Player Matchup

Raijin
Raijin
BurningFleshX
Raijin
Level 109
God Stats
2W - 1L
1,385 SR
Queue Stats
9W - 5L
1,493 Elo+
Party 1
Izanami
Izanami
Finchftw
Izanami
Level 99
God Stats
10W - 10L
1,542 SR
Queue Stats
93W - 91L
1,438 Elo+
Party 1
Pele
Pele
GarruK11
Pele
Level 78
God Stats
6W - 5L
1,518 SR
Queue Stats
117W - 104L
1,462 Elo+
Party 1
Atlas
Atlas
Leapcrab69
Atlas
Level 64
God Stats
13W - 15L
1,511 SR
Queue Stats
33W - 28L
1,533 Elo+
Party 1
Bellona
Bellona
royalbarrage
Bellona
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
90W - 89L
1,515 Elo+
Party 1
Team Averages
Level 96
1,491 SR
1,488 Elo+

VS

Team Averages
Level 104
1,603 SR
1,508 Elo+
Hun Batz
Hun Batz
I VOLITILE I
Hun Batz
Level 107
God Stats
1W - 1L
1,712 SR
Queue Stats
15W - 12L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
MSarte98
Sylvanus
Level 125
God Stats
4W - 4L
1,599 SR
Queue Stats
33W - 33L
1,503 Elo+
Party 2
Chaac
Chaac
Smooth Dawg1914
Chaac
Level 72
God Stats
8W - 6L
1,574 SR
Queue Stats
26W - 26L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
Tha Last Hokage
Jing Wei
Level 105
God Stats
0W - 1L
1,631 SR
Queue Stats
7W - 7L
1,475 Elo+
Party 2
Ra
Ra
TheRealMVP888
Ra
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 424L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,036
549
5,487
5,587
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Finchftw
Izanami
11
0 / 1 / 0
6,085
553
1,673
4,113
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
3 / 1 / 4
6,061
551
4,754
8,070
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
10
2 / 0 / 2
6,055
550
3,576
6,263
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
royalbarrage
Bellona
11
1 / 1 / 3
6,503
591
7,651
8,519
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I VOLITILE I
Hun Batz
7
0 / 3 / 2
4,747
432
2,809
6,891
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MSarte98
Sylvanus
10
1 / 1 / 1
5,364
488
4,538
8,986
7,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 0
5,455
496
4,412
8,552
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
9
0 / 0 / 0
5,140
467
1,294
3,581
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 1
5,735
521
4,535
6,896
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
4
4
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Izanami
Finchftw
Izanami
0
1
0
0
W
Pele
3
1
4
5
L
Hun Batz
I VOLITILE I
Hun Batz
0
3
2
0.33
W
Atlas
2
0
2
3
L
Sylvanus
MSarte98
Sylvanus
1
1
1
1.5
L
1
2
0
0.5
L
Jing Wei
0
0
0
0
L
2
3
1
0.83
W
Bellona
royalbarrage
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
17,588
32,552
Taken
34,906
18,719
Mitigated
19,602
7,727
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,487
835
0
500
5,587
2,109
0
2,715
2,668
42,200
0
W
Izanami
Finchftw
Izanami
1,673
1,108
0
1,038
4,113
1,595
0
677
3,436
0
53,394
W
Pele
4,754
2,014
0
883
8,070
2,908
0
1,657
6,245
0
33,770
L
Hun Batz
I VOLITILE I
Hun Batz
2,809
842
0
2,244
6,891
2,461
0
1,414
5,477
0
17,962
W
Atlas
3,576
1,787
146
1,076
6,263
4,703
0
2,804
3,321
15,096
0
L
Sylvanus
MSarte98
Sylvanus
4,538
1,437
455
2,152
8,986
7,600
0
4,340
4,646
25,310
8,981
L
4,412
877
12
3,315
8,552
5,854
450
0
8,552
0
31,272
L
Jing Wei
1,294
1,116
0
385
3,581
970
0
218
3,363
0
30,926
L
4,535
560
203
2,290
6,896
2,717
0
3,091
3,805
38,684
0
W
Bellona
royalbarrage
Bellona
7,651
3,255
0
4,084
8,519
7,404
0
20
7,993
0
41,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
26,441
354
Minions Killed
276
0
Camps Cleared
0
994,202
Distance Traveled
938,293
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,036
549
85
8
0
180,714
2
W
Izanami
6,085
553
103
9
0
193,940
2
W
Pele
6,061
551
57
5
0
227,759
2
L
Hun Batz
4,747
432
44
4
0
191,420
1
W
Atlas
6,055
550
25
2
0
195,664
0
L
Sylvanus
5,364
488
58
5
0
173,499
0
L
Chaac
5,455
496
52
5
0
209,372
0
L
Jing Wei
5,140
467
55
5
0
172,822
2
L
Ra
5,735
521
67
6
0
191,180
0
W
Bellona
6,503
591
84
8
0
196,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role