Player Matchup

Atlas
Atlas
TopChemical
Atlas
Level 56
God Stats
4W - 15L
1,396 SR
Queue Stats
132W - 144L
1,429 Elo+
Party 2
Lancelot
Lancelot
edhonda4938
Lancelot
Level 6
God Stats
1W - 1L
1,611 SR
Queue Stats
2W - 5L
1,343 Elo+
Party 1
Sol
Sol
pingus175
Sol
Level 86
God Stats
0W - 5L
1,296 SR
Queue Stats
23W - 37L
1,413 Elo+
Party 1
Ah Puch
Ah Puch
trashbudd
Ah Puch
Level 69
God Stats
0W - 2L
1,303 SR
Queue Stats
18W - 40L
1,302 Elo+
Party 1
Heimdallr
Heimdallr
tuggle2715
Heimdallr
Level 29
God Stats
4W - 2L
1,651 SR
Queue Stats
108W - 130L
1,399 Elo+
Party 2
Team Averages
Level 49
1,451 SR
1,377 Elo+

VS

Team Averages
Level 82
1,423 SR
1,446 Elo+
King Arthur
King Arthur
Leshawnaa
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 106L
1,547 Elo+
Party 3
Yemoja
Yemoja
NoGoodNiCKK
Yemoja
Level 140
God Stats
1W - 0L
1,760 SR
Queue Stats
95W - 99L
1,508 Elo+
Party 3
Baba Yaga
Baba Yaga
RobWavee
Baba Yaga
Level 47
God Stats
2W - 4L
1,211 SR
Queue Stats
74W - 89L
1,404 Elo+
Party 3
Bastet
Bastet
Shalisaa
Bastet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 72L
1,373 Elo+
Party 3
Chiron
Chiron
UnKnown_037
Chiron
Level 51
God Stats
1W - 2L
1,144 SR
Queue Stats
96W - 113L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
7,106
355
7,080
7,925
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
edhonda4938
Lancelot
14
4 / 9 / 0
9,293
465
8,136
19,282
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 3 / 2
10,366
518
15,138
17,764
6,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
trashbudd
Ah Puch
13
0 / 8 / 1
8,260
413
8,614
14,064
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
tuggle2715
Heimdallr
12
0 / 1 / 1
7,767
388
7,372
10,118
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leshawnaa
King Arthur
18
7 / 1 / 2
11,382
569
13,194
19,010
21,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
15
0 / 1 / 11
9,768
488
6,466
19,945
19,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
RobWavee
Baba Yaga
15
1 / 2 / 10
9,845
492
10,910
11,918
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Shalisaa
Bastet
19
14 / 2 / 2
12,046
602
10,571
18,702
8,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
17
2 / 3 / 2
10,490
525
8,292
14,737
6,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
24
24
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Leshawnaa
King Arthur
7
1
2
8
W
Yemoja
0
1
11
5.5
W
Baba Yaga
RobWavee
Baba Yaga
1
2
10
3
W
Bastet
Shalisaa
Bastet
14
2
2
7.5
L
0
3
3
0.5
W
Chiron
2
3
2
1
L
Lancelot
edhonda4938
Lancelot
4
9
0
0.44
L
5
3
2
2
L
Ah Puch
trashbudd
Ah Puch
0
8
1
0.06
L
Heimdallr
tuggle2715
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,340
Damage
49,433
69,153
Taken
84,312
35,044
Mitigated
61,719
14,708
Healing
27,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Leshawnaa
King Arthur
13,194
1,466
0
875
19,010
21,564
564
4,070
14,683
0
83,169
W
Yemoja
6,466
718
4,103
4,016
19,945
19,474
427
7,798
11,907
38,931
0
W
Baba Yaga
RobWavee
Baba Yaga
10,910
1,859
0
2,622
11,918
5,781
1,289
6,262
5,656
74,803
0
W
Bastet
Shalisaa
Bastet
10,571
3,659
1
10,001
18,702
8,431
0
4,313
14,331
0
97,186
L
7,080
2,868
199
1,130
7,925
9,223
203
839
7,086
23,159
0
W
Chiron
8,292
1,774
936
4,852
14,737
6,469
6,072
7,586
6,903
0
80,528
L
Lancelot
edhonda4938
Lancelot
8,136
854
0
2,819
19,282
8,157
0
5,034
14,248
0
42,184
L
15,138
5,390
0
6,353
17,764
6,504
1,513
4,976
12,788
60,972
0
L
Ah Puch
trashbudd
Ah Puch
8,614
330
0
1,344
14,064
6,223
47
6,172
7,892
49,104
0
L
Heimdallr
tuggle2715
Heimdallr
7,372
3,359
0
2,863
10,118
4,937
0
355
9,763
0
46,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,792
Gold Earned
53,531
334
Minions Killed
589
0
Camps Cleared
0
1,544,307
Distance Traveled
1,917,482
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,382
569
141
7
0
448,945
4
W
Yemoja
9,768
488
40
2
0
336,003
0
W
Baba Yaga
9,845
492
123
6
0
371,867
0
W
Bastet
12,046
602
131
7
0
430,976
0
L
Atlas
7,106
355
27
1
0
282,666
1
W
Chiron
10,490
525
154
8
0
329,691
3
L
Lancelot
9,293
465
52
3
0
405,210
0
L
Sol
10,366
518
90
5
0
328,696
0
L
Ah Puch
8,260
413
92
5
0
235,530
2
L
Heimdallr
7,767
388
73
4
0
292,205
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role