Level 112
1,544 SR
1,461 Elo+

VS

Team Averages
Level 92
1,578 SR
1,516 Elo+
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
B0shyWashy
Yu Huang
Level 36
God Stats
4W - 0L
1,822 SR
Queue Stats
49W - 33L
1,687 Elo+
Solo
Hercules
Hercules
MerfinStone
Hercules
Level 126
God Stats
2W - 4L
1,282 SR
Queue Stats
311W - 327L
1,416 Elo+
Solo
Cabrakan
Cabrakan
NineOgres
Cabrakan
Level 68
God Stats
3W - 0L
1,787 SR
Queue Stats
34W - 27L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,186
370
2,971
14,472
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 5 / 0
6,830
488
5,598
12,390
3,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Mihanishe
Heimdallr
10
0 / 5 / 0
5,687
406
5,276
11,285
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
PalpatineRey
Mercury
12
0 / 2 / 0
6,720
480
3,080
9,798
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 4 / 0
6,632
474
6,628
8,178
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
13 / 1 / 0
9,644
689
13,239
12,952
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
 
Neith
12
3 / 0 / 6
7,308
522
10,144
7,508
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
B0shyWashy
Yu Huang
14
1 / 0 / 3
8,270
591
4,491
6,038
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MerfinStone
Hercules
13
3 / 0 / 4
8,070
576
7,421
9,309
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
NineOgres
Cabrakan
11
0 / 0 / 6
7,190
514
5,467
8,919
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
20
20
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
1
0
13
W
Neith
 
Neith
3
0
6
6
L
0
4
0
0
W
Yu Huang
B0shyWashy
Yu Huang
1
0
3
2.5
L
1
5
0
0.2
W
Hercules
MerfinStone
Hercules
3
0
4
5
L
Heimdallr
Mihanishe
Heimdallr
0
5
0
0
W
Cabrakan
NineOgres
Cabrakan
0
0
6
3
L
Mercury
PalpatineRey
Mercury
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
40,762
56,123
Taken
44,726
19,519
Mitigated
26,665
11,951
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,239
3,747
0
6,557
12,952
6,560
0
2,360
10,431
0
74,969
W
Neith
 
Neith
10,144
4,647
0
5,516
7,508
2,802
693
1,444
6,056
0
53,563
L
2,971
376
2,201
4,505
14,472
5,338
0
2,444
11,988
21,377
0
W
Yu Huang
B0shyWashy
Yu Huang
4,491
265
0
2,074
6,038
2,727
717
2,751
3,143
60,221
0
L
5,598
1,908
0
2,250
12,390
3,898
0
439
11,470
0
48,562
W
Hercules
MerfinStone
Hercules
7,421
1,342
0
3,142
9,309
6,486
749
637
8,634
0
47,892
L
Heimdallr
Mihanishe
Heimdallr
5,276
2,395
0
2,080
11,285
3,777
0
2,524
8,721
0
33,869
W
Cabrakan
NineOgres
Cabrakan
5,467
805
628
4,101
8,919
8,090
387
2,033
6,863
23,588
0
L
Mercury
PalpatineRey
Mercury
3,080
1,113
0
750
9,798
3,601
0
1,469
8,172
0
56,028
L
6,628
1,315
0
165
8,178
2,905
0
2,719
5,230
53,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,055
Gold Earned
40,482
396
Minions Killed
447
0
Camps Cleared
0
1,287,908
Distance Traveled
1,376,917
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,644
689
99
7
0
280,046
12
W
Neith
7,308
522
83
6
0
293,458
3
L
Hel
5,186
370
26
2
0
255,838
5
W
Yu Huang
8,270
591
127
9
0
259,086
2
L
Odin
6,830
488
82
6
0
263,629
3
W
Hercules
8,070
576
101
7
0
277,766
1
L
Heimdallr
5,687
406
73
5
0
223,121
5
W
Cabrakan
7,190
514
37
3
0
266,561
2
L
Mercury
6,720
480
107
8
0
303,798
2
L
Zeus
6,632
474
108
8
0
241,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role