Player Matchup

Artemis
Artemis
AcrobaticAlien
Artemis
Level 87
God Stats
1W - 1L
1,416 SR
Queue Stats
10W - 20L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
IWorshipToes
Cthulhu
Level 106
God Stats
0W - 1L
1,680 SR
Queue Stats
18W - 30L
1,305 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PulsatingTurkey
Ah Muzen Cab
Level 42
God Stats
0W - 3L
1,337 SR
Queue Stats
2W - 5L
1,286 Elo+
Party 1
Pele
Pele
pogpavvg
Pele
Level 46
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
skyler_farris
Fenrir
Level 64
God Stats
1W - 3L
1,553 SR
Queue Stats
45W - 48L
1,454 Elo+
Party 1
Team Averages
Level 69
1,443 SR
1,361 Elo+

VS

Team Averages
Level 70
1,536 SR
1,457 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
GeffNeff56
Sun Wukong
Level 39
God Stats
61W - 51L
1,630 SR
Queue Stats
132W - 105L
1,571 Elo+
Party 2
Cerberus
Cerberus
HandsomDevil504
Cerberus
Level 107
God Stats
35W - 27L
1,534 SR
Queue Stats
271W - 273L
1,431 Elo+
Party 2
Rama
Rama
NovaS3npai
Rama
Level 36
God Stats
22W - 22L
1,500 SR
Queue Stats
694W - 670L
1,447 Elo+
Solo
Artio
Artio
shadowlayover21
Artio
Level 42
God Stats
6W - 12L
1,516 SR
Queue Stats
28W - 43L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,855
428
8,031
11,279
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
IWorshipToes
Cthulhu
10
1 / 3 / 5
7,453
466
9,407
17,263
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PulsatingTurkey
Ah Muzen Cab
12
3 / 3 / 2
7,646
478
10,511
9,979
3,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
9
1 / 9 / 0
6,467
404
5,273
15,549
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 7 / 0
7,521
470
7,322
12,921
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 1 / 10
8,942
559
8,998
17,571
13,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
GeffNeff56
Sun Wukong
13
10 / 0 / 6
9,378
586
8,716
10,708
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
13
5 / 3 / 8
8,803
550
11,294
14,889
7,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 6
9,131
571
13,456
12,696
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 8
7,959
497
3,059
15,264
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
8
Kills
24
25
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
10
8
L
0
3
4
0.67
W
Sun Wukong
GeffNeff56
Sun Wukong
10
0
6
13
W
Cerberus
5
3
8
3
L
Cthulhu
IWorshipToes
Cthulhu
1
3
5
1.17
W
5
2
6
4
L
Ah Muzen Cab
PulsatingTurkey
Ah Muzen Cab
3
3
2
1.33
L
Pele
1
9
0
0.11
W
1
2
8
2.5
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,544
Damage
45,523
66,991
Taken
71,128
31,520
Mitigated
47,698
15,081
Healing
23,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,998
2,098
0
5,829
17,571
13,242
182
979
16,592
0
56,204
L
8,031
4,649
0
3,441
11,279
4,010
0
3,259
8,020
0
37,159
W
Sun Wukong
GeffNeff56
Sun Wukong
8,716
3,217
0
1,026
10,708
5,352
727
605
10,103
0
41,111
W
Cerberus
11,294
162
0
6,651
14,889
7,595
0
2,331
12,558
58,629
0
L
Cthulhu
IWorshipToes
Cthulhu
9,407
1,530
763
3,105
17,263
13,682
115
4,768
12,495
27,746
0
W
13,456
7,833
0
5,490
12,696
5,401
2,146
2,826
9,870
0
72,187
L
Ah Muzen Cab
PulsatingTurkey
Ah Muzen Cab
10,511
4,618
375
3,297
9,979
3,814
1,047
1,628
8,351
0
53,579
L
Pele
5,273
661
0
2,003
15,549
5,079
38
2,771
12,778
0
34,170
W
3,059
586
727
3,463
15,264
16,108
380
3,449
11,815
23,272
0
L
7,322
1,770
314
1,783
12,921
4,935
42
1,927
10,994
0
30,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
44,213
258
Minions Killed
444
0
Camps Cleared
0
1,492,129
Distance Traveled
1,592,504
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,942
559
101
6
0
321,314
0
L
Artemis
6,855
428
61
4
0
275,329
3
W
Sun Wukong
9,378
586
71
4
0
357,896
2
W
Cerberus
8,803
550
131
8
0
318,125
9
L
Cthulhu
7,453
466
26
2
0
329,866
3
W
Rama
9,131
571
106
7
0
281,556
4
L
Ah Muzen Cab
7,646
478
70
4
0
305,533
3
L
Pele
6,467
404
55
3
0
289,820
0
W
Artio
7,959
497
35
2
0
313,613
4
L
Fenrir
7,521
470
46
3
0
291,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role